diff options
author | Casey Schaufler <casey@schaufler-ca.com> | 2013-08-05 13:21:22 -0700 |
---|---|---|
committer | James Morris <james.l.morris@oracle.com> | 2013-08-06 20:53:54 +1000 |
commit | 6ea062475a9a2ea6e1394487fa0e51b3459957d1 (patch) | |
tree | 5bafb48025b8d504ea119ee77cc4838b7a1f22fa /security | |
parent | c095ba7224d8edc71dcef0d655911399a8bd4a3f (diff) | |
download | linux-stable-6ea062475a9a2ea6e1394487fa0e51b3459957d1.tar.gz linux-stable-6ea062475a9a2ea6e1394487fa0e51b3459957d1.tar.bz2 linux-stable-6ea062475a9a2ea6e1394487fa0e51b3459957d1.zip |
Smack: IPv6 casting error fix for 3.11
The original implementation of the Smack IPv6 port based
local controls works most of the time using a sockaddr as
a temporary variable, but not always as it overflows in
some circumstances. The correct data is a sockaddr_in6.
A struct sockaddr isn't as large as a struct sockaddr_in6.
There would need to be casting one way or the other. This
patch gets it the right way.
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Signed-off-by: James Morris <james.l.morris@oracle.com>
Diffstat (limited to 'security')
-rw-r--r-- | security/smack/smack_lsm.c | 24 |
1 files changed, 11 insertions, 13 deletions
diff --git a/security/smack/smack_lsm.c b/security/smack/smack_lsm.c index 3f7682a387b7..eefbd10e408f 100644 --- a/security/smack/smack_lsm.c +++ b/security/smack/smack_lsm.c @@ -1998,12 +1998,11 @@ static void smk_ipv6_port_label(struct socket *sock, struct sockaddr *address) * * Create or update the port list entry */ -static int smk_ipv6_port_check(struct sock *sk, struct sockaddr *address, +static int smk_ipv6_port_check(struct sock *sk, struct sockaddr_in6 *address, int act) { __be16 *bep; __be32 *be32p; - struct sockaddr_in6 *addr6; struct smk_port_label *spp; struct socket_smack *ssp = sk->sk_security; struct smack_known *skp; @@ -2025,10 +2024,9 @@ static int smk_ipv6_port_check(struct sock *sk, struct sockaddr *address, /* * Get the IP address and port from the address. */ - addr6 = (struct sockaddr_in6 *)address; - port = ntohs(addr6->sin6_port); - bep = (__be16 *)(&addr6->sin6_addr); - be32p = (__be32 *)(&addr6->sin6_addr); + port = ntohs(address->sin6_port); + bep = (__be16 *)(&address->sin6_addr); + be32p = (__be32 *)(&address->sin6_addr); /* * It's remote, so port lookup does no good. @@ -2060,9 +2058,9 @@ auditout: ad.a.u.net->family = sk->sk_family; ad.a.u.net->dport = port; if (act == SMK_RECEIVING) - ad.a.u.net->v6info.saddr = addr6->sin6_addr; + ad.a.u.net->v6info.saddr = address->sin6_addr; else - ad.a.u.net->v6info.daddr = addr6->sin6_addr; + ad.a.u.net->v6info.daddr = address->sin6_addr; #endif return smk_access(skp, object, MAY_WRITE, &ad); } @@ -2201,7 +2199,8 @@ static int smack_socket_connect(struct socket *sock, struct sockaddr *sap, case PF_INET6: if (addrlen < sizeof(struct sockaddr_in6)) return -EINVAL; - rc = smk_ipv6_port_check(sock->sk, sap, SMK_CONNECTING); + rc = smk_ipv6_port_check(sock->sk, (struct sockaddr_in6 *)sap, + SMK_CONNECTING); break; } return rc; @@ -3034,7 +3033,7 @@ static int smack_socket_sendmsg(struct socket *sock, struct msghdr *msg, int size) { struct sockaddr_in *sip = (struct sockaddr_in *) msg->msg_name; - struct sockaddr *sap = (struct sockaddr *) msg->msg_name; + struct sockaddr_in6 *sap = (struct sockaddr_in6 *) msg->msg_name; int rc = 0; /* @@ -3121,9 +3120,8 @@ static struct smack_known *smack_from_secattr(struct netlbl_lsm_secattr *sap, return smack_net_ambient; } -static int smk_skb_to_addr_ipv6(struct sk_buff *skb, struct sockaddr *sap) +static int smk_skb_to_addr_ipv6(struct sk_buff *skb, struct sockaddr_in6 *sip) { - struct sockaddr_in6 *sip = (struct sockaddr_in6 *)sap; u8 nexthdr; int offset; int proto = -EINVAL; @@ -3181,7 +3179,7 @@ static int smack_socket_sock_rcv_skb(struct sock *sk, struct sk_buff *skb) struct netlbl_lsm_secattr secattr; struct socket_smack *ssp = sk->sk_security; struct smack_known *skp; - struct sockaddr sadd; + struct sockaddr_in6 sadd; int rc = 0; struct smk_audit_info ad; #ifdef CONFIG_AUDIT |