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author | Al Viro <viro@zeniv.linux.org.uk> | 2014-05-30 11:25:30 -0400 |
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committer | Al Viro <viro@zeniv.linux.org.uk> | 2014-10-09 02:38:59 -0400 |
commit | 29355c3904e1765948c7721719a028b7eb5dfe1d (patch) | |
tree | ed3b5660e0df3f0c725d678fa80d4cff719a29cd /fs/dcache.c | |
parent | bbd5192412fdedbae00888316bfe350bf89d0458 (diff) | |
download | linux-stable-29355c3904e1765948c7721719a028b7eb5dfe1d.tar.gz linux-stable-29355c3904e1765948c7721719a028b7eb5dfe1d.tar.bz2 linux-stable-29355c3904e1765948c7721719a028b7eb5dfe1d.zip |
d_prune_alias(): just lock the parent and call __dentry_kill()
The only reason for games with ->d_prune() was __d_drop(), which
was needed only to force dput() into killing the sucker off.
Note that lock_parent() can be called under ->i_lock and won't
drop it, so dentry is safe from somebody managing to kill it
under us - it won't happen while we are holding ->i_lock.
__dentry_kill() is called only with ->d_lockref.count being 0
(here and when picked from shrink list) or 1 (dput() and dropping
the ancestors in shrink_dentry_list()), so it will never be called
twice - the first thing it's doing is making ->d_lockref.count
negative and once that happens, nothing will increment it.
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Diffstat (limited to 'fs/dcache.c')
-rw-r--r-- | fs/dcache.c | 21 |
1 files changed, 7 insertions, 14 deletions
diff --git a/fs/dcache.c b/fs/dcache.c index 70d102e70271..d8a77b1c3d52 100644 --- a/fs/dcache.c +++ b/fs/dcache.c @@ -770,20 +770,13 @@ restart: hlist_for_each_entry(dentry, &inode->i_dentry, d_alias) { spin_lock(&dentry->d_lock); if (!dentry->d_lockref.count) { - /* - * inform the fs via d_prune that this dentry - * is about to be unhashed and destroyed. - */ - if ((dentry->d_flags & DCACHE_OP_PRUNE) && - !d_unhashed(dentry)) - dentry->d_op->d_prune(dentry); - - __dget_dlock(dentry); - __d_drop(dentry); - spin_unlock(&dentry->d_lock); - spin_unlock(&inode->i_lock); - dput(dentry); - goto restart; + struct dentry *parent = lock_parent(dentry); + if (likely(!dentry->d_lockref.count)) { + __dentry_kill(dentry); + goto restart; + } + if (parent) + spin_unlock(&parent->d_lock); } spin_unlock(&dentry->d_lock); } |