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authorMarcelo Ricardo Leitner <marcelo.leitner@gmail.com>2017-10-03 19:20:16 -0300
committerDavid S. Miller <davem@davemloft.net>2017-10-03 16:27:29 -0700
commit637784ade221a3c8a7ecd0f583eddd95d6276b9a (patch)
treef2ae2b8f52c227395fdce0d014318c0899e60776 /include/net/sctp/structs.h
parent0ccdf3c7fdeda511b10def19505178a9d2d3fccd (diff)
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sctp: introduce priority based stream scheduler
This patch introduces RFC Draft ndata section 3.4 Priority Based Scheduler (SCTP_SS_PRIO). It works by having a struct sctp_stream_priority for each priority configured. This struct is then enlisted on a queue ordered per priority if, and only if, there is a stream with data queued, so that dequeueing is very straightforward: either finish current datamsg or simply dequeue from the highest priority queued, which is the next stream pointed, and that's it. If there are multiple streams assigned with the same priority and with data queued, it will do round robin amongst them while respecting datamsgs boundaries (when not using idata chunks), to be reasonably fair. We intentionally don't maintain a list of priorities nor a list of all streams with the same priority to save memory. The first would mean at least 2 other pointers per priority (which, for 1000 priorities, that can mean 16kB) and the second would also mean 2 other pointers but per stream. As SCTP supports up to 65535 streams on a given asoc, that's 1MB. This impacts when giving a priority to some stream, as we have to find out if the new priority is already being used and if we can free the old one, and also when tearing down. The new fields in struct sctp_stream_out_ext and sctp_stream are added under a union because that memory is to be shared with other schedulers. See-also: https://tools.ietf.org/html/draft-ietf-tsvwg-sctp-ndata-13 Tested-by: Xin Long <lucien.xin@gmail.com> Signed-off-by: Marcelo Ricardo Leitner <marcelo.leitner@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include/net/sctp/structs.h')
-rw-r--r--include/net/sctp/structs.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/include/net/sctp/structs.h b/include/net/sctp/structs.h
index 3c22a30fd71b..40eb8d66a37c 100644
--- a/include/net/sctp/structs.h
+++ b/include/net/sctp/structs.h
@@ -1328,10 +1328,27 @@ struct sctp_inithdr_host {
__u32 initial_tsn;
};
+struct sctp_stream_priorities {
+ /* List of priorities scheduled */
+ struct list_head prio_sched;
+ /* List of streams scheduled */
+ struct list_head active;
+ /* The next stream stream in line */
+ struct sctp_stream_out_ext *next;
+ __u16 prio;
+};
+
struct sctp_stream_out_ext {
__u64 abandoned_unsent[SCTP_PR_INDEX(MAX) + 1];
__u64 abandoned_sent[SCTP_PR_INDEX(MAX) + 1];
struct list_head outq; /* chunks enqueued by this stream */
+ union {
+ struct {
+ /* Scheduled streams list */
+ struct list_head prio_list;
+ struct sctp_stream_priorities *prio_head;
+ };
+ };
};
struct sctp_stream_out {
@@ -1351,6 +1368,13 @@ struct sctp_stream {
__u16 incnt;
/* Current stream being sent, if any */
struct sctp_stream_out *out_curr;
+ union {
+ /* Fields used by priority scheduler */
+ struct {
+ /* List of priorities scheduled */
+ struct list_head prio_list;
+ };
+ };
};
#define SCTP_STREAM_CLOSED 0x00