diff options
author | Antonino A. Daplas <adaplas@gmail.com> | 2005-09-09 13:04:37 -0700 |
---|---|---|
committer | Linus Torvalds <torvalds@g5.osdl.org> | 2005-09-09 13:58:00 -0700 |
commit | b8c909454f046b59065c6997b651fe20cd90c0f4 (patch) | |
tree | 2a8e03fe69c1b02dc610f57208d693e05b95969c /drivers | |
parent | 094bb659f53b6d90aab6067268d6d14f1f352d30 (diff) | |
download | linux-stable-b8c909454f046b59065c6997b651fe20cd90c0f4.tar.gz linux-stable-b8c909454f046b59065c6997b651fe20cd90c0f4.tar.bz2 linux-stable-b8c909454f046b59065c6997b651fe20cd90c0f4.zip |
[PATCH] fbdev: Fix greater than 1 bit monochrome color handling
Currently, fbcon assumes that the visual FB_VISUAL_MONO* is always 1 bit.
According to Geert, there are old hardware where it's possible to have
monochrome at 8-bit, but has only 2 colors, black - 0x00 and white - 0xff.
Fix color handlers (fb_get_color_depth, and get_color) for this special case.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/video/console/bitblit.c | 2 | ||||
-rw-r--r-- | drivers/video/console/fbcon.c | 26 | ||||
-rw-r--r-- | drivers/video/fbmem.c | 41 | ||||
-rw-r--r-- | drivers/video/nvidia/nvidia.c | 8 |
4 files changed, 50 insertions, 27 deletions
diff --git a/drivers/video/console/bitblit.c b/drivers/video/console/bitblit.c index 3c731577fed6..12eaf0aa87e6 100644 --- a/drivers/video/console/bitblit.c +++ b/drivers/video/console/bitblit.c @@ -39,7 +39,7 @@ static inline int get_attribute(struct fb_info *info, u16 c) { int attribute = 0; - if (fb_get_color_depth(&info->var) == 1) { + if (fb_get_color_depth(&info->var, &info->fix) == 1) { if (attr_underline(c)) attribute |= FBCON_ATTRIBUTE_UNDERLINE; if (attr_reverse(c)) diff --git a/drivers/video/console/fbcon.c b/drivers/video/console/fbcon.c index 751890a5f5f3..88bd8ef56fde 100644 --- a/drivers/video/console/fbcon.c +++ b/drivers/video/console/fbcon.c @@ -214,7 +214,7 @@ static inline int fbcon_is_inactive(struct vc_data *vc, struct fb_info *info) static inline int get_color(struct vc_data *vc, struct fb_info *info, u16 c, int is_fg) { - int depth = fb_get_color_depth(&info->var); + int depth = fb_get_color_depth(&info->var, &info->fix); int color = 0; if (console_blanked) { @@ -230,9 +230,13 @@ static inline int get_color(struct vc_data *vc, struct fb_info *info, switch (depth) { case 1: { + int col = ~(0xfff << (max(info->var.green.length, + max(info->var.red.length, + info->var.blue.length)))) & 0xff; + /* 0 or 1 */ - int fg = (info->fix.visual != FB_VISUAL_MONO01) ? 1 : 0; - int bg = (info->fix.visual != FB_VISUAL_MONO01) ? 0 : 1; + int fg = (info->fix.visual != FB_VISUAL_MONO01) ? col : 0; + int bg = (info->fix.visual != FB_VISUAL_MONO01) ? 0 : col; if (console_blanked) fg = bg; @@ -246,7 +250,6 @@ static inline int get_color(struct vc_data *vc, struct fb_info *info, * is grayscale. */ color /= 4; - break; case 3: /* * Last 8 entries of default 16-color palette is a more intense @@ -426,7 +429,7 @@ static void fbcon_prepare_logo(struct vc_data *vc, struct fb_info *info, * remove underline attribute from erase character * if black and white framebuffer. */ - if (fb_get_color_depth(&info->var) == 1) + if (fb_get_color_depth(&info->var, &info->fix) == 1) erase &= ~0x400; logo_height = fb_prepare_logo(info); logo_lines = (logo_height + vc->vc_font.height - 1) / @@ -930,7 +933,7 @@ static void fbcon_init(struct vc_data *vc, int init) } if (p->userfont) charcnt = FNTCHARCNT(p->fontdata); - vc->vc_can_do_color = (fb_get_color_depth(&info->var) != 1); + vc->vc_can_do_color = (fb_get_color_depth(&info->var, &info->fix)!=1); vc->vc_complement_mask = vc->vc_can_do_color ? 0x7700 : 0x0800; if (charcnt == 256) { vc->vc_hi_font_mask = 0; @@ -1178,7 +1181,12 @@ static void fbcon_set_disp(struct fb_info *info, struct fb_var_screeninfo *var, if (p->userfont) charcnt = FNTCHARCNT(p->fontdata); - vc->vc_can_do_color = (fb_get_color_depth(var) != 1); + var->activate = FB_ACTIVATE_NOW; + info->var.activate = var->activate; + info->var.yoffset = info->var.xoffset = 0; + fb_set_var(info, var); + + vc->vc_can_do_color = (fb_get_color_depth(&info->var, &info->fix)!