| Commit message (Collapse) | Author | Age | Files | Lines |
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console
Use scnprintf() for printing the message about dropped messages on
a console. It returns the really written length of the message.
It prevents potential buffer overflow when the returned length is
later used to copy the buffer content.
Note that the previous code was safe because the scratch buffer was
big enough and the message always fit in. But scnprintf() makes
it more safe, definitely.
Reported-by: coverity-bot <keescook+coverity-bot@chromium.org>
Addresses-Coverity-ID: 1530570 ("Memory - corruptions")
Fixes: c4fcc617e148 ("printk: introduce console_prepend_dropped() for dropped messages")
Link: https://lore.kernel.org/r/202301131544.D9E804CCD@keescook
Reviewed-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Sergey Senozhatsky <senozhatsky@chromium.org>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20230117161031.15499-1-pmladek@suse.com
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The various internal size limit macros have names and/or values that
do not fit well to their current usage.
Rename the macros so that their purpose is clear and, if needed,
provide a more appropriate value. In general, the new macros and
values will lead to less memory usage. The new macros are...
PRINTK_MESSAGE_MAX:
This is the maximum size for a formatted message on a console,
devkmsg, or syslog. It does not matter which format the message has
(normal or extended). It replaces the use of CONSOLE_EXT_LOG_MAX for
console and devkmsg. It replaces the use of CONSOLE_LOG_MAX for
syslog.
Historically, normal messages have been allowed to print up to 1kB,
whereas extended messages have been allowed to print up to 8kB.
However, the difference in lengths of these message types is not
significant and in multi-line records, normal messages are probably
larger. Also, because 1kB is only slightly above the allowed record
size, multi-line normal messages could be easily truncated during
formatting.
This new macro should be significantly larger than the allowed
record size to allow sufficient space for extended or multi-line
prefix text. A value of 2kB should be plenty of space. For normal
messages this represents a doubling of the historically allowed
amount. For extended messages it reduces the excessive 8kB size,
thus reducing memory usage needed for message formatting.
PRINTK_PREFIX_MAX:
This is the maximum size allowed for a record prefix (used by
console and syslog). It replaces PREFIX_MAX. The value is left
unchanged.
PRINTKRB_RECORD_MAX:
This is the maximum size allowed to be reserved for a record in the
ringbuffer. It is used by all readers and writers with the printk
ringbuffer. It replaces LOG_LINE_MAX.
Previously this was set to "1kB - PREFIX_MAX", which makes some
sense if 1kB is the limit for normal message output and prefixes are
enabled. However, with the allowance of larger output and the
existence of multi-line records, the value is rather bizarre.
Round the value up to 1kB.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20230109100800.1085541-9-john.ogness@linutronix.de
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Replace the buffers in struct devkmsg_user with a struct
printk_buffers. This reduces the number of buffers to keep track of.
As a side-effect, @text_buf was 8kB large, even though it only
needed to be the max size of a ringbuffer record. By switching to
struct printk_buffers, ~7kB less memory is allocated when opening
/dev/kmsg.
And since struct printk_buffers will be used now, reduce duplicate
code by calling printk_get_next_message() to handle the record
reading and formatting.
Note that since /dev/kmsg never suppresses records based on
loglevel, printk_get_next_message() is extended with an extra
bool argument to specify if suppression is allowed.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20230109100800.1085541-8-john.ogness@linutronix.de
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Currently "dropped messages" are separately printed immediately
before printing the printk message. Since normal consoles are
now using an output buffer that is much larger than previously,
the "dropped message" could be prepended to the printk message
and then output everything in a single write() call.
Introduce a helper function console_prepend_dropped() to prepend
an existing message with a "dropped message". This simplifies
the code by allowing all message formatting to be handled
together and then only requires a single write() call to output
the full message. And since this helper does not require any
locking, it can be used in the future for other console printing
contexts as well.
