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author | Jason A. Donenfeld <Jason@zx2c4.com> | 2022-11-30 03:02:05 +0100 |
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committer | Jason A. Donenfeld <Jason@zx2c4.com> | 2022-12-04 14:37:08 +0100 |
commit | 39ec9e6b141e5a9d7274f40531888f890385a013 (patch) | |
tree | 3a08982293fe2b6380b160dda771d328419478c3 /include | |
parent | b83e45fd065c3cfdb8cc0179bbddf296ce4d4fda (diff) | |
download | linux-stable-39ec9e6b141e5a9d7274f40531888f890385a013.tar.gz linux-stable-39ec9e6b141e5a9d7274f40531888f890385a013.tar.bz2 linux-stable-39ec9e6b141e5a9d7274f40531888f890385a013.zip |
random: align entropy_timer_state to cache line
The theory behind the jitter dance is that multiple things are poking at
the same cache line. This only works, however, if what's being poked at
is actually all in the same cache line. Ensure this is the case by
aligning the struct on the stack to the cache line size.
We can't use ____cacheline_aligned on a stack variable, because gcc
assumes 16 byte alignment when only 8 byte alignment is provided by the
kernel, which means gcc could technically do something pathological
like `(rsp & ~48) - 64`. It doesn't, but rather than risk it, just do
the stack alignment manually with PTR_ALIGN and an oversized buffer.
Fixes: 50ee7529ec45 ("random: try to actively add entropy rather than passively wait for it")
Cc: Eric Biggers <ebiggers@kernel.org>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Diffstat (limited to 'include')
0 files changed, 0 insertions, 0 deletions