summaryrefslogtreecommitdiffstats
path: root/src/include/vbe.h
blob: afb48ffd0ffae686ced928fd0a2fb09d4274dd30 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
/* SPDX-License-Identifier: BSD-2-Clause */

/******************************************************************************
 * Copyright (c) 2004, 2008 IBM Corporation
 * Copyright (c) 2009 Pattrick Hueper <phueper@hueper.net>
 * All rights reserved.
 * This program and the accompanying materials
 * are made available under the terms of the BSD License
 * which accompanies this distribution, and is available at
 * http://www.opensource.org/licenses/bsd-license.php
 *
 * Contributors:
 *     IBM Corporation - initial implementation
 *****************************************************************************/
#ifndef VBE_H
#define VBE_H

#include <stdint.h>

// these structs are for input from and output to OF
typedef struct {
	u8 display_type;	// 0 = NONE, 1 = analog, 2 = digital
	u16 screen_width;
	u16 screen_height;
	u16 screen_linebytes;	// bytes per line in framebuffer, may be more
				// than screen_width
	u8 color_depth;	// color depth in bits per pixel
	u32 framebuffer_address;
	u8 edid_block_zero[128];
} __packed screen_info_t;

typedef struct {
	u8 signature[4];
	u16 size_reserved;
	u8 monitor_number;
	u16 max_screen_width;
	u8 color_depth;
} __packed screen_info_input_t;

typedef struct {
	u16 mode_attributes; // 00
	u8 win_a_attributes; // 02
	u8 win_b_attributes; // 03
	u16 win_granularity; // 04
	u16 win_size;        // 06
	u16 win_a_segment;   // 08
	u16 win_b_segment;   // 0a
	u32 win_func_ptr;    // 0c
	u16 bytes_per_scanline; // 10
	u16 x_resolution;    // 12
	u16 y_resolution;    // 14
	u8 x_charsize;       // 16
	u8 y_charsize;       // 17
	u8 number_of_planes; // 18
	u8 bits_per_pixel;   // 19
	u8 number_of_banks;  // 20
	u8 memory_model;     // 21
	u8 bank_size;        // 22
	u8 number_of_image_pages; // 23
	u8 reserved_page;
	u8 red_mask_size;
	u8 red_mask_pos;
	u8 green_mask_size;
	u8 green_mask_pos;
	u8 blue_mask_size;
	u8 blue_mask_pos;
	u8 reserved_mask_size;
	u8 reserved_mask_pos;
	u8 direct_color_mode_info;
	u32 phys_base_ptr;
	u32 offscreen_mem_offset;
	u16 offscreen_mem_size;
	u8 reserved[206];
} __packed vesa_mode_info_t;

typedef struct {
	u16 video_mode;
	union {
		vesa_mode_info_t vesa;
		u8 mode_info_block[256];
	};
	// our crap
	//u16 attributes;
	//u16 linebytes;
	//u16 x_resolution;
	//u16 y_resolution;
	//u8 x_charsize;
	//u8 y_charsize;
	//u8 bits_per_pixel;
	//u8 memory_model;
	//u32 framebuffer_address;
} vbe_mode_info_t;

typedef struct {
	u8 port_number;	// i.e. monitor number
	u8 edid_transfer_time;
	u8 ddc_level;
	u8 edid_block_zero[128];
} vbe_ddc_info_t;

#define VESA_GET_INFO		0x4f00
#define VESA_GET_MODE_INFO	0x4f01
#define VESA_SET_MODE		0x4f02

void vbe_set_graphics(void);
void vbe_textmode_console(void);

/**
 * Returns the mode_info struct from the vbe context,
 * if initialized. NULL on invalid mode_infos.
 */
const vbe_mode_info_t *vbe_mode_info(void);

#endif // VBE_H