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author | Jens Axboe <axboe@kernel.dk> | 2022-05-23 17:05:03 -0600 |
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committer | Jens Axboe <axboe@kernel.dk> | 2022-07-24 18:39:10 -0600 |
commit | ed29b0b4fd835b058ddd151c49d021e28d631ee6 (patch) | |
tree | 8bc60aff490502462c43d96246a50a5e9da20b90 /io_uring/io-wq.h | |
parent | 0702e5364f643bc86683d9f585edfe76dbabae39 (diff) | |
download | linux-stable-ed29b0b4fd835b058ddd151c49d021e28d631ee6.tar.gz linux-stable-ed29b0b4fd835b058ddd151c49d021e28d631ee6.tar.bz2 linux-stable-ed29b0b4fd835b058ddd151c49d021e28d631ee6.zip |
io_uring: move to separate directory
In preparation for splitting io_uring up a bit, move it into its own
top level directory. It didn't really belong in fs/ anyway, as it's
not a file system only API.
This adds io_uring/ and moves the core files in there, and updates the
MAINTAINERS file for the new location.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Diffstat (limited to 'io_uring/io-wq.h')
-rw-r--r-- | io_uring/io-wq.h | 228 |
1 files changed, 228 insertions, 0 deletions
diff --git a/io_uring/io-wq.h b/io_uring/io-wq.h new file mode 100644 index 000000000000..ba6eee76d028 --- /dev/null +++ b/io_uring/io-wq.h @@ -0,0 +1,228 @@ +#ifndef INTERNAL_IO_WQ_H +#define INTERNAL_IO_WQ_H + +#include <linux/refcount.h> + +struct io_wq; + +enum { + IO_WQ_WORK_CANCEL = 1, + IO_WQ_WORK_HASHED = 2, + IO_WQ_WORK_UNBOUND = 4, + IO_WQ_WORK_CONCURRENT = 16, + + IO_WQ_HASH_SHIFT = 24, /* upper 8 bits are used for hash key */ +}; + +enum io_wq_cancel { + IO_WQ_CANCEL_OK, /* cancelled before started */ + IO_WQ_CANCEL_RUNNING, /* found, running, and attempted cancelled */ + IO_WQ_CANCEL_NOTFOUND, /* work not found */ +}; + +struct io_wq_work_node { + struct io_wq_work_node *next; +}; + +struct io_wq_work_list { + struct io_wq_work_node *first; + struct io_wq_work_node *last; +}; + +#define wq_list_for_each(pos, prv, head) \ + for (pos = (head)->first, prv = NULL; pos; prv = pos, pos = (pos)->next) + +#define wq_list_for_each_resume(pos, prv) \ + for (; pos; prv = pos, pos = (pos)->next) + +#define wq_list_empty(list) (READ_ONCE((list)->first) == NULL) +#define INIT_WQ_LIST(list) do { \ + (list)->first = NULL; \ +} while (0) + +static inline void wq_list_add_after(struct io_wq_work_node *node, + struct io_wq_work_node *pos, + struct io_wq_work_list *list) +{ + struct io_wq_work_node *next = pos->next; + + pos->next = node; + node->next = next; + if (!next) + list->last = node; +} + +/** + * wq_list_merge - merge the second list to the first one. + * @list0: the first list + * @list1: the second list + * Return the first node after mergence. + */ +static inline struct io_wq_work_node *wq_list_merge(struct io_wq_work_list *list0, + struct io_wq_work_list *list1) +{ + struct io_wq_work_node *ret; + + if (!list0->first) { + ret = list1->first; + } else { + ret = list0->first; + list0->last->next = list1->first; + } + INIT_WQ_LIST(list0); + INIT_WQ_LIST(list1); + return ret; +} + +static inline void wq_list_add_tail(struct io_wq_work_node *node, + struct io_wq_work_list *list) +{ + node->next = NULL; + if (!list->first) { + list->last = node; + WRITE_ONCE(list->first, node); + } else { + list->last->next = node; + list->last = node; + } +} + +static inline