Note that console_prepend_dropped() is defined as a NOP for
!CONFIG_PRINTK. Although the function will never be called for
!CONFIG_PRINTK, compiling the function can lead to warnings of
"always true" conditionals due to the size macro values used
in !CONFIG_PRINTK.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20230109100800.1085541-7-john.ogness@linutronix.de
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Code for performing the console output is intermixed with code that
is formatting the output for that console. Introduce a new helper
function printk_get_next_message() to handle the reading and
formatting of the printk text. The helper does not require any
locking so that in the future it can be used for other printing
contexts as well.
This also introduces a new struct printk_message to wrap the struct
printk_buffers, adding metadata about its contents. This allows
users of printk_get_next_message() to receive all relevant
information about the message that was read and formatted.
Why is struct printk_message a wrapper struct?
It is intentional that a wrapper struct is introduced instead of
adding the metadata directly to struct printk_buffers. The upcoming
atomic consoles support multiple printing contexts per CPU. This
means that while a CPU is formatting a message, it can be
interrupted and the interrupting context may also format a (possibly
different) message. Since the printk buffers are rather large,
there will only be one struct printk_buffers per CPU and it must be
shared by the possible contexts of that CPU.
If the metadata was part of struct printk_buffers, interrupting
contexts would clobber the metadata being prepared by the
interrupted context. This could be handled by robustifying the
message formatting functions to cope with metadata unexpectedly
changing. However, this would require significant amounts of extra
data copying, also adding significant complexity to the code.
Instead, the metadata can live on the stack of the formatting
context and the message formatting functions do not need to be
concerned about the metadata changing underneath them.
Note that the message formatting functions can handle unexpected
text buffer changes. So it is perfectly OK if a shared text buffer
is clobbered by an interrupting context. The atomic console
implementation will recognize the interruption and avoid printing
the (probably garbage) text buffer.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20230109100800.1085541-6-john.ogness@linutronix.de
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Introduce a new struct printk_buffers to contain all the buffers
needed to read and format a printk message for output. Putting the
buffers inside a struct reduces the number of buffer pointers that
need to be tracked. Also, it allows usage of the sizeof() macro for
the buffer sizes, rather than expecting certain sized buffers being
passed in.
Note that since the output buffer for normal consoles is now
CONSOLE_EXT_LOG_MAX instead of CONSOLE_LOG_MAX, multi-line
messages that may have been previously truncated will now be
printed in full. This should be considered a feature and not a bug
since the CONSOLE_LOG_MAX restriction was about limiting static
buffer usage rather than limiting printed text.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20230109100800.1085541-5-john.ogness@linutronix.de
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Add kerneldoc comments to struct console.
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20230109100800.1085541-4-john.ogness@linutronix.de
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Rather than manually calculating powers of 2, use the BIT() macros.
Also take this opportunatity to cleanup and restructure the value
comments into proper kerneldoc comments.
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20230109100800.1085541-3-john.ogness@linutronix.de
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The size limit macros are located further down in printk.c and
behind ifdef conditionals. This complicates their usage for
upcoming changes. Move the macros into internal.h so that they
are still invisible outside of printk, but easily accessible
for printk.
Also, the maximum size of formatted extended messages does not
need to be known by any code outside of printk, so move it to
internal.h as well. And like CONSOLE_LOG_MAX, for !CONFIG_PRINTK
set CONSOLE_EXT_LOG_MAX to 0 to reduce the static memory
footprint.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20230109100800.1085541-2-john.ogness@linutronix.de
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git://git.kernel.org/pub/scm/linux/kernel/git/printk/linux
Pull printk updates from Petr Mladek:
- Add NMI-safe SRCU reader API. It uses atomic_inc() instead of
this_cpu_inc() on strong load-store architectures.
- Introduce new console_list_lock to synchronize a manipulation of the
list of registered consoles and their flags.
This is a first step in removing the big-kernel-lock-like behavior of
console_lock(). This semaphore still serializes console->write()
calbacks against:
- each other. It primary prevents potential races between early
and proper console drivers using the same device.
- suspend()/resume() callbacks and init() operations in some
drivers.
- various other operations in the tty/vt and framebufer
susbsystems. It is likely that console_lock() serializes even
operations that are not directly conflicting with the
console->write() callbacks here. This is the most complicated
big-kernel-lock aspect of the console_lock() that will be hard
to untangle.
