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-rw-r--r--OldMdePkg/Library/BaseLib/x86FxSave.c47
1 files changed, 47 insertions, 0 deletions
diff --git a/OldMdePkg/Library/BaseLib/x86FxSave.c b/OldMdePkg/Library/BaseLib/x86FxSave.c
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+++ b/OldMdePkg/Library/BaseLib/x86FxSave.c
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+/** @file
+ IA-32/x64 AsmFxSave()
+
+ Copyright (c) 2006, Intel Corporation<BR>
+ All rights reserved. This program and the accompanying materials
+ are licensed and made available under the terms and conditions of the BSD License
+ which accompanies this distribution. The full text of the license may be found at
+ http://opensource.org/licenses/bsd-license.php
+
+ THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+ WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
+
+ Module Name: x86FxSave.c
+
+**/
+
+#include "BaseLibInternals.h"
+
+/**
+ Save the current floating point/SSE/SSE2 context to a buffer.
+
+ Saves the current floating point/SSE/SSE2 state to the buffer specified by
+ Buffer. Buffer must be aligned on a 16-byte boundary. This function is only
+ available on IA-32 and X64.
+
+ If Buffer is NULL, then ASSERT().
+ If Buffer is not aligned on a 16-byte boundary, then ASSERT().
+
+ @param Buffer Pointer to a buffer to save the floating point/SSE/SSE2 context.
+
+**/
+VOID
+EFIAPI
+AsmFxSave (
+ OUT IA32_FX_BUFFER *Buffer
+ )
+{
+ ASSERT (Buffer != NULL);
+ ASSERT (((UINTN)Buffer & 0xf) == 0);
+
+ InternalX86FxSave (Buffer);
+
+ //
+ // Mark one flag at end of Buffer, it will be check by AsmFxRestor()
+ //
+ *(UINT32 *) (&Buffer[sizeof (IA32_FX_BUFFER) - 4]) = 0xAA5555AA;
+}