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author | Pavel Machek <pavel@suse.cz> | 2008-03-13 23:52:49 +0100 |
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committer | Len Brown <len.brown@intel.com> | 2008-04-15 03:19:07 -0400 |
commit | 6afe1a1fe8ff83f6ac2726b04665e76ba7b14f3e (patch) | |
tree | afb11aefbd33e4fa73b777abdd6ccbb42da36797 /arch/frv | |
parent | a985aabe4d7a720b109c2b63549f8641676a9c88 (diff) | |
download | linux-stable-6afe1a1fe8ff83f6ac2726b04665e76ba7b14f3e.tar.gz linux-stable-6afe1a1fe8ff83f6ac2726b04665e76ba7b14f3e.tar.bz2 linux-stable-6afe1a1fe8ff83f6ac2726b04665e76ba7b14f3e.zip |
PM: Remove legacy PM
AFAICT pm_send_all is a nop when noone uses pm_register...
Hmm.. can we just force CONFIG_PM_LEGACY=n, and see what happens?
Or maybe this is better idea? It may break build somewhere, but it
should be easy to fix... (it builds here, i386 and x86-64).
Signed-off-by: Pavel Machek <pavel@suse.cz>
Acked-by: Ralf Baechle <ralf@linux-mips.org>
Signed-off-by: Rafael J. Wysocki <rjw@sisk.pl>
Signed-off-by: Len Brown <len.brown@intel.com>
Diffstat (limited to 'arch/frv')
-rw-r--r-- | arch/frv/kernel/pm.c | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/arch/frv/kernel/pm.c b/arch/frv/kernel/pm.c index c57ce3f1f2e2..73f3aeefd203 100644 --- a/arch/frv/kernel/pm.c +++ b/arch/frv/kernel/pm.c @@ -163,14 +163,11 @@ static int sysctl_pm_do_suspend(ctl_table *ctl, int write, struct file *filp, if ((mode != 1) && (mode != 5)) return -EINVAL; - retval = pm_send_all(PM_SUSPEND, (void *)3); - if (retval == 0) { if (mode == 5) retval = pm_do_bus_sleep(); else retval = pm_do_suspend(); - pm_send_all(PM_RESUME, (void *)0); } return retval; @@ -183,9 +180,6 @@ static int try_set_cmode(int new_cmode) if (!(clock_cmodes_permitted & (1<<new_cmode))) return -EINVAL; - /* tell all the drivers we're suspending */ - pm_send_all(PM_SUSPEND, (void *)3); - /* now change cmode */ local_irq_disable(); frv_dma_pause_all(); @@ -201,8 +195,6 @@ static int try_set_cmode(int new_cmode) frv_dma_resume_all(); local_irq_enable(); - /* tell all the drivers we're resuming */ - pm_send_all(PM_RESUME, (void *)0); return 0; } |