| Commit message (Collapse) | Author | Age | Files | Lines |
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Revert "net/mlx5: Implement management PF Ethernet profile"
This reverts commit 22c4640698a1d47606b5a4264a584e8046641784.
Revert "net/mlx5: Enable SD feature"
This reverts commit c88c49ac9c18fb7c3fa431126de1d8f8f555e912.
Revert "net/mlx5e: Block TLS device offload on combined SD netdev"
This reverts commit 83a59ce0057b7753d7fbece194b89622c663b2a6.
Revert "net/mlx5e: Support per-mdev queue counter"
This reverts commit d72baceb92539a178d2610b0e9ceb75706a75b55.
Revert "net/mlx5e: Support cross-vhca RSS"
This reverts commit c73a3ab8fa6e93a783bd563938d7cf00d62d5d34.
Revert "net/mlx5e: Let channels be SD-aware"
This reverts commit e4f9686bdee7b4dd89e0ed63cd03606e4bda4ced.
Revert "net/mlx5e: Create EN core HW resources for all secondary devices"
This reverts commit c4fb94aa822d6c9d05fc3c5aee35c7e339061dc1.
Revert "net/mlx5e: Create single netdev per SD group"
This reverts commit e2578b4f983cfcd47837bbe3bcdbf5920e50b2ad.
Revert "net/mlx5: SD, Add informative prints in kernel log"
This reverts commit c82d360325112ccc512fc11a3b68cdcdf04a1478.
Revert "net/mlx5: SD, Implement steering for primary and secondaries"
This reverts commit 605fcce33b2d1beb0139b6e5913fa0b2062116b2.
Revert "net/mlx5: SD, Implement devcom communication and primary election"
This reverts commit a45af9a96740873db9a4b5bb493ce2ad81ccb4d5.
Revert "net/mlx5: SD, Implement basic query and instantiation"
This reverts commit 63b9ce944c0e26c44c42cdd5095c2e9851c1a8ff.
Revert "net/mlx5: SD, Introduce SD lib"
This reverts commit 4a04a31f49320d078b8078e1da4b0e2faca5dfa3.
Revert "net/mlx5: Fix query of sd_group field"
This reverts commit e04984a37398b3f4f5a79c993b94c6b1224184cc.
Revert "net/mlx5e: Use the correct lag ports number when creating TISes"
This reverts commit a7e7b40c4bc115dbf2a2bb453d7bbb2e0ea99703.
There are some unanswered questions on the list, and we don't
have any docs. Given the lack of replies so far and the fact
that v6.8 merge window has started - let's revert this and
revisit for v6.9.
Link: https://lore.kernel.org/all/20231221005721.186607-1-saeed@kernel.org/
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Each queue counter object counts some events (in hardware) for the RQs
that are attached to it, like events of packet drops due to no receive
WQE (rx_out_of_buffer).
Each RQ can be attached to a queue counter only within the same vhca. To
still cover all RQs with these counters, we create multiple instances,
one per vhca.
The result that's shown to the user is now the sum of all instances.
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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Distribute the channels between the different SD-devices to acheive
local numa node performance on multiple numas.
Each channel works against one specific mdev, creating all datapath
queues against it.
We distribute channels to mdevs in a round-robin policy.
Example for 2 mdevs and 6 channels:
+-------+---------+
| ch ix | mdev ix |
+-------+---------+
| 0 | 0 |
| 1 | 1 |
| 2 | 0 |
| 3 | 1 |
| 4 | 0 |
| 5 | 1 |
+-------+---------+
This round-robin distribution policy is preferred over another suggested
intuitive distribution, in which we first distribute one half of the
channels to mdev #0 and then the second half to mdev #1.
We prefer round-robin for a reason: it is less influenced by changes in
the number of channels. The mapping between channel index and mdev is
fixed, no matter how many channels the user configures. As the channel
stats are persistent to channels closure, changing the mapping every
single time would turn the accumulative stats less representing of the
channel's history.
Per-channel objects should stop using the primary mdev (priv->mdev)
directly, and instead move to using their own channel's mdev.
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Reviewed-by: Gal Pressman <gal@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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Make CQ struct and methods independent of "priv", use more basic
arguments instead.
This will ease the transition to netdev with multiple mdevs.
