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authorJordan Crouse <jcrouse@codeaurora.org>2018-12-18 11:32:37 -0700
committerRob Clark <robdclark@gmail.com>2019-01-24 15:36:33 -0500
commit895ad6b0ccf71ec1f8d5bc4d9f15b525feb160a8 (patch)
treefbc920c4a82fc0cf5b38ac4dd8a8b48bdcd52a75 /Documentation
parent878411aef631e4e2dd8d6c7cdb01e95a076cbcb9 (diff)
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drm/msm: drop interrupt-names
Each GPU core only uses one interrupt so we don't to look up an interrupt by name and thereby we don't need interrupt-names. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Reviewed-by: Rob Herring <robh@kernel.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
Diffstat (limited to 'Documentation')
-rw-r--r--Documentation/devicetree/bindings/display/msm/gpu.txt1
1 files changed, 0 insertions, 1 deletions
diff --git a/Documentation/devicetree/bindings/display/msm/gpu.txt b/Documentation/devicetree/bindings/display/msm/gpu.txt
index ac8df3b871f9..f8759145ce1a 100644
--- a/Documentation/devicetree/bindings/display/msm/gpu.txt
+++ b/Documentation/devicetree/bindings/display/msm/gpu.txt
@@ -27,7 +27,6 @@ Example:
reg = <0x04300000 0x20000>;
reg-names = "kgsl_3d0_reg_memory";
interrupts = <GIC_SPI 80 0>;
- interrupt-names = "kgsl_3d0_irq";
clock-names =
"core",
"iface",