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author | Jeff Fan <jeff.fan@intel.com> | 2013-11-22 06:30:01 +0000 |
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committer | vanjeff <vanjeff@6f19259b-4bc3-4df7-8a09-765794883524> | 2013-11-22 06:30:01 +0000 |
commit | 8cc26df4a60ec3a3b7f9d58ccefc12a1a5b6e199 (patch) | |
tree | bb7472ee01a60f805b09d718d952f601b82516d2 /SourceLevelDebugPkg/Library/PeCoffExtraActionLibDebug | |
parent | e41aad152135f27ae1da142454af85a6597719ee (diff) | |
download | edk2-8cc26df4a60ec3a3b7f9d58ccefc12a1a5b6e199.tar.gz edk2-8cc26df4a60ec3a3b7f9d58ccefc12a1a5b6e199.tar.bz2 edk2-8cc26df4a60ec3a3b7f9d58ccefc12a1a5b6e199.zip |
1. DebugAgentLib will install reserved vector table to persist vectors.
2. Update PeCoffExtraActionLib to detect if debug agent initialized or not by checking each IDT entry instead of whole IDT table.
Signed-off-by: Jeff Fan <jeff.fan@intel.com>
Reviewed-by: Ruiyu Ni <ruiyu.ni@intel.com>
git-svn-id: https://svn.code.sf.net/p/edk2/code/trunk/edk2@14886 6f19259b-4bc3-4df7-8a09-765794883524
Diffstat (limited to 'SourceLevelDebugPkg/Library/PeCoffExtraActionLibDebug')
4 files changed, 29 insertions, 15 deletions
diff --git a/SourceLevelDebugPkg/Library/PeCoffExtraActionLibDebug/Ia32/IntHandlerFuncs.c b/SourceLevelDebugPkg/Library/PeCoffExtraActionLibDebug/Ia32/IntHandlerFuncs.c index b2d4c37a9d..ccf3fb1842 100644 --- a/SourceLevelDebugPkg/Library/PeCoffExtraActionLibDebug/Ia32/IntHandlerFuncs.c +++ b/SourceLevelDebugPkg/Library/PeCoffExtraActionLibDebug/Ia32/IntHandlerFuncs.c @@ -18,6 +18,7 @@ Read IDT entry to check if IDT entries are setup by Debug Agent.
@param[in] IdtDescriptor Pointer to IDT Descriptor.
+ @param[in] InterruptType Interrupt type.
@retval TRUE IDT entries were setup by Debug Agent.
@retval FALSE IDT entries were not setuo by Debug Agent.
@@ -25,7 +26,8 @@ **/
BOOLEAN
CheckDebugAgentHandler (
- IN IA32_DESCRIPTOR *IdtDescriptor
+ IN IA32_DESCRIPTOR *IdtDescriptor,
+ IN UINTN InterruptType
)
{
IA32_IDT_GATE_DESCRIPTOR *IdtEntry;
@@ -36,8 +38,9 @@ CheckDebugAgentHandler ( return FALSE;
}
- InterruptHandler = IdtEntry[0].Bits.OffsetLow + (IdtEntry[0].Bits.OffsetHigh << 16);
- if (InterruptHandler >= 4 && *(UINT32 *)(InterruptHandler - 4) == AGENT_HANDLER_SIGNATURE) {
+ InterruptHandler = IdtEntry[InterruptType].Bits.OffsetLow +
+ (IdtEntry[InterruptType].Bits.OffsetHigh << 16);
+ if (InterruptHandler >= sizeof (UINT32) && *(UINT32 *)(InterruptHandler - sizeof (UINT32)) == AGENT_HANDLER_SIGNATURE) {
return TRUE;
} else {
return FALSE;
diff --git a/SourceLevelDebugPkg/Library/PeCoffExtraActionLibDebug/PeCoffExtraActionLib.c b/SourceLevelDebugPkg/Library/PeCoffExtraActionLibDebug/PeCoffExtraActionLib.c index c28d7930a3..9bf76bfb22 100644 --- a/SourceLevelDebugPkg/Library/PeCoffExtraActionLibDebug/PeCoffExtraActionLib.c +++ b/SourceLevelDebugPkg/Library/PeCoffExtraActionLibDebug/PeCoffExtraActionLib.c @@ -80,18 +80,21 @@ PeCoffLoaderExtraActionCommon ( IdtEntryHooked = FALSE;
LoadImageMethod = PcdGet8 (PcdDebugLoadImageMethod);
AsmReadIdtr (&IdtDescriptor);
- if (!CheckDebugAgentHandler (&IdtDescriptor)) {
- if (LoadImageMethod == DEBUG_LOAD_IMAGE_METHOD_SOFT_INT3) {
+ if (LoadImageMethod == DEBUG_LOAD_IMAGE_METHOD_SOFT_INT3) {
+ if (!CheckDebugAgentHandler (&IdtDescriptor, SOFT_INT_VECTOR_NUM)) {
//
// Do not trigger INT3 if Debug Agent did not setup IDT entries.