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Reviewed-by: Gal Pressman <gal@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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TX timestamp:
- requires passing clock, not sure I'm passing the correct one (from
cq->mdev), but the timestamp value looks convincing
TX checksum:
- looks like device does packet parsing (and doesn't accept custom
start/offset), so I'm ignoring user offsets
Cc: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Stanislav Fomichev <sdf@google.com>
Link: https://lore.kernel.org/r/20231127190319.1190813-5-sdf@google.com
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
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The below crash can be encountered when using xdpsock in rx mode for
legacy rq: the buffer gets released in the XDP_REDIRECT path, and then
once again in the driver. This fix sets the flag to avoid releasing on
the driver side.
XSK handling of buffers for legacy rq was relying on the caller to set
the skip release flag. But the referenced fix started using fragment
counts for pages instead of the skip flag.
Crash log:
general protection fault, probably for non-canonical address 0xffff8881217e3a: 0000 [#1] SMP
CPU: 0 PID: 14 Comm: ksoftirqd/0 Not tainted 6.5.0-rc1+ #31
Hardware name: QEMU Standard PC (Q35 + ICH9, 2009), BIOS rel-1.13.0-0-gf21b5a4aeb02-prebuilt.qemu.org 04/01/2014
RIP: 0010:bpf_prog_03b13f331978c78c+0xf/0x28
Code: ...
RSP: 0018:ffff88810082fc98 EFLAGS: 00010246
RAX: 0000000000000000 RBX: ffff888138404901 RCX: c0ffffc900027cbc
RDX: ffffffffa000b514 RSI: 00ffff8881217e32 RDI: ffff888138404901
RBP: ffff88810082fc98 R08: 0000000000091100 R09: 0000000000000006
R10: 0000000000000800 R11: 0000000000000800 R12: ffffc9000027a000
R13: ffff8881217e2dc0 R14: ffff8881217e2910 R15: ffff8881217e2f00
FS: 0000000000000000(0000) GS:ffff88852c800000(0000) knlGS:0000000000000000
CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033
CR2: 0000564cb2e2cde0 CR3: 000000010e603004 CR4: 0000000000370eb0
DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000
DR3: 0000000000000000 DR6: 00000000fffe0ff0 DR7: 0000000000000400
Call Trace:
<TASK>
? die_addr+0x32/0x80
? exc_general_protection+0x192/0x390
? asm_exc_general_protection+0x22/0x30
? 0xffffffffa000b514
? bpf_prog_03b13f331978c78c+0xf/0x28
mlx5e_xdp_handle+0x48/0x670 [mlx5_core]
? dev_gro_receive+0x3b5/0x6e0
mlx5e_xsk_skb_from_cqe_linear+0x6e/0x90 [mlx5_core]
mlx5e_handle_rx_cqe+0x55/0x100 [mlx5_core]
mlx5e_poll_rx_cq+0x87/0x6e0 [mlx5_core]
mlx5e_napi_poll+0x45e/0x6b0 [mlx5_core]
__napi_poll+0x25/0x1a0
net_rx_action+0x28a/0x300
__do_softirq+0xcd/0x279
? sort_range+0x20/0x20
run_ksoftirqd+0x1a/0x20
smpboot_thread_fn+0xa2/0x130
kthread+0xc9/0xf0
? kthread_complete_and_exit+0x20/0x20
ret_from_fork+0x1f/0x30
</TASK>
Modules linked in: mlx5_ib mlx5_core rpcrdma rdma_ucm ib_iser libiscsi scsi_transport_iscsi ib_umad rdma_cm ib_ipoib iw_cm ib_cm ib_uverbs ib_core xt_conntrack xt_MASQUERADE nf_conntrack_netlink nfnetlink xt_addrtype iptable_nat nf_nat br_netfilter overlay zram zsmalloc fuse [last unloaded: mlx5_core]
---[ end trace 0000000000000000 ]---
Fixes: 7abd955a58fb ("net/mlx5e: RX, Fix page_pool page fragment tracking for XDP")
Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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The cited commit missed setting napi_id on XSK RQs, it only affected
regular RQs. Add the missing part to support socket busy polling on XSK
RQs.
Fixes: a2740f529da2 ("net/mlx5e: xsk: Set napi_id to support busy polling")
Signed-off-by: Maxim Mikityanskiy <maxtram95@gmail.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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Here we fix the current wi->num_pkts abuse, as it was used to indicate
multiple xdpi entries in the xdpi_fifo.
Instead, reduce mlx5e_xdp_info to the size of a single field, making it
a union of unions. Per packet, use as many instances as needed to
provide the information needed at the time of completion.
The sequence of xdpi instances pushed is well defined, derived by the
xmit_mode.
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Introduce struct mlx5e_xmit_data_frags to be used for non-linear xmit
buffers. Let it include sinfo pointer.
