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-rw-r--r--EmulatorPkg/ResetRuntimeDxe/Reset.c16
-rw-r--r--EmulatorPkg/ResetRuntimeDxe/Reset.inf2
2 files changed, 9 insertions, 9 deletions
diff --git a/EmulatorPkg/ResetRuntimeDxe/Reset.c b/EmulatorPkg/ResetRuntimeDxe/Reset.c
index 14594c7763..369bc86296 100644
--- a/EmulatorPkg/ResetRuntimeDxe/Reset.c
+++ b/EmulatorPkg/ResetRuntimeDxe/Reset.c
@@ -3,13 +3,13 @@
Copyright (c) 2004 - 2009, Intel Corporation. All rights reserved.<BR>
Portions copyright (c) 2010 - 2011, Apple Inc. All rights reserved.
-This program and the accompanying materials
-are licensed and made available under the terms and conditions of the BSD License
-which accompanies this distribution. The full text of the license may be found at
-http://opensource.org/licenses/bsd-license.php
-
-THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
-WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
+This program and the accompanying materials
+are licensed and made available under the terms and conditions of the BSD License
+which accompanies this distribution. The full text of the license may be found at
+http://opensource.org/licenses/bsd-license.php
+
+THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
**/
@@ -54,7 +54,7 @@ EmuResetSystem (
for (Index = 0; Index < HandleCount; Index++) {
Status = gBS->DisconnectController (HandleBuffer[Index], NULL, NULL);
}
-
+
gBS->FreePool (HandleBuffer);
}
diff --git a/EmulatorPkg/ResetRuntimeDxe/Reset.inf b/EmulatorPkg/ResetRuntimeDxe/Reset.inf
index f95822b4bd..f23dc46bce 100644
--- a/EmulatorPkg/ResetRuntimeDxe/Reset.inf
+++ b/EmulatorPkg/ResetRuntimeDxe/Reset.inf
@@ -3,7 +3,7 @@
#
# This Reset module simulates system reset by process exit on Emulator.
# Copyright (c) 2006 - 2010, Intel Corporation. All rights reserved.<BR>
-# Portions copyright (c) 2011, Apple Inc. All rights reserved.
+# Portions copyright (c) 2011, Apple Inc. All rights reserved.
#
# This program and the accompanying materials
# are licensed and made available under the terms and conditions of the BSD License