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-rw-r--r--EmulatorPkg/EmulatorPkg.ci.yaml85
-rw-r--r--EmulatorPkg/PlatformCI/.azurepipelines/Ubuntu-GCC5.yml95
-rw-r--r--EmulatorPkg/PlatformCI/.azurepipelines/Windows-VS2019.yml85
-rw-r--r--EmulatorPkg/PlatformCI/PlatformBuild.py272
-rw-r--r--EmulatorPkg/PlatformCI/ReadMe.md128
5 files changed, 665 insertions, 0 deletions
diff --git a/EmulatorPkg/EmulatorPkg.ci.yaml b/EmulatorPkg/EmulatorPkg.ci.yaml
new file mode 100644
index 0000000000..81f81780ec
--- /dev/null
+++ b/EmulatorPkg/EmulatorPkg.ci.yaml
@@ -0,0 +1,85 @@
+## @file
+# Core CI configuration for EmulatorPkg
+#
+# EmulatorPkg is part of Platform Ci for builds so this is only
+# used for code analysis.
+#
+# Copyright (c) Microsoft Corporation
+# SPDX-License-Identifier: BSD-2-Clause-Patent
+##
+{
+ ## options defined .pytool/Plugin/CompilerPlugin
+ "CompilerPlugin": {
+ "DscPath": "" # Don't support this test
+ },
+
+ ## options defined .pytool/Plugin/HostUnitTestCompilerPlugin
+ "HostUnitTestCompilerPlugin": {
+ "DscPath": "" # Don't support this test
+ },
+
+ ## options defined .pytool/Plugin/CharEncodingCheck
+ "CharEncodingCheck": {
+ "IgnoreFiles": []
+ },
+
+ ## options defined .pytool/Plugin/DependencyCheck
+ "DependencyCheck": {
+ "AcceptableDependencies": [
+ # For this platform all packages are allowed???
+ "MdePkg/MdePkg.dec",
+ "MdeModulePkg/MdeModulePkg.dec",
+ "EmulatorPkg/EmulatorPkg.dec",
+ "NetworkPkg/NetworkPkg.dec",
+ "EmbeddedPkg/EmbeddedPkg.dec", ## is this one OK??
+ ],
+ # For host based unit tests
+ "AcceptableDependencies-HOST_APPLICATION":[
+ "UnitTestFrameworkPkg/UnitTestFrameworkPkg.dec"
+ ],
+ # For UEFI shell based apps
+ "AcceptableDependencies-UEFI_APPLICATION":[],
+ "IgnoreInf": []
+ },
+
+ ## options defined .pytool/Plugin/DscCompleteCheck
+ "DscCompleteCheck": {
+ "IgnoreInf": [""],
+ "DscPath": "" # Don't support this test
+ },
+
+ ## options defined .pytool/Plugin/HostUnitTestDscCompleteCheck
+ "HostUnitTestDscCompleteCheck": {
+ "IgnoreInf": [""],
+ "DscPath": "" # Don't support this test
+ },
+
+ ## options defined .pytool/Plugin/GuidCheck
+ "GuidCheck": {
+ "IgnoreGuidName": [],
+ "IgnoreGuidValue": [],
+ "IgnoreFoldersAndFiles": [],
+ "IgnoreDuplicates": [],
+ },
+
+ ## options defined .pytool/Plugin/LibraryClassCheck
+ "LibraryClassCheck": {
+ "IgnoreHeaderFile": []
+ },
+
+ ## options defined .pytool/Plugin/SpellCheck
+ "SpellCheck": {
+ "AuditOnly": True, # Fails right now with over 270 errors
+ "IgnoreFiles": [], # use gitignore syntax to ignore errors in matching files
+ "ExtendWords": [
+ "setjump",
+ "plong",
+ "lparam",
+ "lpdword",
+ "lpthread",
+ "lresult",
+ ], # words to extend to the dictionary for this package
+ "IgnoreStandardPaths": [], # Standard Plugin defined paths that should be ignore
+ "AdditionalIncludePaths": [] # Additional paths to spell check (wildcards supported)
+ }
+}
diff --git a/EmulatorPkg/PlatformCI/.azurepipelines/Ubuntu-GCC5.yml b/EmulatorPkg/PlatformCI/.azurepipelines/Ubuntu-GCC5.yml
new file mode 100644
index 0000000000..12ef8226ff
--- /dev/null
+++ b/EmulatorPkg/PlatformCI/.azurepipelines/Ubuntu-GCC5.yml
@@ -0,0 +1,95 @@
+## @file
+# Azure Pipeline build file for building a platform.