Take one bit from the len field to indicate if the descriptor has
fragments and can be casted-up into the extended version.
Zero-init to make sure has_frags, and potentially future fields, are
zero when not explicitly assigned.
Another field will be added in a downstream patch to indicate and point
to dma addresses of the different frags, for redirect-in requests.
This simplifies the mlx5e_xmit_xdp_frame/mlx5e_xmit_xdp_frame_mpwqe
functions params.
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Currently, fragmented pages from the page pool can be released
in two ways:
1) In the mlx5e driver when trimming off the unused fragments AND the
associated skb fragments have been released. This path allows
recycling of pages to the page pool cache (allow_direct == true).
2) On the skb release path (last fragment release), which
will always release pages to the page pool ring
(allow_direct == false).
Whichever is releasing the last fragment will be decisive on
where the page gets released: the cache or the ring. So we
obviously want to maximize for doing the release from 1.
This patch does that by deferring the release of page fragments
right before requesting new ones from the page pool. A flag is
added to make sure that there's no release before first alloc
and that XDP_TX fragments are not released prematurely.
This is a preparation patch that doesn't unlock the performance
improvements yet. A followup patch will do that.
Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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The xdp_xmit_bitmap currently serves only one purpose: to avoid
releasing pages that are still in use due to XDP TX.
A following patch will use this bitmap in a slightly different context
but for the same purpose. So rename the bitmap to a more generic name
that reflects the purpose not the context.
Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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This change removes the usage of mlx5e_alloc_unit union for
striding rq. The change is more straightforward than legacy rq as
the alloc units union is already in place.
This patch only moves things around: instead of an array of unions make
it a union of arrays. This has the effect that each mlx5e_mpw_info will
allocate the largest possible size of the array member. For xsk this
means that the array of xdp_buff pointers for the wqe will still be
contiguous, but there will be some extra unused bytes at the end of the
array.
As further patch in the series will add the mlx5e_frag_page struct for
which the described size constraint will no longer hold.
Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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The mlx5e_alloc_unit union is conveniently used to store arrays of
pointers to struct page or struct xdp_buff (for xsk). The union is
currently expected to have the size of a pointer for xsk batch
allocations to work. This is conveniet for the current state of the
code but makes it impossible to add a structure of a different size
to the alloc unit.
A further patch in the series will add the mlx5e_frag_page struct for
which the described size constraint will no longer hold.
This change removes the usage of mlx5e_alloc_unit union for legacy rq:
- A union of arrays is introduced (mlx5e_alloc_units) to replace the
array of unions to allow structures of different sizes.
- Each fragment has a pointer to a unit in the mlx5e_alloc_units array.
Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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Currently RQ health diagnostics doesn't inform the user whether an RQ
is an XSK RQ or not.
Address this, by adding XSK state flag to RQ SW state enum in core/en.h.
XSK will be '1' if current RQ is an XSK RQ, and it will be '0' if it's
not.
In this example below, it can be seen that XSK field value is '1' since
xdpsock program have been attached to channel 0 before issuing the
devlink query command:
$ devlink health diagnose auxiliary/mlx5_core.eth.0/65535 reporter rx
Output:
=======================================================================
Common config:
RQ:
type: 2 stride size: 4096 size: 16 ts_format: FRC
CQ:
stride size: 64 size: 1024
RQs:
channel ix: 0 rqn: 4236 HW state: 1 WQE counter: 15 posted WQEs: 15 cc: 15
SW State:
enabled: 1 recovering: 0 am: 1 no_csum_complete: 1 csum_full: 0 mini_cqe_hw_stridx: 1 shampo: 0 mini_cqe_enhanced: 0 xsk: 1
CQ:
cqn: 1085 HW status: 0 ci: 0 size: 1024
EQ:
eqn: 7 irqn: 32 vecidx: 0 ci: 5 size: 2048
ICOSQ:
sqn: 4229 HW state: 1 cc: 158 pc: 158 WQE size: 2048
CQ:
cqn: 1080 cc: 1 size: 2048
Signed-off-by: Adham Faris <afaris@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Link: https://lore.kernel.org/r/20230314054234.267365-10-saeed@kernel.org
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Remove the page parameter, it can be derived from the xdp_buff member
of mlx5e_xdp_buff.
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Reviewed-by: Dragos Tatulea <dtatulea@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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https://git.kernel.org/pub/scm/linux/kernel/git/bpf/bpf-next
Daniel Borkmann says:
====================
bpf-next 2023-01-28
We've added 124 non-merge commits during the last 22 day(s) which contain
a total of 124 files changed, 6386 insertions(+), 1827 deletions(-).
