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author | Roderick Colenbrander <roderick.colenbrander@sony.com> | 2017-03-24 15:17:46 -0700 |
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committer | Jiri Kosina <jkosina@suse.cz> | 2017-04-06 14:41:16 +0200 |
commit | b8f0970d2c5a03f5a431d51af74dd1a0ec62fe91 (patch) | |
tree | 1a6688d40381d22d836374c4380010bfc02d7eb9 /drivers/hid/hid-sony.c | |
parent | 5a144be39c3a32b3072529ccee79e4ec9eb9b275 (diff) | |
download | linux-stable-b8f0970d2c5a03f5a431d51af74dd1a0ec62fe91.tar.gz linux-stable-b8f0970d2c5a03f5a431d51af74dd1a0ec62fe91.tar.bz2 linux-stable-b8f0970d2c5a03f5a431d51af74dd1a0ec62fe91.zip |
HID: sony: Improve navigation controller axis/button mapping
The navigation controller is a DS3 (sixaxis) with fewer physical
axes and buttons. It utilizes the same HID report as the DS3 and
thus reports axes/buttons which aren't physically present.
Currently many non-existing buttons and axes are reported, which
we are now removing.
For the axes/buttons which do exist, we make the axis/button mapping
similar to the DS3.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Diffstat (limited to 'drivers/hid/hid-sony.c')
-rw-r--r-- | drivers/hid/hid-sony.c | 186 |
1 files changed, 85 insertions, 101 deletions
diff --git a/drivers/hid/hid-sony.c b/drivers/hid/hid-sony.c index 38674f51be8e..85d24be74db3 100644 --- a/drivers/hid/hid-sony.c +++ b/drivers/hid/hid-sony.c @@ -173,96 +173,6 @@ static u8 motion_rdesc[] = { 0xC0 /* End Collection */ }; -/* PS/3 Navigation controller */ -static u8 navigation_rdesc[] = { - 0x05, 0x01, /* Usage Page (Desktop), */ - 0x09, 0x04, /* Usage (Joystick), */ - 0xA1, 0x01, /* Collection (Application), */ - 0xA1, 0x02, /* Collection (Logical), */ - 0x85, 0x01, /* Report ID (1), */ - 0x75, 0x08, /* Report Size (8), */ - 0x95, 0x01, /* Report Count (1), */ - 0x15, 0x00, /* Logical Minimum (0), */ - 0x26, 0xFF, 0x00, /* Logical Maximum (255), */ - 0x81, 0x03, /* Input (Constant, Variable), */ - 0x75, 0x01, /* Report Size (1), */ - 0x95, 0x13, /* Report Count (19), */ - 0x15, 0x00, /* Logical Minimum (0), */ - 0x25, 0x01, /* Logical Maximum (1), */ - 0x35, 0x00, /* Physical Minimum (0), */ - 0x45, 0x01, /* Physical Maximum (1), */ - 0x05, 0x09, /* Usage Page (Button), */ - 0x19, 0x01, /* Usage Minimum (01h), */ - 0x29, 0x13, /* Usage Maximum (13h), */ - 0x81, 0x02, /* Input (Variable), */ - 0x75, 0x01, /* Report Size (1), */ - 0x95, 0x0D, /* Report Count (13), */ - 0x06, 0x00, 0xFF, /* Usage Page (FF00h), */ - 0x81, 0x03, /* Input (Constant, Variable), */ - 0x15, 0x00, /* Logical Minimum (0), */ - 0x26, 0xFF, 0x00, /* Logical Maximum (255), */ - 0x05, 0x01, /* Usage Page (Desktop), */ - 0x09, 0x01, /* Usage (Pointer), */ - 0xA1, 0x00, /* Collection (Physical), */ - 0x75, 0x08, /* Report Size (8), */ - 0x95, 0x02, /* Report Count (2), */ - 0x35, 0x00, /* Physical Minimum (0), */ - 0x46, 0xFF, 0x00, /* Physical Maximum (255), */ - 0x09, 0x30, /* Usage (X), */ - 0x09, 0x31, /* Usage (Y), */ - 0x81, 