+#
+# Platform: EmulatorPkg
+# OS: Ubuntu
+# Toolchain: GCC5
+#
+# Copyright (c) Microsoft Corporation.
+# SPDX-License-Identifier: BSD-2-Clause-Patent
+##
+trigger:
+ - master
+pr:
+ - master
+jobs:
+ - job: Platform_CI
+ variables:
+ package: 'EmulatorPkg'
+ vm_image: 'ubuntu-latest'
+ should_run: false
+ run_flags: "MAKE_STARTUP_NSH=TRUE"
+
+ #Use matrix to speed up the build process
+ strategy:
+ matrix:
+ EmulatorPkg_X64_DEBUG:
+ Build.File: "$(package)/PlatformCI/PlatformBuild.py"
+ Build.Arch: "X64"
+ Build.Flags: ""
+ Build.Target: "DEBUG"
+ Run.Flags: $(run_flags)
+ Run: $(should_run)
+ EmulatorPkg_X64_RELEASE:
+ Build.File: "$(package)/PlatformCI/PlatformBuild.py"
+ Build.Arch: "X64"
+ Build.Flags: ""
+ Build.Target: "RELEASE"
+ Run.Flags: $(run_flags)
+ Run: $(should_run)
+ EmulatorPkg_X64_NOOPT:
+ Build.File: "$(package)/PlatformCI/PlatformBuild.py"
+ Build.Arch: "X64"
+ Build.Flags: ""
+ Build.Target: "NOOPT"
+ Run.Flags: $(run_flags)
+ Run: $(should_run)
+ EmulatorPkg_IA32_DEBUG:
+ Build.File: "$(package)/PlatformCI/PlatformBuild.py"
+ Build.Arch: "IA32"
+ Build.Flags: ""
+ Build.Target: "DEBUG"
+ Run.Flags: $(run_flags)
+ Run: $(should_run)
+ EmulatorPkg_IA32_RELEASE:
+ Build.File: "$(package)/PlatformCI/PlatformBuild.py"
+ Build.Arch: "IA32"
+ Build.Flags: ""
+ Build.Target: "RELEASE"
+ Run.Flags: $(run_flags)
+ Run: $(should_run)
+ EmulatorPkg_IA32_NOOPT:
+ Build.File: "$(package)/PlatformCI/PlatformBuild.py"
+ Build.Arch: "IA32"
+ Build.Flags: ""
+ Build.Target: "NOOPT"
+ Run.Flags: $(run_flags)
+ Run: $(should_run)
+
+ workspace:
+ clean: all
+
+ pool:
+ vmImage: $(vm_image)
+
+ steps:
+ - template: ../../../.azurepipelines/templates/platform-build-run-steps.yml
+ parameters:
+ tool_chain_tag: GCC5
+ build_pkg: $(package)
+ build_target: $(Build.Target)
+ build_arch: $(Build.Arch)
+ build_file: $(Build.File)
+ build_flags: $(Build.Flags)
+ run_flags: $(Run.Flags)
+ # Add steps to install some IA32 only dependencies
+ extra_install_step:
+ - bash: sudo dpkg --add-architecture i386
+ displayName: Add i386 to dpkg
+ condition: and(gt(variables.pkg_count, 0), eq(variables['Build.Arch'], 'IA32'), succeeded())
+ - bash: sudo apt-get update
+ displayName: do apt-get update
+ condition: and(gt(variables.pkg_count, 0), eq(variables['Build.Arch'], 'IA32'), succeeded())
+ - bash: sudo apt-get install libc6-dev:i386 libx11-dev:i386 libxext-dev:i386 lib32gcc-7-dev
+ displayName: Add additional i386 packages
+ condition: and(gt(variables.pkg_count, 0), eq(variables['Build.Arch'], 'IA32'), succeeded())
diff --git a/EmulatorPkg/PlatformCI/.azurepipelines/Windows-VS2019.yml b/EmulatorPkg/PlatformCI/.azurepipelines/Windows-VS2019.yml
new file mode 100644
index 0000000000..a5baf4b606
--- /dev/null
+++ b/EmulatorPkg/PlatformCI/.azurepipelines/Windows-VS2019.yml
@@ -0,0 +1,85 @@
+## @file
+# Azure Pipeline build file for building a platform.
