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path: root/drivers/input/gameport/Kconfig
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* Input: gameport - add ISA and HAS_IOPORT dependenciesNiklas Schnelle2023-07-051-1/+3
| | | | | | | | | | | | | In a future patch HAS_IOPORT=n will result in inb()/outb() and friends not being declared. As ISA already implies HAS_IOPORT we can simply add this dependency and guard sections of code using inb()/outb() as alternative access methods. Co-developed-by: Arnd Bergmann <arnd@kernel.org> Signed-off-by: Arnd Bergmann <arnd@kernel.org> Signed-off-by: Niklas Schnelle <schnelle@linux.ibm.com> Link: https://lore.kernel.org/r/20230703152355.3897456-2-schnelle@linux.ibm.com Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
* um: allow disabling NO_IOMEMJohannes Berg2021-06-171-0/+1
| | | | | | | | | Adjust the kconfig a little to allow disabling NO_IOMEM in UML. To make an "allyesconfig" with CONFIG_NO_IOMEM=n build, adjust a few Kconfig things elsewhere and add dummy asm/fb.h and asm/vga.h files. Signed-off-by: Johannes Berg <johannes.berg@intel.com> Signed-off-by: Richard Weinberger <richard@nod.at>
* treewide: replace '---help---' in Kconfig files with 'help'Masahiro Yamada2020-06-141-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | Since commit 84af7a6194e4 ("checkpatch: kconfig: prefer 'help' over '---help---'"), the number of '---help---' has been gradually decreasing, but there are still more than 2400 instances. This commit finishes the conversion. While I touched the lines, I also fixed the indentation. There are a variety of indentation styles found. a) 4 spaces + '---help---' b) 7 spaces + '---help---' c) 8 spaces + '---help---' d) 1 space + 1 tab + '---help---' e) 1 tab + '---help---' (correct indentation) f) 1 tab + 1 space + '---help---' g) 1 tab + 2 spaces + '---help---' In order to convert all of them to 1 tab + 'help', I ran the following commend: $ find . -name 'Kconfig*' | xargs sed -i 's/^[[:space:]]*---help---/\thelp/' Signed-off-by: Masahiro Yamada <masahiroy@kernel.org>
* treewide: Add SPDX license identifier - Makefile/KconfigThomas Gleixner2019-05-211-0/+1
| | | | | | | | | | | | | | Add SPDX license identifiers to all Make/Kconfig files which: - Have no license information of any form These files fall under the project license, GPL v2 only. The resulting SPDX license identifier is: GPL-2.0-only Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
* Input: add help entry for FM801 gameport driver to KconfigDmitry Torokhov2005-12-211-0/+7
| | | | Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
* Input: Kill Aureal Vortex 1/2 gameport driver. ALSA Aureal driverVojtech Pavlik2005-05-291-10/+0
| | | | | | | offers the gameport part already. Signed-off-by: Vojtech Pavlik <vojtech@suse.cz> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
* Input: Crystal SoundFusion (cs461x) gameport support isn't neededVojtech Pavlik2005-05-291-4/+0
| | | | | | | either, since ALSA handles it nicely. Signed-off-by: Vojtech Pavlik <vojtech@suse.cz> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
* Input:Adrian Bunk2005-05-281-20/+0
| | | | | | | | | | | | | | | | | | | | | | | This patch adds dummy gameport_register_port, gameport_unregister_port and gameport_set_phys functions to gameport.h for the case when a driver can't use gameport. This fixes the compilation of some OSS drivers with GAMEPORT=n without the need to #if inside every single driver. This patch also removes the non-working and now obsolete SOUND_GAMEPORT. This patch is also an alternative solution for ALSA drivers with similar problems (but #if's inside the drivers might have the advantage of saving some more bytes of gameport is not available). The only user-visible change is that for GAMEPORT=m the affected OSS drivers are now allowed to be built statically (but they won't have gameport support). Signed-off-by: Adrian Bunk <bunk@stusta.de> Signed-off-by: Vojtech Pavlik <vojtech@suse.cz> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
* Linux-2.6.12-rc2v2.6.12-rc2Linus Torvalds2005-04-161-0/+90
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!