0x02, /* Input (Variable), */ - 0xC0, /* End Collection, */ - 0x06, 0x00, 0xFF, /* Usage Page (FF00h), */ - 0x95, 0x06, /* Report Count (6), */ - 0x81, 0x03, /* Input (Constant, Variable), */ - 0x05, 0x01, /* Usage Page (Desktop), */ - 0x75, 0x08, /* Report Size (8), */ - 0x95, 0x05, /* Report Count (5), */ - 0x09, 0x01, /* Usage (Pointer), */ - 0x81, 0x02, /* Input (Variable), */ - 0x06, 0x00, 0xFF, /* Usage Page (FF00h), */ - 0x95, 0x01, /* Report Count (1), */ - 0x81, 0x02, /* Input (Variable), */ - 0x05, 0x01, /* Usage Page (Desktop), */ - 0x95, 0x01, /* Report Count (1), */ - 0x09, 0x01, /* Usage (Pointer), */ - 0x81, 0x02, /* Input (Variable), */ - 0x06, 0x00, 0xFF, /* Usage Page (FF00h), */ - 0x95, 0x1E, /* Report Count (24), */ - 0x81, 0x02, /* Input (Variable), */ - 0x75, 0x08, /* Report Size (8), */ - 0x95, 0x30, /* Report Count (48), */ - 0x09, 0x01, /* Usage (Pointer), */ - 0x91, 0x02, /* Output (Variable), */ - 0x75, 0x08, /* Report Size (8), */ - 0x95, 0x30, /* Report Count (48), */ - 0x09, 0x01, /* Usage (Pointer), */ - 0xB1, 0x02, /* Feature (Variable), */ - 0xC0, /* End Collection, */ - 0xA1, 0x02, /* Collection (Logical), */ - 0x85, 0x02, /* Report ID (2), */ - 0x75, 0x08, /* Report Size (8), */ - 0x95, 0x30, /* Report Count (48), */ - 0x09, 0x01, /* Usage (Pointer), */ - 0xB1, 0x02, /* Feature (Variable), */ - 0xC0, /* End Collection, */ - 0xA1, 0x02, /* Collection (Logical), */ - 0x85, 0xEE, /* Report ID (238), */ - 0x75, 0x08, /* Report Size (8), */ - 0x95, 0x30, /* Report Count (48), */ - 0x09, 0x01, /* Usage (Pointer), */ - 0xB1, 0x02, /* Feature (Variable), */ - 0xC0, /* End Collection, */ - 0xA1, 0x02, /* Collection (Logical), */ - 0x85, 0xEF, /* Report ID (239), */ - 0x75, 0x08, /* Report Size (8), */ - 0x95, 0x30, /* Report Count (48), */ - 0x09, 0x01, /* Usage (Pointer), */ - 0xB1, 0x02, /* Feature (Variable), */ - 0xC0, /* End Collection, */ - 0xC0 /* End Collection */ -}; - static u8 ps3remote_rdesc[] = { 0x05, 0x01, /* GUsagePage Generic Desktop */ 0x09, 0x05, /* LUsage 0x05 [Game Pad] */ @@ -425,6 +335,40 @@ static const unsigned int buzz_keymap[] = { [20] = BTN_TRIGGER_HAPPY20, }; +/* The Navigation controller is a partial DS3 and uses the same HID report + * and hence the same keymap indices, however not not all axes/buttons + * are physically present. We use the same axis and button mapping as + * the DS3, which uses the Linux gamepad spec. + */ +static const unsigned int navigation_absmap[] = { + [0x30] = ABS_X, + [0x31] = ABS_Y, + [0x33] = ABS_Z, /* L2 */ +}; + +/* Buttons not physically available on the device, but still available + * in the reports are explicitly set to 0 for documentation purposes. + */ +static const unsigned int navigation_keymap[] = { + [0x01] = 0, /* Select */ + [0x02] = BTN_THUMBL, /* L3 */ + [0x03] = 0, /* R3 */ + [0x04] = 0, /* Start */ + [0x05] = BTN_DPAD_UP, /* Up */ + [0x06] = BTN_DPAD_RIGHT, /* Right */ + [0x07] = BTN_DPAD_DOWN, /* Down */ + [0x08] = BTN_DPAD_LEFT, /* Left */ + [0x09] = BTN_TL2, /* L2 */ + [0x0a] = 0, /* R2 */ + [0x0b] = BTN_TL, /* L1 */ + [0x0c] = 0, /* R1 */ + [0x0d] = BTN_NORTH, /* Triangle */ + [0x0e] = BTN_EAST, /* Circle */ + [0x0f] = BTN_SOUTH, /* Cross */ + [0x10] = BTN_WEST, /* Square */ + [0x11] = BTN_MODE, /* PS */ +}; + static const unsigned int sixaxis_absmap[] = { [0x30] = ABS_X, [0x31] = ABS_Y, @@ -452,7 +396,6 @@ static const unsigned int sixaxis_keymap[] = { [0x11] = BTN_MODE, /* PS */ }; - static const unsigned int ds4_absmap[] = { [0x30] = ABS_X, [0x31] = ABS_Y, @@ -650,13 +593,6 @@ static u8 *motion_fixup(struct hid_device *hdev, u8 *rdesc, return motion_rdesc; } -static u8 *navigation_fixup(struct hid_device *hdev, u8 *rdesc, - unsigned int *rsize) -{ - *rsize = sizeof(navigation_rdesc); - return navigation_rdesc; -} - static u8 *ps3remote_fixup(struct hid_device *hdev, u8 *rdesc, unsigned int *rsize) { @@ -698,6 +634,54 @@ static int ps3remote_mapping(struct hid_device *hdev, struct hid_input *hi, return 1; } +static int navigation_mapping(struct hid_device *hdev, struct hid_input *hi, + struct hid_field *field, struct hid_usage *usage, + unsigned long **bit, int *max) +{ + if ((usage->hid & HID_USAGE_PAGE) == HID_UP_BUTTON) { + unsigned int key = usage->hid & HID_USAGE; + + if (key >= ARRAY_SIZE(sixaxis_keymap)) + return -1; + + key = navigation_keymap[key]; + if (!key) + return -1; + + hid_map_usage_clear(hi, usage, bit, max, EV_KEY, key); + return 1; + } else if (usage->hid == HID_GD_POINTER) { + /* See comment in sixaxis_mapping, basically the L2 (and R2) + * triggers are reported through GD Pointer. + * In addition we ignore any analog button 'axes' and only + * support digital buttons. + */ + switch (usage->usage_index) { + case 8: /* L2 */ + usage->hid = HID_GD_Z; + break; + default: + return -1; + } + + hid_map_usage_clear(hi, usage, bit, max, EV_ABS, usage->hid & 0xf); + return 1; + } else if ((usage->hid & HID_USAGE_PAGE) == HID_UP_GENDESK) { + unsigned int abs = usage->hid & HID_USAGE; + + if (abs >= ARRAY_SIZE(navigation_absmap)) + return -1; + + abs = navigation_absmap[abs]; + + hid_map_usage_clear(hi, usage, bit, max, EV_ABS, abs); + return 1; + } + + return -1; +} + + static int sixaxis_mapping(struct hid_device *hdev, struct hid_input *hi, struct hid_field *field, struct hid_usage *usage, unsigned long **bit, int *max) @@ -804,9 +788,6 @@ static u8 *sony_report_fixup(struct hid_device *hdev, u8 *rdesc, if (sc->quirks & MOTION_CONTROLLER) return motion_fixup(hdev, rdesc, rsize); - if (sc->quirks & NAVIGATION_CONTROLLER) - return navigation_fixup(hdev, rdesc, rsize); - if (sc->quirks & PS3REMOTE) return ps3remote_fixup(hdev, rdesc, rsize); @@ -1199,6 +1180,9 @@ static int sony_mapping(struct hid_device *hdev, struct hid_input *hi, if (sc->quirks & PS3REMOTE) return ps3remote_mapping(hdev, hi, field, usage, bit, max); + if (sc->quirks & NAVIGATION_CONTROLLER) + return navigation_mapping(hdev, hi, field, usage, bit, max); + if (sc->quirks & SIXAXIS_CONTROLLER) return sixaxis_mapping(hdev, hi, field, usage, bit, max); |