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* UBI: R/O block driver on top of UBI volumesEzequiel Garcia2014-02-281-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This commit introduces read-only block device emulation on top of UBI volumes. Given UBI takes care of wear leveling and bad block management it's possible to add a thin layer to enable block device access to UBI volumes. This allows to use a block-oriented filesystem on a flash device. The UBI block devices are meant to be used in conjunction with any regular, block-oriented file system (e.g. ext4), although it's primarily targeted at read-only file systems, such as squashfs. Block devices are created upon user request through new ioctls: UBI_IOCVOLATTBLK to attach and UBI_IOCVOLDETBLK to detach. Also, a new UBI module parameter is added 'ubi.block'. This parameter is needed in order to attach a block device on boot-up time, allowing to mount the rootfs on a ubiblock device. For instance, you could have these kernel parameters: ubi.mtd=5 ubi.block=0,0 root=/dev/ubiblock0_0 Or, if you compile ubi as a module: $ modprobe ubi mtd=/dev/mtd5 block=/dev/ubi0_0 Artem: amend commentaries and massage the patch a little bit. Signed-off-by: Ezequiel Garcia <ezequiel.garcia@free-electrons.com> Signed-off-by: Artem Bityutskiy <artem.bityutskiy@linux.intel.com>
* UBI: Wire-up fastmapRichard Weinberger2012-10-031-0/+1
| | | | | | | Make fastmap known to Kconfig, UBI Makefile and MAINTAINERS. Signed-off-by: Richard Weinberger <richard@nod.at> Signed-off-by: Artem Bityutskiy <artem.bityutskiy@linux.intel.com>
* UBI: rename scan.c to attach.cArtem Bityutskiy2012-05-201-1/+1
| | | | | | | Finally, rename the scan.c file. Now adding fastmap support won't look that hacky anymore. Signed-off-by: Artem Bityutskiy <artem.bityutskiy@linux.intel.com>
* UBI: always dump flash contents in case of errorsArtem Bityutskiy2012-05-201-2/+1
| | | | | | | | | | | UBI (and UBIFS) are a bit over-engineered WRT debugging. The idea was to link as few as possible when debugging is disabled, but the downside is that most people produce bug reports which are difficult to understand. Always dump the flash contents in case of errors, not only when debugging is enabled. Signed-off-by: Artem Bityutskiy <Artem.Bityutskiy@linux.intel.com>
* UBI: make gluebi a separate moduleDmitry Pervushin2009-06-031-1/+1
| | | | | | | | | | | | [Artem: re-worked the patch: made it release resources when the module is unloaded, made it do module referencing, made it really independent on UBI, tested it with the UBI test-suite which can be found in ubi-2.6.git/tests/ubi-tests, re-named most of the funcs/variables to get rid of the "ubi" word and make names consistent.] Signed-off-by: Dmitry Pervushin <dpervushin@embeddedalley.com> Signed-off-by: Artem Bityutskiy <Artem.Bityutskiy@nokia.com>
* UBI: Unsorted Block ImagesArtem B. Bityutskiy2007-04-271-0/+7
UBI (Latin: "where?") manages multiple logical volumes on a single flash device, specifically supporting NAND flash devices. UBI provides a flexible partitioning concept which still allows for wear-levelling across the whole flash device. In a sense, UBI may be compared to the Logical Volume Manager (LVM). Whereas LVM maps logical sector numbers to physical HDD sector numbers, UBI maps logical eraseblocks to physical eraseblocks. More information may be found at http://www.linux-mtd.infradead.org/doc/ubi.html Partitioning/Re-partitioning An UBI volume occupies a certain number of erase blocks. This is limited by a configured maximum volume size, which could also be viewed as the partition size. Each individual UBI volume's size can be changed independently of the other UBI volumes, provided that the sum of all volume sizes doesn't exceed a certain limit. UBI supports dynamic volumes and static volumes. Static volumes are read-only and their contents are protected by CRC check sums. Bad eraseblocks handling UBI transparently handles bad eraseblocks. When a physical eraseblock becomes bad, it is substituted by a good physical eraseblock, and the user does not even notice this. Scrubbing On a NAND flash bit flips can occur on any write operation, sometimes also on read. If bit flips persist on the device, at first they can still be corrected by ECC, but once they accumulate, correction will become impossible. Thus it is best to actively scrub the affected eraseblock, by first copying it to a free eraseblock and then erasing the original. The UBI layer performs this type of scrubbing under the covers, transparently to the UBI volume users. Erase Counts UBI maintains an erase count header per eraseblock. This frees higher-level layers (like file systems) from doing this and allows for centralized erase count management instead. The erase counts are used by the wear-levelling algorithm in the UBI layer. The algorithm itself is exchangeable. Booting from NAND For booting directly from NAND flash the hardware must at least be capable of fetching and executing a small portion of the NAND flash. Some NAND flash controllers have this kind of support. They usually limit the window to a few kilobytes in erase block 0. This "initial program loader" (IPL) must then contain sufficient logic to load and execute the next boot phase. Due to bad eraseblocks, which may be randomly scattered over the flash device, it is problematic to store the "secondary program loader" (SPL) statically. Also, due to bit-flips it may become corrupted over time. UBI allows to solve this problem gracefully by storing the SPL in a small static UBI volume. UBI volumes vs. static partitions UBI volumes are still very similar to static MTD partitions: * both consist of eraseblocks (logical eraseblocks in case of UBI volumes, and physical eraseblocks in case of static partitions; * both support three basic operations - read, write, erase. But UBI volumes have the following advantages over traditional static MTD partitions: * there are no eraseblock wear-leveling constraints in case of UBI volumes, so the user should not care about this; * there are no bit-flips and bad eraseblocks in case of UBI volumes. So, UBI volumes may be considered as flash devices with relaxed restrictions. Where can it be found? Documentation, kernel code and applications can be found in the MTD gits. What are the applications for? The applications help to create binary flash images for two purposes: pfi files (partial flash images) for in-system update of UBI volumes, and plain binary images, with or without OOB data in case of NAND, for a manufacturing step. Furthermore some tools are/and will be created that allow flash content analysis after a system has crashed.. Who did UBI? The original ideas, where UBI is based on, were developed by Andreas Arnez, Frank Haverkamp and Thomas Gleixner. Josh W. Boyer and some others were involved too. The implementation of the kernel layer was done by Artem B. Bityutskiy. The user-space applications and tools were written by Oliver Lohmann with contributions from Frank Haverkamp, Andreas Arnez, and Artem. Joern Engel contributed a patch which modifies JFFS2 so that it can be run on a UBI volume. Thomas Gleixner did modifications to the NAND layer. Alexander Schmidt made some testing work as well as core functionality improvements. Signed-off-by: Artem B. Bityutskiy <dedekind@linutronix.de> Signed-off-by: Frank Haverkamp <haver@vnet.ibm.com>