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author | Andrew Morton <akpm@linux-foundation.org> | 2016-05-19 17:10:58 -0700 |
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committer | Linus Torvalds <torvalds@linux-foundation.org> | 2016-05-19 19:12:14 -0700 |
commit | 0edaf86cf1a6a97d811fc34765ddbcbc310de564 (patch) | |
tree | 5ba3b435651e8d8459b577d74ce8bb3f24dd44a1 /lib/nodemask.c | |
parent | 48a270554a3251681ae11173f2fd6389d943e183 (diff) | |
download | linux-stable-0edaf86cf1a6a97d811fc34765ddbcbc310de564.tar.gz linux-stable-0edaf86cf1a6a97d811fc34765ddbcbc310de564.tar.bz2 linux-stable-0edaf86cf1a6a97d811fc34765ddbcbc310de564.zip |
include/linux/nodemask.h: create next_node_in() helper
Lots of code does
node = next_node(node, XXX);
if (node == MAX_NUMNODES)
node = first_node(XXX);
so create next_node_in() to do this and use it in various places.
[mhocko@suse.com: use next_node_in() helper]
Acked-by: Vlastimil Babka <vbabka@suse.cz>
Acked-by: Michal Hocko <mhocko@kernel.org>
Signed-off-by: Michal Hocko <mhocko@suse.com>
Cc: Xishi Qiu <qiuxishi@huawei.com>
Cc: Joonsoo Kim <js1304@gmail.com>
Cc: David Rientjes <rientjes@google.com>
Cc: Naoya Horiguchi <n-horiguchi@ah.jp.nec.com>
Cc: Laura Abbott <lauraa@codeaurora.org>
Cc: Hui Zhu <zhuhui@xiaomi.com>
Cc: Wang Xiaoqiang <wangxq10@lzu.edu.cn>
Cc: Johannes Weiner <hannes@cmpxchg.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'lib/nodemask.c')
-rw-r--r-- | lib/nodemask.c | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/lib/nodemask.c b/lib/nodemask.c new file mode 100644 index 000000000000..e42a5bf44d33 --- /dev/null +++ b/lib/nodemask.c @@ -0,0 +1,30 @@ +#include <linux/nodemask.h> +#include <linux/module.h> +#include <linux/random.h> + +int __next_node_in(int node, const nodemask_t *srcp) +{ + int ret = __next_node(node, srcp); + + if (ret == MAX_NUMNODES) + ret = __first_node(srcp); + return ret; +} +EXPORT_SYMBOL(__next_node_in); + +#ifdef CONFIG_NUMA +/* + * Return the bit number of a random bit set in the nodemask. + * (returns NUMA_NO_NODE if nodemask is empty) + */ +int node_random(const nodemask_t *maskp) +{ + int w, bit = NUMA_NO_NODE; + + w = nodes_weight(*maskp); + if (w) + bit = bitmap_ord_to_pos(maskp->bits, + get_random_int() % w, MAX_NUMNODES); + return bit; +} +#endif |