+#
+# Platform: EMULATORPKG
+# OS: Windows
+# Toolchain: VS2019
+#
+# Copyright (c) Microsoft Corporation.
+# SPDX-License-Identifier: BSD-2-Clause-Patent
+##
+trigger:
+ - master
+pr:
+ - master
+
+jobs:
+ - job: Platform_CI
+ variables:
+ package: 'EmulatorPkg'
+ vm_image: 'windows-latest'
+ should_run: true
+ run_flags: "MAKE_STARTUP_NSH=TRUE"
+
+ #Use matrix to speed up the build process
+ strategy:
+ matrix:
+ EmulatorPkg_X64_DEBUG:
+ Build.File: "$(package)/PlatformCI/PlatformBuild.py"
+ Build.Arch: "X64"
+ Build.Flags: ""
+ Build.Target: "DEBUG"
+ Run.Flags: $(run_flags)
+ Run: $(should_run)
+ EmulatorPkg_X64_RELEASE:
+ Build.File: "$(package)/PlatformCI/PlatformBuild.py"
+ Build.Arch: "X64"
+ Build.Flags: ""
+ Build.Target: "RELEASE"
+ Run.Flags: $(run_flags)
+ Run: $(should_run)
+ EmulatorPkg_X64_NOOPT:
+ Build.File: "$(package)/PlatformCI/PlatformBuild.py"
+ Build.Arch: "X64"
+ Build.Flags: ""
+ Build.Target: "NOOPT"
+ Run.Flags: $(run_flags)
+ Run: $(should_run)
+ EmulatorPkg_IA32_DEBUG:
+ Build.File: "$(package)/PlatformCI/PlatformBuild.py"
+ Build.Arch: "IA32 "
+ Build.Flags: ""
+ Build.Target: "DEBUG"
+ Run.Flags: $(run_flags)
+ Run: $(should_run)
+ EmulatorPkg_IA32_RELEASE:
+ Build.File: "$(package)/PlatformCI/PlatformBuild.py"
+ Build.Arch: "IA32 "
+ Build.Flags: ""
+ Build.Target: "RELEASE"
+ Run.Flags: $(run_flags)
+ Run: $(should_run)
+ EmulatorPkg_IA32_NOOPT:
+ Build.File: "$(package)/PlatformCI/PlatformBuild.py"
+ Build.Arch: "IA32 "
+ Build.Flags: ""
+ Build.Target: "NOOPT"
+ Run.Flags: $(run_flags)
+ Run: $(should_run)
+
+ workspace:
+ clean: all
+
+ pool:
+ vmImage: $(vm_image)
+
+ steps:
+ - template: ../../../.azurepipelines/templates/platform-build-run-steps.yml
+ parameters:
+ tool_chain_tag: VS2019
+ build_pkg: $(package)
+ build_target: $(Build.Target)
+ build_arch: $(Build.Arch)
+ build_file: $(Build.File)
+ build_flags: $(Build.Flags)
+ run_flags: $(Run.Flags)
diff --git a/EmulatorPkg/PlatformCI/PlatformBuild.py b/EmulatorPkg/PlatformCI/PlatformBuild.py
new file mode 100644
index 0000000000..6defbf6ef1
--- /dev/null
+++ b/EmulatorPkg/PlatformCI/PlatformBuild.py
@@ -0,0 +1,272 @@
+# @file
+# Script to Build EmulatorPkg UEFI firmware
+#
+# Copyright (c) Microsoft Corporation.
+# SPDX-License-Identifier: BSD-2-Clause-Patent
+##
+import os
+import logging
+import io
+
+from edk2toolext.environment import shell_environment
+from edk2toolext.environment.uefi_build import UefiBuilder
+from edk2toolext.invocables.edk2_platform_build import BuildSettingsManager
+from edk2toolext.invocables.edk2_setup import SetupSettingsManager, RequiredSubmodule
+from edk2toolext.invocables.edk2_update import UpdateSettingsManager
+from edk2toolext.invocables.edk2_pr_eval import PrEvalSettingsManager
+from edk2toollib.utility_functions import RunCmd
+from edk2toollib.utility_functions import GetHostInfo
+
+# ####################################################################################### #
+# Common Configuration #
+# ####################################################################################### #
+
+
+class CommonPlatform():
+ ''' Common settings for this platform. Define static data here and use
+ for the different parts of stuart
+ '''
+ PackagesSupported = ("EmulatorPkg",)
+ ArchSupported = ("X64", "IA32")
+ TargetsSupported = ("DEBUG", "RELEASE", "NOOPT")
+ Scopes = ('emulatorpkg', 'edk2-build')
+ WorkspaceRoot = os.path.realpath(os.path.join(
+ os.path.dirname(os.path.abspath(__file__)), "..", ".."))