void wq_list_add_head(struct io_wq_work_node *node, + struct io_wq_work_list *list) +{ + node->next = list->first; + if (!node->next) + list->last = node; + WRITE_ONCE(list->first, node); +} + +static inline void wq_list_cut(struct io_wq_work_list *list, + struct io_wq_work_node *last, + struct io_wq_work_node *prev) +{ + /* first in the list, if prev==NULL */ + if (!prev) + WRITE_ONCE(list->first, last->next); + else + prev->next = last->next; + + if (last == list->last) + list->last = prev; + last->next = NULL; +} + +static inline void __wq_list_splice(struct io_wq_work_list *list, + struct io_wq_work_node *to) +{ + list->last->next = to->next; + to->next = list->first; + INIT_WQ_LIST(list); +} + +static inline bool wq_list_splice(struct io_wq_work_list *list, + struct io_wq_work_node *to) +{ + if (!wq_list_empty(list)) { + __wq_list_splice(list, to); + return true; + } + return false; +} + +static inline void wq_stack_add_head(struct io_wq_work_node *node, + struct io_wq_work_node *stack) +{ + node->next = stack->next; + stack->next = node; +} + +static inline void wq_list_del(struct io_wq_work_list *list, + struct io_wq_work_node *node, + struct io_wq_work_node *prev) +{ + wq_list_cut(list, node, prev); +} + +static inline +struct io_wq_work_node *wq_stack_extract(struct io_wq_work_node *stack) +{ + struct io_wq_work_node *node = stack->next; + + stack->next = node->next; + return node; +} + +struct io_wq_work { + struct io_wq_work_node list; + unsigned flags; + int cancel_seq; +}; + +static inline struct io_wq_work *wq_next_work(struct io_wq_work *work) +{ + if (!work->list.next) + return NULL; + + return container_of(work->list.next, struct io_wq_work, list); +} + +typedef struct io_wq_work *(free_work_fn)(struct io_wq_work *); +typedef void (io_wq_work_fn)(struct io_wq_work *); + +struct io_wq_hash { + refcount_t refs; + unsigned long map; + struct wait_queue_head wait; +}; + +static inline void io_wq_put_hash(struct io_wq_hash *hash) +{ + if (refcount_dec_and_test(&hash->refs)) + kfree(hash); +} + +struct io_wq_data { + struct io_wq_hash *hash; + struct task_struct *task; + io_wq_work_fn *do_work; + free_work_fn *free_work; +}; + +struct io_wq *io_wq_create(unsigned bounded, struct io_wq_data *data); +void io_wq_exit_start(struct io_wq *wq); +void io_wq_put_and_exit(struct io_wq *wq); + +void io_wq_enqueue(struct io_wq *wq, struct io_wq_work *work); +void io_wq_hash_work(struct io_wq_work *work, void *val); + +int io_wq_cpu_affinity(struct io_wq *wq, cpumask_var_t mask); +int io_wq_max_workers(struct io_wq *wq, int *new_count); + +static inline bool io_wq_is_hashed(struct io_wq_work *work) +{ + return work->flags & IO_WQ_WORK_HASHED; +} + +typedef bool (work_cancel_fn)(struct io_wq_work *, void *); + +enum io_wq_cancel io_wq_cancel_cb(struct io_wq *wq, work_cancel_fn *cancel, + void *data, bool cancel_all); + +#if defined(CONFIG_IO_WQ) +extern void io_wq_worker_sleeping(struct task_struct *); +extern void io_wq_worker_running(struct task_struct *); +#else +static inline void io_wq_worker_sleeping(struct task_struct *tsk) +{ +} +static inline void io_wq_worker_running(struct task_struct *tsk) +{ +} +#endif + +static inline bool io_wq_current_is_worker(void) +{ + return in_task() && (current->flags & PF_IO_WORKER) && + current->worker_private; +} +#endif |