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author | jljusten <jljusten@6f19259b-4bc3-4df7-8a09-765794883524> | 2011-06-28 16:47:23 +0000 |
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committer | jljusten <jljusten@6f19259b-4bc3-4df7-8a09-765794883524> | 2011-06-28 16:47:23 +0000 |
commit | bb89ec1a7ec2f8d35033df9e47b3604925da3bd3 (patch) | |
tree | 32d38e02ccab98dbac4c3014a12ac365775e8eb3 /EmulatorPkg/Unix/build.sh | |
parent | d3e0289ccf641481f2cbdcbb0d5868c393b7edbb (diff) | |
download | edk2-bb89ec1a7ec2f8d35033df9e47b3604925da3bd3.tar.gz edk2-bb89ec1a7ec2f8d35033df9e47b3604925da3bd3.tar.bz2 edk2-bb89ec1a7ec2f8d35033df9e47b3604925da3bd3.zip |
InOsEmuPkg: Rename package to EmulatorPkg & Sec to Host
* Rename InOsEmuPkg to EmulatorPkg
* Rename Unix/Sec to Unix/Host
Signed-off-by: jljusten
Reviewed-by: andrewfish
Reviewed-by: geekboy15a
git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@11918 6f19259b-4bc3-4df7-8a09-765794883524
Diffstat (limited to 'EmulatorPkg/Unix/build.sh')
-rwxr-xr-x | EmulatorPkg/Unix/build.sh | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/EmulatorPkg/Unix/build.sh b/EmulatorPkg/Unix/build.sh new file mode 100755 index 0000000000..b7dc0bb109 --- /dev/null +++ b/EmulatorPkg/Unix/build.sh @@ -0,0 +1,137 @@ +#!/bin/bash +# +# Copyright (c) 2008 - 2011, Apple Inc. All rights reserved.<BR> +# Copyright (c) 2010, Intel Corporation. All rights reserved.<BR> +# +# This program and the accompanying materials +# are licensed and made available under the terms and conditions of the BSD License +# which accompanies this distribution. The full text of the license may be found at +# http://opensource.org/licenses/bsd-license.php +# +# THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, +# WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. +# + +set -e +shopt -s nocasematch + + +# +# Setup workspace if it is not set +# +if [ -z "$WORKSPACE" ] +then + echo Initializing workspace + if [ ! -e `pwd`/edksetup.sh ] + then + cd ../.. + fi +# This version is for the tools in the BaseTools project. +# this assumes svn pulls have the same root dir +# export EDK_TOOLS_PATH=`pwd`/../BaseTools +# This version is for the tools source in edk2 + export EDK_TOOLS_PATH=`pwd`/BaseTools + echo $EDK_TOOLS_PATH + source edksetup.sh BaseTools +else + echo Building from: $WORKSPACE +fi + +# +# Pick a default tool type for a given OS +# +UNIXPKG_TOOLS=GCC44 +NETWORK_SUPPORT= +BUILD_NEW_SHELL= +BUILD_FAT= +case `uname` in + CYGWIN*) echo Cygwin not fully supported yet. ;; + Darwin*) + Major=$(uname -r | cut -f 1 -d '.') + if [[ $Major == 9 ]] + then + echo UnixPkg requires Snow Leopard or later OS + exit 1 + else + TARGET_TOOLS=XCODE32 + UNIXPKG_TOOLS=XCLANG + fi + BUILD_NEW_SHELL="-D BUILD_NEW_SHELL" + BUILD_FAT="-D BUILD_FAT" + ;; +esac + +if [ -d /lib32 ] +then + export LIB_ARCH_SFX=32 +fi + +if [ -z "$TARGET_TOOLS" ] +then + TARGET_TOOLS=$UNIXPKG_TOOLS +fi + +BUILD_ROOT_ARCH=$WORKSPACE/Build/EmuUnixIa32/DEBUG_"$UNIXPKG_TOOLS"/IA32 + +if [[ ! -f `which build` || ! -f `which GenFv` ]]; +then + # build the tools if they don't yet exist. Bin scheme + echo Building tools as they are not in the path + make -C $WORKSPACE/BaseTools +elif [[ ( -f `which build` || -f `which GenFv` ) && ! -d $EDK_TOOLS_PATH/Source/C/bin ]]; +then + # build the tools if they don't yet exist. BinWrapper scheme + echo Building tools no $EDK_TOOLS_PATH/Source/C/bin directory + make -C $WORKSPACE/BaseTools +else + echo using prebuilt tools +fi + + +for arg in "$@" +do + if [[ $arg == run ]]; then + case `uname` in + Darwin*) + # + # On Darwin we can't use dlopen, so we have to load the real PE/COFF images. + # This .gdbinit script sets a breakpoint that loads symbols for the PE/COFFEE + # images that get loaded in SecMain + # + cp $WORKSPACE/EmulatorPkg/Unix/.gdbinit $WORKSPACE/Build/EmuUnixIa32/DEBUG_"$UNIXPKG_TOOLS"/IA32 + ;; + esac + + /usr/bin/gdb $BUILD_ROOT_ARCH/SecMain -q -cd=$BUILD_ROOT_ARCH -x $WORKSPACE/EmulatorPkg/Unix/GdbRun + exit + fi + + if [[ $arg == cleanall ]]; then + make -C $WORKSPACE/BaseTools clean + build -p $WORKSPACE/EmulatorPkg/Unix/UnixX64.dsc -a IA32 -t $TARGET_TOOLS -D SEC_ONLY -n 3 clean + build -p $WORKSPACE/EmulatorPkg/Unix/UnixX64.dsc -a IA32 -t $UNIXPKG_TOOLS -n 3 clean + build -p $WORKSPACE/ShellPkg/ShellPkg.dsc -a IA32 -t $UNIXPKG_TOOLS -n 3 clean + exit $? + fi + + if [[ $arg == clean ]]; then + build -p $WORKSPACE/EmulatorPkg/Unix/UnixX64.dsc -a IA32 -t $TARGET_TOOLS -D SEC_ONLY -n 3 clean + build -p $WORKSPACE/EmulatorPkg/Unix/UnixX64.dsc -a IA32 -t $UNIXPKG_TOOLS -n 3 clean + exit $? + fi + +done + + +# +# Build the edk2 UnixPkg +# +if [[ $TARGET_TOOLS == $UNIXPKG_TOOLS ]]; then + build -p $WORKSPACE/EmulatorPkg/Unix/UnixX64.dsc -a IA32 -t $UNIXPKG_TOOLS -D BUILD_32 -D UNIX_SEC_BUILD $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3 $1 $2 $3 $4 $5 $6 $7 $8 +else + build -p $WORKSPACE/EmulatorPkg/Unix/UnixX64.dsc -a IA32 -t $TARGET_TOOLS -D BUILD_32 -D UNIX_SEC_BUILD -D SKIP_MAIN_BUILD -n 3 $1 $2 $3 $4 $5 $6 $7 $8 modules + build -p $WORKSPACE/EmulatorPkg/Unix/UnixX64.dsc -a IA32 -t $UNIXPKG_TOOLS -D BUILD_32 $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3 $1 $2 $3 $4 $5 $6 $7 $8 + cp $WORKSPACE/Build/EmuUnixIa32/DEBUG_"$TARGET_TOOLS"/IA32/SecMain $WORKSPACE/Build/EmuUnixIa32/DEBUG_"$UNIXPKG_TOOLS"/IA32 +fi +exit $? + |