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author | Tejun Heo <tj@kernel.org> | 2010-07-20 22:09:01 +0200 |
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committer | Tejun Heo <tj@kernel.org> | 2010-07-22 22:58:34 +0200 |
commit | 8b8edefa2fffbff97f9eec8b70e78ae23abad1a0 (patch) | |
tree | 7f0efac8adb9c9ed7be8af63e51510954f1c51dc /fs/cachefiles/namei.c | |
parent | e120153ddf8620fd0a194d301e9c5a8b28483bb5 (diff) | |
download | linux-stable-8b8edefa2fffbff97f9eec8b70e78ae23abad1a0.tar.gz linux-stable-8b8edefa2fffbff97f9eec8b70e78ae23abad1a0.tar.bz2 linux-stable-8b8edefa2fffbff97f9eec8b70e78ae23abad1a0.zip |
fscache: convert object to use workqueue instead of slow-work
Make fscache object state transition callbacks use workqueue instead
of slow-work. New dedicated unbound CPU workqueue fscache_object_wq
is created. get/put callbacks are renamed and modified to take
@object and called directly from the enqueue wrapper and the work
function. While at it, make all open coded instances of get/put to
use fscache_get/put_object().
* Unbound workqueue is used.
* work_busy() output is printed instead of slow-work flags in object
debugging outputs. They mean basically the same thing bit-for-bit.
* sysctl fscache.object_max_active added to control concurrency. The
default value is nr_cpus clamped between 4 and
WQ_UNBOUND_MAX_ACTIVE.
* slow_work_sleep_till_thread_needed() is replaced with fscache
private implementation fscache_object_sleep_till_congested() which
waits on fscache_object_wq congestion.
* debugfs support is dropped for now. Tracing API based debug
facility is planned to be added.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: David Howells <dhowells@redhat.com>
Diffstat (limited to 'fs/cachefiles/namei.c')
-rw-r--r-- | fs/cachefiles/namei.c | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/fs/cachefiles/namei.c b/fs/cachefiles/namei.c index f4a7840bf42c..42c7fafc8bfe 100644 --- a/fs/cachefiles/namei.c +++ b/fs/cachefiles/namei.c @@ -37,9 +37,9 @@ void __cachefiles_printk_object(struct cachefiles_object *object, printk(KERN_ERR "%sobject: OBJ%x\n", prefix, object->fscache.debug_id); - printk(KERN_ERR "%sobjstate=%s fl=%lx swfl=%lx ev=%lx[%lx]\n", + printk(KERN_ERR "%sobjstate=%s fl=%lx wbusy=%x ev=%lx[%lx]\n", prefix, fscache_object_states[object->fscache.state], - object->fscache.flags, object->fscache.work.flags, + object->fscache.flags, work_busy(&object->fscache.work), object->fscache.events, object->fscache.event_mask & FSCACHE_OBJECT_EVENTS_MASK); printk(KERN_ERR "%sops=%u inp=%u exc=%u\n", @@ -212,7 +212,7 @@ wait_for_old_object: /* if the object we're waiting for is queued for processing, * then just put ourselves on the queue behind it */ - if (slow_work_is_queued(&xobject->fscache.work)) { + if (work_pending(&xobject->fscache.work)) { _debug("queue OBJ%x behind OBJ%x immediately", object->fscache.debug_id, xobject->fscache.debug_id); @@ -220,8 +220,7 @@ wait_for_old_object: } /* otherwise we sleep until either the object we're waiting for - * is done, or the slow-work facility wants the thread back to - * do other work */ + * is done, or the fscache_object is congested */ wq = bit_waitqueue(&xobject->flags, CACHEFILES_OBJECT_ACTIVE); init_wait(&wait); requeue = false; @@ -229,8 +228,8 @@ wait_for_old_object: prepare_to_wait(wq, &wait, TASK_UNINTERRUPTIBLE); if (!test_bit(CACHEFILES_OBJECT_ACTIVE, &xobject->flags)) break; - requeue = slow_work_sleep_till_thread_needed( - &object->fscache.work, &timeout); + + requeue = fscache_object_sleep_till_congested(&timeout); } while (timeout > 0 && !requeue); finish_wait(wq, &wait); |