+
+ # ####################################################################################### #
+ # Configuration for Update & Setup #
+ # ####################################################################################### #
+
+
+class SettingsManager(UpdateSettingsManager, SetupSettingsManager, PrEvalSettingsManager):
+
+ def GetPackagesSupported(self):
+ ''' return iterable of edk2 packages supported by this build.
+ These should be edk2 workspace relative paths '''
+ return CommonPlatform.PackagesSupported
+
+ def GetArchitecturesSupported(self):
+ ''' return iterable of edk2 architectures supported by this build '''
+ return CommonPlatform.ArchSupported
+
+ def GetTargetsSupported(self):
+ ''' return iterable of edk2 target tags supported by this build '''
+ return CommonPlatform.TargetsSupported
+
+ def GetRequiredSubmodules(self):
+ ''' return iterable containing RequiredSubmodule objects.
+ If no RequiredSubmodules return an empty iterable
+ '''
+ rs = []
+ # intentionally declare this one with recursive false to avoid overhead
+ rs.append(RequiredSubmodule(
+ "CryptoPkg/Library/OpensslLib/openssl", False))
+
+ # To avoid maintenance of this file for every new submodule
+ # lets just parse the .gitmodules and add each if not already in list.
+ # The GetRequiredSubmodules is designed to allow a build to optimize
+ # the desired submodules but it isn't necessary for this repository.
+ result = io.StringIO()
+ ret = RunCmd("git", "config --file .gitmodules --get-regexp path", workingdir=self.GetWorkspaceRoot(), outstream=result)
+ # Cmd output is expected to look like:
+ # submodule.CryptoPkg/Library/OpensslLib/openssl.path CryptoPkg/Library/OpensslLib/openssl
+ # submodule.SoftFloat.path ArmPkg/Library/ArmSoftFloatLib/berkeley-softfloat-3
+ if ret == 0:
+ for line in result.getvalue().splitlines():
+ _, _, path = line.partition(" ")
+ if path is not None:
+ if path not in [x.path for x in rs]:
+ rs.append(RequiredSubmodule(path, True)) # add it with recursive since we don't know
+ return rs
+
+ def SetArchitectures(self, list_of_requested_architectures):
+ ''' Confirm the requests architecture list is valid and configure SettingsManager
+ to run only the requested architectures.
+
+ Raise Exception if a list_of_requested_architectures is not supported
+ '''
+ unsupported = set(list_of_requested_architectures) - \
+ set(self.GetArchitecturesSupported())
+ if(len(unsupported) > 0):
+ errorString = (
+ "Unsupported Architecture Requested: " + " ".join(unsupported))
+ logging.critical(errorString)
+ raise Exception(errorString)
+ self.ActualArchitectures = list_of_requested_architectures
+
+ def GetWorkspaceRoot(self):
+ ''' get WorkspacePath '''
+ return CommonPlatform.WorkspaceRoot
+
+ def GetActiveScopes(self):
+ ''' return tuple containing scopes that should be active for this process '''
+ return CommonPlatform.Scopes
+
+ def FilterPackagesToTest(self, changedFilesList: list, potentialPackagesList: list) -> list:
+ ''' Filter other cases that this package should be built
+ based on changed files. This should cover things that can't
+ be detected as dependencies. '''
+ build_these_packages = []
+ possible_packages = potentialPackagesList.copy()
+ for f in changedFilesList:
+ # BaseTools files that might change the build
+ if "BaseTools" in f:
+ if os.path.splitext(f) not in [".txt", ".md"]:
+ build_these_packages = possible_packages
+ break
+ # if the azure pipeline platform template file changed
+ if "platform-build-run-steps.yml" in f:
+ build_these_packages = possible_packages
+ break
+ return build_these_packages
+
+ def GetPlatformDscAndConfig(self) -> tuple:
+ ''' If a platform desires to provide its DSC then Policy 4 will evaluate if
+ any of the changes will be built in the dsc.