The main changes are:
1) Implement XDP hints via kfuncs with initial support for RX hash and
timestamp metadata kfuncs, from Stanislav Fomichev and
Toke Høiland-Jørgensen.
Measurements on overhead: https://lore.kernel.org/bpf/875yellcx6.fsf@toke.dk
2) Extend libbpf's bpf_tracing.h support for tracing arguments of
kprobes/uprobes and syscall as a special case, from Andrii Nakryiko.
3) Significantly reduce the search time for module symbols by livepatch
and BPF, from Jiri Olsa and Zhen Lei.
4) Enable cpumasks to be used as kptrs, which is useful for tracing
programs tracking which tasks end up running on which CPUs
in different time intervals, from David Vernet.
5) Fix several issues in the dynptr processing such as stack slot liveness
propagation, missing checks for PTR_TO_STACK variable offset, etc,
from Kumar Kartikeya Dwivedi.
6) Various performance improvements, fixes, and introduction of more
than just one XDP program to XSK selftests, from Magnus Karlsson.
7) Big batch to BPF samples to reduce deprecated functionality,
from Daniel T. Lee.
8) Enable struct_ops programs to be sleepable in verifier,
from David Vernet.
9) Reduce pr_warn() noise on BTF mismatches when they are expected under
the CONFIG_MODULE_ALLOW_BTF_MISMATCH config anyway, from Connor O'Brien.
10) Describe modulo and division by zero behavior of the BPF runtime
in BPF's instruction specification document, from Dave Thaler.
11) Several improvements to libbpf API documentation in libbpf.h,
from Grant Seltzer.
12) Improve resolve_btfids header dependencies related to subcmd and add
proper support for HOSTCC, from Ian Rogers.
13) Add ipip6 and ip6ip decapsulation support for bpf_skb_adjust_room()
helper along with BPF selftests, from Ziyang Xuan.
14) Simplify the parsing logic of structure parameters for BPF trampoline
in the x86-64 JIT compiler, from Pu Lehui.
15) Get BTF working for kernels with CONFIG_RUST enabled by excluding
Rust compilation units with pahole, from Martin Rodriguez Reboredo.
16) Get bpf_setsockopt() working for kTLS on top of TCP sockets,
from Kui-Feng Lee.
17) Disable stack protection for BPF objects in bpftool given BPF backends
don't support it, from Holger Hoffstätte.
* tag 'for-netdev' of https://git.kernel.org/pub/scm/linux/kernel/git/bpf/bpf-next: (124 commits)
selftest/bpf: Make crashes more debuggable in test_progs
libbpf: Add documentation to map pinning API functions
libbpf: Fix malformed documentation formatting
selftests/bpf: Properly enable hwtstamp in xdp_hw_metadata
selftests/bpf: Calls bpf_setsockopt() on a ktls enabled socket.
bpf: Check the protocol of a sock to agree the calls to bpf_setsockopt().
bpf/selftests: Verify struct_ops prog sleepable behavior
bpf: Pass const struct bpf_prog * to .check_member
libbpf: Support sleepable struct_ops.s section
bpf: Allow BPF_PROG_TYPE_STRUCT_OPS programs to be sleepable
selftests/bpf: Fix vmtest static compilation error
tools/resolve_btfids: Alter how HOSTCC is forced
tools/resolve_btfids: Install subcmd headers
bpf/docs: Document the nocast aliasing behavior of ___init
bpf/docs: Document how nested trusted fields may be defined
bpf/docs: Document cpumask kfuncs in a new file
selftests/bpf: Add selftest suite for cpumask kfuncs
selftests/bpf: Add nested trust selftests suite
bpf: Enable cpumasks to be queried and used as kptrs
bpf: Disallow NULLable pointers for trusted kfuncs
...
====================
Link: https://lore.kernel.org/r/20230128004827.21371-1-daniel@iogearbox.net
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Support RX hash and timestamp metadata kfuncs. We need to pass in the cqe
pointer to the mlx5e_skb_from* functions so it can be retrieved from the
XDP ctx to do this.