- Introduce new console_srcu lock that is used to safely iterate and
access the registered console drivers under SRCU read lock.
This is a prerequisite for introducing atomic console drivers and
console kthreads. It will reduce the complexity of serialization
against normal consoles and console_lock(). Also it should remove the
risk of deadlock during critical situations, like Oops or panic, when
only atomic consoles are registered.
- Check whether the console is registered instead of enabled on many
locations. It was a historical leftover.
- Cleanly force a preferred console in xenfb code instead of a dirty
hack.
- A lot of code and comment clean ups and improvements.
* tag 'printk-for-6.2' of git://git.kernel.org/pub/scm/linux/kernel/git/printk/linux: (47 commits)
printk: htmldocs: add missing description
tty: serial: sh-sci: use setup() callback for early console
printk: relieve console_lock of list synchronization duties
tty: serial: kgdboc: use console_list_lock to trap exit
tty: serial: kgdboc: synchronize tty_find_polling_driver() and register_console()
tty: serial: kgdboc: use console_list_lock for list traversal
tty: serial: kgdboc: use srcu console list iterator
proc: consoles: use console_list_lock for list iteration
tty: tty_io: use console_list_lock for list synchronization
printk, xen: fbfront: create/use safe function for forcing preferred
netconsole: avoid CON_ENABLED misuse to track registration
usb: early: xhci-dbc: use console_is_registered()
tty: serial: xilinx_uartps: use console_is_registered()
tty: serial: samsung_tty: use console_is_registered()
tty: serial: pic32_uart: use console_is_registered()
tty: serial: earlycon: use console_is_registered()
tty: hvc: use console_is_registered()
efi: earlycon: use console_is_registered()
tty: nfcon: use console_is_registered()
serial_core: replace uart_console_enabled() with uart_console_registered()
...
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Variable and return descriptions were missing from the SRCU read
lock functions. Add them.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/87zgcjpdvo.fsf@jogness.linutronix.de
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When setting up the early console, the setup() callback of the
regular console is used. It is called manually before registering
the early console instead of providing a setup() callback for the
early console. This is probably because the early setup needs a
different @options during the early stage.
The issue here is that the setup() callback is called without the
console_list_lock held and functions such as uart_set_options()
expect that.
Rather than manually calling the setup() function before registering,
provide an early console setup() callback that will use the different
early options. This ensures that the error checking, ordering, and
locking context when setting up the early console are correct.
Since this early console can only be registered via the earlyprintk=
parameter, the @options argument of the setup() callback will always
be NULL. Rather than simply ignoring the argument, add a WARN_ON()
to get our attention in case the setup() callback semantics should
change in the future.
Note that technically the current implementation works because it is
only used in early boot. And since the early console setup is
performed before registering, it cannot race with anything and thus
does not need any locking. However, longterm maintenance is easier
when drivers rely on the subsystem API rather than manually
implementing steps that could cause breakage in the future.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Geert Uytterhoeven <geert+renesas@glider.be>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-41-john.ogness@linutronix.de
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The console_list_lock provides synchronization for console list and
console->flags updates. All call sites that were using the console_lock
for this synchronization have either switched to use the
console_list_lock or the SRCU list iterator.
Remove console_lock usage for console list updates and console->flags
updates.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-40-john.ogness@linutronix.de
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kgdboc_earlycon_init() uses the console_lock to ensure that no consoles
are unregistered until the kgdboc_earlycon is setup. The console_list_lock
should be used instead because list synchronization responsibility will
be removed from the console_lock in a later change.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Daniel Thompson <daniel.thompson@linaro.org>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-39-john.ogness@linutronix.de
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register_console()
Calling tty_find_polling_driver() can lead to uart_set_options() being
called (via the poll_init() callback of tty_operations) to configure the
uart. But uart_set_options() can also be called by register_console()
(via the setup() callback of console).