+
+ The tuple should be (<workspace relative path to dsc file>, <input dictionary of dsc key value pairs>)
+ '''
+ return (os.path.join("EmulatorPkg", "EmulatorPkg.dsc"), {})
+
+ # ####################################################################################### #
+ # Actual Configuration for Platform Build #
+ # ####################################################################################### #
+
+
+class PlatformBuilder(UefiBuilder, BuildSettingsManager):
+ def __init__(self):
+ UefiBuilder.__init__(self)
+
+ def AddCommandLineOptions(self, parserObj):
+ ''' Add command line options to the argparser '''
+ parserObj.add_argument('-a', "--arch", dest="build_arch", type=str, default="X64",
+ help="Optional - architecture to build. IA32 will use IA32 for Pei & Dxe. "
+ "X64 will use X64 for both PEI and DXE.")
+
+ def RetrieveCommandLineOptions(self, args):
+ ''' Retrieve command line options from the argparser '''
+
+ shell_environment.GetBuildVars().SetValue(
+ "TARGET_ARCH", args.build_arch.upper(), "From CmdLine")
+ shell_environment.GetBuildVars().SetValue(
+ "ACTIVE_PLATFORM", "EmulatorPkg/EmulatorPkg.dsc", "From CmdLine")
+
+ def GetWorkspaceRoot(self):
+ ''' get WorkspacePath '''
+ return CommonPlatform.WorkspaceRoot
+
+ def GetPackagesPath(self):
+ ''' Return a list of workspace relative paths that should be mapped as edk2 PackagesPath '''
+ return ()
+
+ def GetActiveScopes(self):
+ ''' return tuple containing scopes that should be active for this process '''
+ return CommonPlatform.Scopes
+
+ def GetName(self):
+ ''' Get the name of the repo, platform, or product being build '''
+ ''' Used for naming the log file, among others '''
+
+ # check the startup nsh flag and if set then rename the log file.
+ # this helps in CI so we don't overwrite the build log since running
+ # uses the stuart_build command.
+ if(shell_environment.GetBuildVars().GetValue("MAKE_STARTUP_NSH", "FALSE") == "TRUE"):
+ return "EmulatorPkg_With_Run"
+ return "EmulatorPkg"
+
+ def GetLoggingLevel(self, loggerType):
+ ''' Get the logging level for a given type
+ base == lowest logging level supported
+ con == Screen logging
+ txt == plain text file logging
+ md == markdown file logging
+ '''
+ return logging.DEBUG
+
+ def SetPlatformEnv(self):
+ logging.debug("PlatformBuilder SetPlatformEnv")
+ self.env.SetValue("PRODUCT_NAME", "EmulatorPkg", "Platform Hardcoded")
+ self.env.SetValue("TOOL_CHAIN_TAG", "VS2019", "Default Toolchain")
+
+ # Add support for using the correct Platform Headers, tools, and Libs based on emulator architecture
+ # requested to be built when building VS2019 or VS2017
+ if self.env.GetValue("TOOL_CHAIN_TAG") == "VS2019" or self.env.GetValue("TOOL_CHAIN_TAG") == "VS2017":
+ key = self.env.GetValue("TOOL_CHAIN_TAG") + "_HOST"
+ if self.env.GetValue("TARGET_ARCH") == "IA32":
+ shell_environment.ShellEnvironment().set_shell_var(key, "x86")
+ elif self.env.GetValue("TARGET_ARCH") == "X64":
+ shell_environment.ShellEnvironment().set_shell_var(key, "x64")
+
+ # Add support for using the correct Platform Headers, tools, and Libs based on emulator architecture
+ # requested to be built when building on linux.