=1); vc->vc_complement_mask = vc->vc_can_do_color ? 0x7700 : 0x0800; if (charcnt == 256) { vc->vc_hi_font_mask = 0; @@ -1967,7 +1975,7 @@ static int fbcon_switch(struct vc_data *vc) set_blitting_type(vc, info, p); ((struct fbcon_ops *)info->fbcon_par)->cursor_reset = 1; - vc->vc_can_do_color = (fb_get_color_depth(&info->var) != 1); + vc->vc_can_do_color = (fb_get_color_depth(&info->var, &info->fix)!=1); vc->vc_complement_mask = vc->vc_can_do_color ? 0x7700 : 0x0800; updatescrollmode(p, info, vc); @@ -2332,7 +2340,7 @@ static int fbcon_set_palette(struct vc_data *vc, unsigned char *table) if (!CON_IS_VISIBLE(vc)) return 0; - depth = fb_get_color_depth(&info->var); + depth = fb_get_color_depth(&info->var, &info->fix); if (depth > 3) { for (i = j = 0; i < 16; i++) { k = table[i]; diff --git a/drivers/video/fbmem.c b/drivers/video/fbmem.c index a8eee79e117d..a815f5e2fcb5 100644 --- a/drivers/video/fbmem.c +++ b/drivers/video/fbmem.c @@ -62,16 +62,26 @@ int num_registered_fb; * Helpers */ -int fb_get_color_depth(struct fb_var_screeninfo *var) +int fb_get_color_depth(struct fb_var_screeninfo *var, + struct fb_fix_screeninfo *fix) { - if (var->green.length == var->blue.length && - var->green.length == var->red.length && - !var->green.offset && !var->blue.offset && - !var->red.offset) - return var->green.length; - else - return (var->green.length + var->red.length + - var->blue.length); + int depth = 0; + + if (fix->visual == FB_VISUAL_MONO01 || + fix->visual == FB_VISUAL_MONO10) + depth = 1; + else { + if (var->green.length == var->blue.length && + var->green.length == var->red.length && + var->green.offset == var->blue.offset && + var->green.offset == var->red.offset) + depth = var->green.length; + else + depth = var->green.length + var->red.length + + var->blue.length; + } + + return depth; } EXPORT_SYMBOL(fb_get_color_depth); @@ -249,13 +259,18 @@ static void fb_set_logo(struct fb_info *info, const struct linux_logo *logo, u8 *dst, int depth) { - int i, j, k, fg = 1; + int i, j, k; const u8 *src = logo->data; - u8 d, xor = (info->fix.visual == FB_VISUAL_MONO01) ? 0xff : 0; + u8 xor = (info->fix.visual == FB_VISUAL_MONO01) ? 0xff : 0; + u8 fg = 1, d; - if (fb_get_color_depth(&info->var) == 3) + if (fb_get_color_depth(&info->var, &info->fix) == 3) fg = 7; + if (info->fix.visual == FB_VISUAL_MONO01 || + info->fix.visual == FB_VISUAL_MONO10) + fg = ~((u8) (0xfff << info->var.green.length)); + switch (depth) { case 4: for (i = 0; i < logo->height; i++) @@ -318,7 +333,7 @@ static struct logo_data { int fb_prepare_logo(struct fb_info *info) { - int depth = fb_get_color_depth(&info->var); + int depth = fb_get_color_depth(&info->var, &info->fix); memset(&fb_logo, 0, sizeof(struct logo_data)); diff --git a/drivers/video/nvidia/nvidia.c b/drivers/video/nvidia/nvidia.c index af99ea96012e..32952204ce33 100644 --- a/drivers/video/nvidia/nvidia.c +++ b/drivers/video/nvidia/nvidia.c @@ -658,7 +658,7 @@ static int nvidia_calc_regs(struct fb_info *info) { struct nvidia_par *par = info->par; struct _riva_hw_state *state = &par->ModeReg; - int i, depth = fb_get_color_depth(&info->var); + int i, depth = fb_get_color_depth(&info->var, &info->fix); int h_display = info->var.xres / 8 - 1; int h_start = (info->var.xres + info->var.right_margin) / 8 - 1; int h_end = (info->var.xres + info->var.right_margin + @@ -978,6 +978,9 @@ static int nvidiafb_set_par(struct fb_info *info) !par->twoHeads) par->FPDither = 0; + info->fix.visual = (info->var.bits_per_pixel == 8) ? + FB_VISUAL_PSEUDOCOLOR : FB_VISUAL_DIRECTCOLOR; + nvidia_init_vga(info); nvidia_calc_regs(info); nvidia_write_regs(par); @@ -992,9 +995,6 @@ static int nvidiafb_set_par(struct fb_info *info) NVWriteCrtc(par, 0x11, 0x00); info->fix.line_length = (info->var.xres_virtual * info->var.bits_per_pixel) >> 3; - info->fix.visual = (info->var.bits_per_pixel == 8) ? - FB_VISUAL_PSEUDOCOLOR : FB_VISUAL_DIRECTCOLOR; - if (info->var.accel_flags) { info->fbops->fb_imageblit = nvidiafb_imageblit; info->fbops->fb_fillrect = nvidiafb_fillrect; |