Take the console_list_lock to synchronize against register_console() and
also use it for console list traversal. This also ensures the console list
cannot change until the polling console has been chosen.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Daniel Thompson <daniel.thompson@linaro.org>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Reviewed-by: Douglas Anderson <dianders@chromium.org>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-38-john.ogness@linutronix.de
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configure_kgdboc() uses the console_lock for console list iteration. Use
the console_list_lock instead because list synchronization responsibility
will be removed from the console_lock in a later change.
The SRCU iterator could have been used here, but a later change will
relocate the locking of the console_list_lock to also provide
synchronization against register_console().
Note, the console_lock is still needed to serialize the device()
callback with other console operations.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Reviewed-by: Douglas Anderson <dianders@chromium.org>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-37-john.ogness@linutronix.de
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Use srcu console list iteration for safe console list traversal.
Note that this is a preparatory change for when console_lock no
longer provides synchronization for the console list.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Reviewed-by: Douglas Anderson <dianders@chromium.org>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-36-john.ogness@linutronix.de
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The console_lock is used in part to guarantee safe list iteration.
The console_list_lock should be used because list synchronization
responsibility will be removed from the console_lock in a later
change.
Note, the console_lock is still needed to serialize the device()
callback with other console operations.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-35-john.ogness@linutronix.de
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show_cons_active() uses the console_lock to gather information
on registered consoles. It requires that no consoles are unregistered
until it is finished. The console_list_lock should be used because
list synchronization responsibility will be removed from the
console_lock in a later change.
Note, the console_lock is still needed to serialize the device()
callback with other console operations.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-34-john.ogness@linutronix.de
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With commit 9e124fe16ff2("xen: Enable console tty by default in domU
if it's not a dummy") a hack was implemented to make sure that the
tty console remains the console behind the /dev/console device. The
main problem with the hack is that, after getting the console pointer
to the tty console, it is assumed the pointer is still valid after
releasing the console_sem. This assumption is incorrect and unsafe.
Make the hack safe by introducing a new function
console_force_preferred_locked() and perform the full operation
under the console_list_lock.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-33-john.ogness@linutronix.de
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The CON_ENABLED flag is being misused to track whether or not the
extended console should be or has been registered. Instead use
a local variable to decide if the extended console should be
registered and console_is_registered() to determine if it has
been registered.
Also add a check in cleanup_netconsole() to only unregister the
extended console if it has been registered.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-32-john.ogness@linutronix.de
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It is not reliable to check for CON_ENABLED in order to identify if a
console is registered. Use console_is_registered() instead.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-31-john.ogness@linutronix.de
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It is not reliable to check for CON_ENABLED in order to identify if a
console is registered. Use console_is_registered() instead.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-30-john.ogness@linutronix.de
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It is not reliable to check for CON_ENABLED in order to identify if a
console is registered. Use console_is_registered() instead.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-29-john.ogness@linutronix.de
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It is not reliable to check for CON_ENABLED in order to identify if a
console is registered. Use console_is_registered() instead.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-28-john.ogness@linutronix.de
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It is not reliable to check for CON_ENABLED in order to identify if a
console is registered. Use console_is_registered() instead.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-27-john.ogness@linutronix.de
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It is not reliable to check for CON_ENABLED in order to identify if a
console is registered. Use console_is_registered() instead.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-26-john.ogness@linutronix.de
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The CON_ENABLED status of a console is a runtime setting that does not
involve the console driver. Drivers must not assume that if the console
is disabled then proper hardware management is not needed. For the EFI
earlycon case, it is about remapping/unmapping memory for the
framebuffer.
Use console_is_registered() instead of checking CON_ENABLED.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-25-john.ogness@linutronix.de
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Currently CON_ENABLED is being (mis)used to identify if the console
has been registered. This is not reliable because it can be set even
though registration failed or it can be unset, even though the console
is registered. Use console_is_registered() instead.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Reviewed-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Geert Uytterhoeven <geert@linux-m68k.org>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-24-john.ogness@linutronix.de
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All users of uart_console_enabled() really want to know if a console
is registered. It is not reliable to check for CON_ENABLED in order
to identify if a console is registered. Use console_is_registered()
instead.
