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authorLars-Peter Clausen <lars@metafoo.de>2015-01-02 12:24:47 +0100
committerTakashi Iwai <tiwai@suse.de>2015-01-02 16:32:03 +0100
commit72134c4d9e97bcde376a8746510408da3fe039cc (patch)
tree477bd6684161c6a3fb2c46f878db29c41d6fd7bd /sound/pci/cs46xx/cs46xx.h
parent3e4f4776f427ddeeba6972f34cca04df478a67b4 (diff)
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ALSA: cs46xx: Remove always NULL parameters
The various PCM and MIDI allocation functions in this driver take a pointer to a pointer of a PCM/MIDI object where if this parameter is provided the newly allocated object is stored. All callers pass NULL though, so remove the parameter. This makes the code a bit shorter and cleaner. Signed-off-by: Lars-Peter Clausen <lars@metafoo.de> Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/pci/cs46xx/cs46xx.h')
-rw-r--r--sound/pci/cs46xx/cs46xx.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/sound/pci/cs46xx/cs46xx.h b/sound/pci/cs46xx/cs46xx.h
index c49a082c378b..9c9f89a8be5f 100644
--- a/sound/pci/cs46xx/cs46xx.h
+++ b/sound/pci/cs46xx/cs46xx.h
@@ -1737,12 +1737,12 @@ int snd_cs46xx_create(struct snd_card *card,
struct snd_cs46xx **rcodec);
extern const struct dev_pm_ops snd_cs46xx_pm;
-int snd_cs46xx_pcm(struct snd_cs46xx *chip, int device, struct snd_pcm **rpcm);
-int snd_cs46xx_pcm_rear(struct snd_cs46xx *chip, int device, struct snd_pcm **rpcm);
-int snd_cs46xx_pcm_iec958(struct snd_cs46xx *chip, int device, struct snd_pcm **rpcm);
-int snd_cs46xx_pcm_center_lfe(struct snd_cs46xx *chip, int device, struct snd_pcm **rpcm);
+int snd_cs46xx_pcm(struct snd_cs46xx *chip, int device);
+int snd_cs46xx_pcm_rear(struct snd_cs46xx *chip, int device);
+int snd_cs46xx_pcm_iec958(struct snd_cs46xx *chip, int device);
+int snd_cs46xx_pcm_center_lfe(struct snd_cs46xx *chip, int device);
int snd_cs46xx_mixer(struct snd_cs46xx *chip, int spdif_device);
-int snd_cs46xx_midi(struct snd_cs46xx *chip, int device, struct snd_rawmidi **rmidi);
+int snd_cs46xx_midi(struct snd_cs46xx *chip, int device);
int snd_cs46xx_start_dsp(struct snd_cs46xx *chip);
int snd_cs46xx_gameport(struct snd_cs46xx *chip);