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-rw-r--r--MdePkg/Library/BaseLib/Ipf/SetJmp.s108
1 files changed, 0 insertions, 108 deletions
diff --git a/MdePkg/Library/BaseLib/Ipf/SetJmp.s b/MdePkg/Library/BaseLib/Ipf/SetJmp.s
deleted file mode 100644
index 71467f5ce4..0000000000
--- a/MdePkg/Library/BaseLib/Ipf/SetJmp.s
+++ /dev/null
@@ -1,108 +0,0 @@
-/// @file
-/// Contains an implementation of longjmp for the Itanium-based architecture.
-///
-/// Copyright (c) 2006 - 2008, Intel Corporation. All rights reserved.<BR>
-/// This program and the accompanying materials
-/// are licensed and made available under the terms and conditions of the BSD License
-/// which accompanies this distribution. The full text of the license may be found at
-/// http://opensource.org/licenses/bsd-license.php.
-///
-/// THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
-/// WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
-///
-/// Module Name: longjmp.s
-///
-///
-
-.auto
-.text
-
-ASM_GLOBAL InternalAssertJumpBuffer
-.type InternalAssertJumpBuffer, @function
-
-.proc SetJump
-.type SetJump, @function
-SetJump::
- alloc loc0 = ar.pfs, 1, 2, 1, 0
- mov loc1 = b0
- mov out0 = in0
-
- brl.call.sptk.many b0 = InternalAssertJumpBuffer
-
- mov r14 = ar.unat
- mov r15 = ar.bsp
- add r10 = 0x10*20, in0
-
- stf.spill.nta [in0] = f2, 0x10
- st8.spill.nta [r10] = r4, 8
- mov r21 = b1
-
- stf.spill.nta [in0] = f3, 0x10
- st8.spill.nta [r10] = r5, 8
- mov r22 = b2
-
- stf.spill.nta [in0] = f4, 0x10
- st8.spill.nta [r10] = r6, 8
- mov r23 = b3
-
- stf.spill.nta [in0] = f5, 0x10
- st8.spill.nta [r10] = r7, 8
- mov r24 = b4
-
- stf.spill.nta [in0] = f16, 0x10
- st8.spill.nta [r10] = sp, 8
- mov r25 = b5
-
- stf.spill.nta [in0] = f17, 0x10
- st8.nta [r10] = loc1, 8
- mov r16 = pr
-
- stf.spill.nta [in0] = f18, 0x10
- st8.nta [r10] = r21, 8
- mov r17 = ar.lc
-
- stf.spill.nta [in0] = f19, 0x10
- st8.nta [r10] = r22, 8
-
- stf.spill.nta [in0] = f20, 0x10
- st8.nta [r10] = r23, 8
-
- stf.spill.nta [in0] = f21, 0x10
- st8.nta [r10] = r24, 8
-
- stf.spill.nta [in0] = f22, 0x10
- st8.nta [r10] = r25, 8
-
- stf.spill.nta [in0] = f23, 0x10
- mov r18 = ar.unat
-
- stf.spill.nta [in0] = f24, 0x10
- st8.nta [r10] = r14, 8 // UNAT
-
- stf.spill.nta [in0] = f25, 0x10
- st8.nta [r10] = r18, 8 // UNAT after spill
-
- stf.spill.nta [in0] = f26, 0x10
- st8.nta [r10] = loc0, 8 // PFS
-
- stf.spill.nta [in0] = f27, 0x10
- st8.nta [r10] = r15, 8 // BSP
- mov r8 = 0
-
- stf.spill.nta [in0] = f28, 0x10
- mov r19 = ar.fpsr
-
- stf.spill.nta [in0] = f29, 0x10
- st8.nta [r10] = r16, 8 // PR
- mov ar.pfs = loc0
-
- stf.spill.nta [in0] = f30, 0x10
- st8.nta [r10] = r17, 8 // LC
- mov b0 = loc1
-
- stf.spill.nta [in0] = f31, 0x10
- st8.nta [r10] = r19 // FPSR
-
- mov ar.unat = r14
- br.ret.sptk b0
-.endp SetJump