//
return;
}
- //
- // Save and update IDT entry for INT1
- //
- SaveAndUpdateIdtEntry1 (&IdtDescriptor, &OriginalIdtEntry);
- IdtEntryHooked = TRUE;
+ } else {
+ if (!CheckDebugAgentHandler (&IdtDescriptor, IO_HW_BREAKPOINT_VECTOR_NUM)) {
+ //
+ // Save and update IDT entry for INT1
+ //
+ SaveAndUpdateIdtEntry1 (&IdtDescriptor, &OriginalIdtEntry);
+ IdtEntryHooked = TRUE;
+ }
}
//
diff --git a/SourceLevelDebugPkg/Library/PeCoffExtraActionLibDebug/PeCoffExtraActionLib.h b/SourceLevelDebugPkg/Library/PeCoffExtraActionLibDebug/PeCoffExtraActionLib.h index 36aebf16d1..3f919287e8 100644 --- a/SourceLevelDebugPkg/Library/PeCoffExtraActionLibDebug/PeCoffExtraActionLib.h +++ b/SourceLevelDebugPkg/Library/PeCoffExtraActionLibDebug/PeCoffExtraActionLib.h @@ -28,12 +28,16 @@ #define DEBUG_LOAD_IMAGE_METHOD_IO_HW_BREAKPOINT 1
#define DEBUG_LOAD_IMAGE_METHOD_SOFT_INT3 2
+#define IO_HW_BREAKPOINT_VECTOR_NUM 1
+#define SOFT_INT_VECTOR_NUM 3
+
extern UINTN AsmInterruptHandle;
/**
Read IDT entry to check if IDT entries are setup by Debug Agent.
@param[in] IdtDescriptor Pointer to IDT Descriptor.
+ @param[in] InterruptType Interrupt type.
@retval TRUE IDT entries were setup by Debug Agent.
@retval FALSE IDT entries were not setuo by Debug Agent.
@@ -41,7 +45,8 @@ extern UINTN AsmInterruptHandle; **/
BOOLEAN
CheckDebugAgentHandler (
- IN IA32_DESCRIPTOR *IdtDescriptor
+ IN IA32_DESCRIPTOR *IdtDescriptor,
+ IN UINTN InterruptType
);
/**
diff --git a/SourceLevelDebugPkg/Library/PeCoffExtraActionLibDebug/X64/IntHandlerFuncs.c b/SourceLevelDebugPkg/Library/PeCoffExtraActionLibDebug/X64/IntHandlerFuncs.c index c9041de765..5431187d06 100644 --- a/SourceLevelDebugPkg/Library/PeCoffExtraActionLibDebug/X64/IntHandlerFuncs.c +++ b/SourceLevelDebugPkg/Library/PeCoffExtraActionLibDebug/X64/IntHandlerFuncs.c @@ -18,6 +18,7 @@ Read IDT entry to check if IDT entries are setup by Debug Agent.
@param[in] IdtDescriptor Pointer to IDT Descriptor.
+ @param[in] InterruptType Interrupt type.
@retval TRUE IDT entries were setup by Debug Agent.
@retval FALSE IDT entries were not setuo by Debug Agent.
@@ -25,7 +26,8 @@ **/
BOOLEAN
CheckDebugAgentHandler (
- IN IA32_DESCRIPTOR *IdtDescriptor
+ IN IA32_DESCRIPTOR *IdtDescriptor,
+ IN UINTN InterruptType
)
{
IA32_IDT_GATE_DESCRIPTOR *IdtEntry;
@@ -36,9 +38,10 @@ CheckDebugAgentHandler ( return FALSE;
}
- InterruptHandler = IdtEntry[0].Bits.OffsetLow + (((UINTN)IdtEntry[0].Bits.OffsetHigh) << 16) +
- (((UINTN)IdtEntry[0].Bits.OffsetUpper) << 32);
- if (InterruptHandler >= 4 && *(UINT32 *)(InterruptHandler - 4) == AGENT_HANDLER_SIGNATURE) {
+ InterruptHandler = IdtEntry[InterruptType].Bits.OffsetLow +
+ (((UINTN)IdtEntry[InterruptType].Bits.OffsetHigh) << 16) +
+ (((UINTN)IdtEntry[InterruptType].Bits.OffsetUpper) << 32);
+ if (InterruptHandler >= sizeof (UINT32) && *(UINT32 *)(InterruptHandler - sizeof (UINT32)) == AGENT_HANDLER_SIGNATURE) {
return TRUE;
} else {
return FALSE;
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