A _locked() variant is provided because uart_set_options() is always
called with the console_list_lock held and must check if a console
is registered in order to synchronize with kgdboc.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-23-john.ogness@linutronix.de
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Currently it is not possible for drivers to detect if they have
already successfully registered their console. Several drivers
have multiple paths that lead to console registration. To avoid
attempting a 2nd registration (which leads to a WARN), drivers
are implementing their own solution.
Introduce console_is_registered() so drivers can easily identify
if their console is currently registered. A _locked() variant
is also provided if the caller is already holding the
console_list_lock.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-22-john.ogness@linutronix.de
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Use srcu console list iteration for console list traversal. It is
acceptable because the consoles might come and go at any time.
Strict synchronizing with console registration code would not bring
any advantage over srcu.
Document why the console_lock is still necessary. Note that this
is a preparatory change for when console_lock no longer provides
synchronization for the console list.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-21-john.ogness@linutronix.de
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With SRCU it is now safe to traverse the console list, even if
the console_trylock() failed. However, overwriting console->seq
when console_trylock() failed is still an issue.
Switch to SRCU iteration and document remaining issue with
console->seq.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-20-john.ogness@linutronix.de
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Use srcu console list iteration for console list traversal.
Document why the console_lock is still necessary. Note that this
is a preparatory change for when console_lock no longer provides
synchronization for the console list.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-19-john.ogness@linutronix.de
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All users of console_is_usable() are SRCU iterators. Use the
appropriate wrapper function to locklessly read the flags.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-18-john.ogness@linutronix.de
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Use srcu console list iteration for console list traversal.
Document why the console_lock is still necessary. Note that this
is a preparatory change for when console_lock no longer provides
synchronization for the console list.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-17-john.ogness@linutronix.de
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Guarantee safe iteration of the console list by using SRCU.
Note that in the case of a handover, the SRCU read lock is also
released. This is documented in the function description and as
comments in the code. It is a bit tricky, but this preserves the
lockdep lock ordering for the context handing over the
console_lock:
console_lock()
| mutex_acquire(&console_lock_dep_map) <-- console lock
|
console_unlock()
| console_flush_all()
| | srcu_read_lock(&console_srcu) <-- srcu lock
| | console_emit_next_record()
| | | console_lock_spinning_disable_and_check()
| | | | srcu_read_unlock(&console_srcu) <-- srcu unlock
| | | | mutex_release(&console_lock_dep_map) <-- console unlock
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-16-john.ogness@linutronix.de
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Guarantee safe iteration of the console list by using SRCU.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Reviewed-by: Aaron Tomlin <atomlin@atomlin.com>
Reviewed-by: Douglas Anderson <dianders@chromium.org>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-15-john.ogness@linutronix.de
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Rather than using the console_lock to guarantee safe console list
traversal, use srcu console list iteration.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-14-john.ogness@linutronix.de
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After switching to SRCU for console list iteration, some readers
will begin readings console->flags as a data race. Locklessly
reading console->flags provides a consistent value because there
is at most one CPU modifying console->flags and that CPU is
using only read-modify-write operations.
Introduce a wrapper for SRCU iterators to read console flags.
Introduce a matching wrapper to write to flags of registered
consoles. Writing to flags of registered consoles is synchronized
by the console_list_lock.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-13-john.ogness@linutronix.de
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Currently there exist races in register_console(), where the types
of registered consoles are checked (without holding the console_lock)
and then after acquiring the console_lock, it is assumed that the list
has not changed. Also, some code that performs console_unregister()
make similar assumptions.
It might be possible to fix these races using the console_lock. But
it would require a complex analysis of all console drivers to make
sure that the console_lock is not taken in match() and setup()
callbacks. And we really prefer to split up and reduce the
responsibilities of console_lock rather than expand its complexity.
Therefore, introduce a new console_list_lock to provide full
synchronization for any console list changes.
In addition, also use console_list_lock for synchronization of
console->flags updates. All flags are either static or modified only
during the console registration. There are only two exceptions.
The first exception is CON_ENABLED, which is also modified by
console_start()/console_stop(). Therefore, these functions must
also take the console_list_lock.