+ if GetHostInfo().os.upper() == "LINUX":
+ self.ConfigureLinuxDLinkPath()
+
+ if GetHostInfo().os.upper() == "WINDOWS":
+ self.env.SetValue("BLD_*_WIN_HOST_BUILD", "TRUE",
+ "Trigger Windows host build")
+
+ self.env.SetValue("MAKE_STARTUP_NSH", "FALSE", "Default to false")
+
+ # I don't see what this does but it is in build.sh
+ key = "BLD_*_BUILD_" + self.env.GetValue("TARGET_ARCH")
+ self.env.SetValue(key, "TRUE", "match script in build.sh")
+ return 0
+
+ def PlatformPreBuild(self):
+ return 0
+
+ def PlatformPostBuild(self):
+ return 0
+
+ def FlashRomImage(self):
+ ''' Use the FlashRom Function to run the emulator. This gives an easy stuart command line to
+ activate the emulator. '''
+
+ OutputPath = os.path.join(self.env.GetValue(
+ "BUILD_OUTPUT_BASE"), self.env.GetValue("TARGET_ARCH"))
+
+ if (self.env.GetValue("MAKE_STARTUP_NSH") == "TRUE"):
+ f = open(os.path.join(OutputPath, "startup.nsh"), "w")
+ f.write("BOOT SUCCESS !!! \n")
+ # add commands here
+ f.write("reset\n")
+ f.close()
+
+ if GetHostInfo().os.upper() == "WINDOWS":
+ cmd = "WinHost.exe"
+ elif GetHostInfo().os.upper() == "LINUX":
+ cmd = "./Host"
+ else:
+ logging.critical("Unsupported Host")
+ return -1
+ return RunCmd(cmd, "", workingdir=OutputPath)
+
+ def ConfigureLinuxDLinkPath(self):
+ '''
+ logic copied from build.sh to setup the correct libraries
+ '''
+ if self.env.GetValue("TARGET_ARCH") == "IA32":
+ LIB_NAMES = ["ld-linux.so.2", "libdl.so.2 crt1.o", "crti.o crtn.o"]
+ LIB_SEARCH_PATHS = ["/usr/lib/i386-linux-gnu",
+ "/usr/lib32", "/lib32", "/usr/lib", "/lib"]
+ elif self.env.GetValue("TARGET_ARCH") == "X64":
+ LIB_NAMES = ["ld-linux-x86-64.so.2",
+ "libdl.so.2", "crt1.o", "crti.o", "crtn.o"]
+ LIB_SEARCH_PATHS = ["/usr/lib/x86_64-linux-gnu",
+ "/usr/lib64", "/lib64", "/usr/lib", "/lib"]
+
+ HOST_DLINK_PATHS = ""
+ for lname in LIB_NAMES:
+ logging.debug(f"Looking for {lname}")
+ for dname in LIB_SEARCH_PATHS:
+ logging.debug(f"In {dname}")
+ if os.path.isfile(os.path.join(dname, lname)):
+ logging.debug(f"Found {lname} in {dname}")
+ HOST_DLINK_PATHS += os.path.join(
+ os.path.join(dname, lname)) + os.pathsep
+ break
+ HOST_DLINK_PATHS = HOST_DLINK_PATHS.rstrip(os.pathsep)
+ logging.critical(f"Setting HOST_DLINK_PATHS to {HOST_DLINK_PATHS}")
+ shell_environment.ShellEnvironment().set_shell_var(
+ "HOST_DLINK_PATHS", HOST_DLINK_PATHS)
diff --git a/EmulatorPkg/PlatformCI/ReadMe.md b/EmulatorPkg/PlatformCI/ReadMe.md
new file mode 100644
index 0000000000..c51838ec1a
--- /dev/null
+++ b/EmulatorPkg/PlatformCI/ReadMe.md
@@ -0,0 +1,128 @@
+# EmulatorPkg - Platform CI
+
+This ReadMe.md describes the Azure DevOps based Platform CI for EmulatorPkg and how
+to use the same Pytools based build infrastructure locally.
+
+## Supported Configuration Details
+
+This solution for building and running EmulatorPkg has only been validated with Windows 10
+with VS2019 and Ubuntu 18.04 with GCC5 toolchain. Two different firmware builds are
+supported and are described below.
+
+| Configuration name | Architectures | DSC File |Additional Flags |
+| :---- | :----- | :---- | :---- |
+| IA32 | IA32 | EmulatorPkg.dsc | None |
+| X64 | X64 | EmulatorPkg.dsc | None |
+
+## EDK2 Developer environment
+
+- [Python 3.8.x - Download & Install](https://www.python.org/downloads/)
+- [GIT - Download & Install](https://git-scm.com/download/)
+- [Edk2 Source](https://github.com/tianocore/edk2)
+- For building Basetools and other host applications
+
+ ``` bash
+ sudo apt-get update
+ sudo apt-get install gcc g++ make uuid-dev
+ ```
+
+- For building ARCH IA32 on X64 Ubuntu 18.04 LTS these steps where needed.
+
+ ``` bash
+ sudo dpkg --add-architecture i386
+ sudo apt-get update
+ sudo apt-get install libc6-dev:i386 libx11-dev:i386 libxext-dev:i386 lib32gcc-7-dev
+ ```
+
+Note: edksetup, Submodule initialization and manual installation of NASM, iASL, or
+the required cross-compiler toolchains are **not** required, this is handled by the
+Pytools build system.
+
+## Building with Pytools for EmulatorPkg
+
+1. [Optional] Create a Python Virtual Environment - generally once per workspace
+
+ ``` bash
+ python -m venv <name of virtual environment>
+ ```
+
+2. [Optional] Activate Virtual Environment - each time new shell opened
+ - Linux
+
+ ```bash
+ source <name of virtual environment>/bin/activate
+ ```
+
+ - Windows
+
+ ``` bash
+ <name of virtual environment>/Scripts/activate.bat
+ ```
+
+3. Install Pytools - generally once per virtual env or whenever pip-requirements.txt changes
+
+ ``` bash
+ pip install --upgrade -r pip-requirements.txt
+ ```
+
+4. Initialize & Update Submodules - only when submodules updated
+
+ ``` bash
+ stuart_setup -c EmulatorPkg/PlatformCI/PlatformBuild.py TOOL_CHAIN_TAG=<TOOL_CHAIN_TAG> -a <TARGET_ARCH>
+ ```
+
+5. Initialize & Update Dependencies - only as needed when ext_deps change
+
+ ``` bash
+ stuart_update -c EmulatorPkg/PlatformCI/PlatformBuild.py TOOL_CHAIN_TAG=<TOOL_CHAIN_TAG> -a <TARGET_ARCH>
+ ```
+
+6. Compile the basetools if necessary - only when basetools C source files change
+
+ ``` bash
+ python BaseTools/Edk2ToolsBuild.py -t <ToolChainTag>
+ ```
+
+7. Compile Firmware
+
+ ``` bash
+ stuart_build -c EmulatorPkg/PlatformCI/PlatformBuild.py TOOL_CHAIN_TAG=<TOOL_CHAIN_TAG> -a <TARGET_ARCH>
+ ```
+
+ - use `stuart_build -c EmulatorPkg/PlatformCI/PlatformBuild.py -h` option to see additional
+ options like `--clean`
+
+8. Running Emulator
+ - You can add `--FlashRom` to the end of your build command and the emulator will run after the
+ build is complete.
+ - or use the `--FlashOnly` feature to just run the emulator.
+
+ ``` bash
+ stuart_build -c EmulatorPkg/PlatformCI/PlatformBuild.py TOOL_CHAIN_TAG=<TOOL_CHAIN_TAG> -a <TARGET_ARCH> --FlashOnly
+ ```
+
+### Notes
+
+1. Configuring *ACTIVE_PLATFORM* and *TARGET_ARCH* in Conf/target.txt is **not** required. This
+ environment is set by PlatformBuild.py based upon the `[-a <TARGET_ARCH>]` parameter.
+
+**NOTE:** Logging the execution output will be in the normal stuart log as well as to your console.
+
+### Custom Build Options
+
+**MAKE_STARTUP_NSH=TRUE** will output a *startup.nsh* file to the location mapped as fs0. This is
+used in CI in combination with the `--FlashOnly` feature to run the Emulator to the UEFI shell and then execute
+the contents of *startup.nsh*.
+
+### Passing Build Defines
+
+To pass build defines through _stuart_build_, prepend `BLD_*_`to the define name and pass it on the
+command-line. _stuart_build_ currently requires values to be assigned, so add an`=1` suffix for bare defines.
+For example, to enable the IP6 Network Stack, the stuart_build command-line would be:
+
+`stuart_build -c EmulatorPkg/PlatformCI/PlatformBuild.py BLD_*_NETWORK_IP6_ENABLE=1`
+
+## References
+
+- [Installing and using Pytools](https://github.com/tianocore/edk2-pytool-extensions/blob/master/docs/using.md#installing)
+- More on [python virtual environments](https://docs.python.org/3/library/venv.html)