The second exception is when the flags are modified by the console
driver init code before the console is registered. These will be
ignored because they are not visible to the rest of the system
via the console_drivers list.
Note that one of the various responsibilities of the console_lock is
also intended to provide console list and console->flags
synchronization. Later changes will update call sites relying on the
console_lock for these purposes. Once all call sites have been
updated, the console_lock will be relieved of synchronizing
console_list and console->flags updates.
Suggested-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/87sficwokr.fsf@jogness.linutronix.de
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The console_lock is held throughout the start/show/stop procedure
to print out device/driver information about all registered
consoles. Since the console_lock is being used for multiple reasons,
explicitly document these reasons. This will be useful when the
console_lock is split into fine-grained locking.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-11-john.ogness@linutronix.de
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show_cons_active() uses the console_lock to gather information
on registered consoles. Since the console_lock is being used for
multiple reasons, explicitly document these reasons. This will
be useful when the console_lock is split into fine-grained
locking.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-10-john.ogness@linutronix.de
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kgdboc_earlycon_init() uses the console_lock to ensure that no consoles
are unregistered until the kgdboc_earlycon is setup. This is necessary
because the trapping of the exit() callback assumes that the exit()
callback is not called before the trap is setup.
Explicitly document this non-typical console_lock usage.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Reviewed-by: Douglas Anderson <dianders@chromium.org>
Reviewed-by: Daniel Thompson <daniel.thompson@linaro.org>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-9-john.ogness@linutronix.de
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The initial intention of the UML kmsg_dumper is to dump the kernel
buffers to stdout if there is no console available to perform the
regular crash output.
However, if ttynull was registered as a console, no crash output was
seen. Commit e23fe90dec28 ("um: kmsg_dumper: always dump when not tty
console") tried to fix this by performing the kmsg_dump unless the
stdio console was behind /dev/console or enabled. But this allowed
kmsg dumping to occur even if other non-stdio consoles will output
the crash output. Also, a console being the driver behind
/dev/console has nothing to do with a crash scenario.
Restore the initial intention by dumping the kernel buffers to stdout
only if a non-ttynull console is registered and enabled. Also add
detailed comments so that it is clear why these rules are applied.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-8-john.ogness@linutronix.de
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It used to be that all consoles were synchronized with respect to
which message they were printing. After commit a699449bb13b ("printk:
refactor and rework printing logic"), all consoles have their own
@seq for tracking which message they are on. That commit also changed
how the initial sequence number was chosen. Instead of choosing the
next non-printed message, it chose the sequence number of the next
message that will be added to the ringbuffer.
That change created a possibility that a non-boot console taking over
for a boot console might skip messages if the boot console was behind
and did not have a chance to catch up before being unregistered.
Since it is not known which boot console is the same device, flush
all consoles and, if necessary, start with the message of the enabled
boot console that is the furthest behind. If no boot consoles are
enabled, begin with the next message that will be added to the
ringbuffer.
Also, since boot consoles are meant to be used at boot time, handle
them the same as CON_PRINTBUFFER to ensure that no initial messages
are skipped.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-7-john.ogness@linutronix.de
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The code to initialize @seq for a new console needs to consider
more factors when choosing an initial value. Move the code into
a helper function console_init_seq() "as is" so this code can
be expanded without causing register_console() to become too
long. A later commit will implement the additional code.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-6-john.ogness@linutronix.de
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The @bootcon_enabled and @realcon_enabled local variables actually
represent if such console types are registered. In general there
has been a confusion about enabled vs. registered. Incorrectly
naming such variables promotes such confusion.
Rename the variables to _registered.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-5-john.ogness@linutronix.de
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Provide an NMI-safe SRCU protected variant to walk the console list.
Note that all console fields are now set before adding the console
to the list to avoid the console becoming visible by SCRU readers
before being fully initialized.
This is a preparatory change for a new console infrastructure which
operates independent of the console BKL.
Suggested-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Acked-by: Miguel Ojeda <ojeda@kernel.org>
Reviewed-by: Paul E. McKenney <paulmck@kernel.org>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-4-john.ogness@linutronix.de
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