Cc: Tariq Toukan <tariqt@nvidia.com>
Cc: Saeed Mahameed <saeedm@nvidia.com>
Cc: John Fastabend <john.fastabend@gmail.com>
Cc: David Ahern <dsahern@gmail.com>
Cc: Martin KaFai Lau <martin.lau@linux.dev>
Cc: Jakub Kicinski <kuba@kernel.org>
Cc: Willem de Bruijn <willemb@google.com>
Cc: Jesper Dangaard Brouer <brouer@redhat.com>
Cc: Anatoly Burakov <anatoly.burakov@intel.com>
Cc: Alexander Lobakin <alexandr.lobakin@intel.com>
Cc: Magnus Karlsson <magnus.karlsson@gmail.com>
Cc: Maryam Tahhan <mtahhan@redhat.com>
Cc: xdp-hints@xdp-project.net
Cc: netdev@vger.kernel.org
Signed-off-by: Toke Høiland-Jørgensen <toke@redhat.com>
Signed-off-by: Stanislav Fomichev <sdf@google.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Link: https://lore.kernel.org/r/20230119221536.3349901-17-sdf@google.com
Signed-off-by: Martin KaFai Lau <martin.lau@kernel.org>
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Preparation for implementing HW metadata kfuncs. No functional change.
Cc: Tariq Toukan <tariqt@nvidia.com>
Cc: Saeed Mahameed <saeedm@nvidia.com>
Cc: John Fastabend <john.fastabend@gmail.com>
Cc: David Ahern <dsahern@gmail.com>
Cc: Martin KaFai Lau <martin.lau@linux.dev>
Cc: Jakub Kicinski <kuba@kernel.org>
Cc: Willem de Bruijn <willemb@google.com>
Cc: Jesper Dangaard Brouer <brouer@redhat.com>
Cc: Anatoly Burakov <anatoly.burakov@intel.com>
Cc: Alexander Lobakin <alexandr.lobakin@intel.com>
Cc: Magnus Karlsson <magnus.karlsson@gmail.com>
Cc: Maryam Tahhan <mtahhan@redhat.com>
Cc: xdp-hints@xdp-project.net
Cc: netdev@vger.kernel.org
Signed-off-by: Toke Høiland-Jørgensen <toke@redhat.com>
Signed-off-by: Stanislav Fomichev <sdf@google.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Link: https://lore.kernel.org/r/20230119221536.3349901-16-sdf@google.com
Signed-off-by: Martin KaFai Lau <martin.lau@kernel.org>
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Current XSK prerequisites validation implementation
(setup.c/mlx5e_validate_xsk_param()) fails silently when xsk
prerequisites are not fulfilled.
Add error messages to the kernel log to help the user understand what
went wrong when params are not valid for XSK.
Signed-off-by: Adham Faris <afaris@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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When XSK frame size is 3072 (or another power of two multiplied by 3),
KLM mechanism for NIC virtual memory page mapping can be optimized by
replacing it with KSM.
Before this change, two KLM entries were needed to map an XSK frame that
is not a power of two: one entry maps the UMEM memory up to the frame
length, the other maps the rest of the stride to the garbage page.
When the frame length divided by 3 is a power of two, it can be mapped
using 3 KSM entries, and the fourth will map the rest of the stride to
the garbage page. All 4 KSM entries are of the same size, which allows
for a much faster lookup.
Frame size 3072 is useful in certain use cases, because it allows
packing 4 frames into 3 pages. Generally speaking, other frame sizes
equal to PAGE_SIZE minus a power of two can be optimized in a similar
way, but it will require many more KSMs per frame, which slows down UMRs
a little bit, but more importantly may hit the limit for the maximum
number of KSM entries.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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On striding RQ, when the XSK frame size doesn't match the MKey page
size, KLM is used for memory mappings, which is a slower mechanism than
MTT or KSM. It may happen in two cases:
1. Frame size is not a power of two (only possible in the unaligned mode
of XSK).
2. Frame size is 2048 bytes, and the firmware doesn't support MKey pages
smaller than 4096 bytes.
Depending on the case, print a warning and recommend to disable striding
RQ or upgrade the firmware.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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XSK RQs support striding RQ linear mode, but the stride size may be
bigger than the XSK frame size, because:
1. The stride size must be a power of two.
2. The stride size must be equal to the UMR page size. Each XSK frame is
treated as a separate page, because they aren't necessarily adjacent in
physical memory, so the driver can't put more than one stride per page.
3. The minimal MTT page size is 4096 on older firmware.
That means that if XSK frame size is 2048 or not a power of two, the
strides may be bigger than XSK frames. Normally, it's not a problem if
the hardware enforces the MTU. However, traffic between vports skips the
hardware MTU check, and oversized packets may be received.
If an oversized packet is bigger than the XSK frame but not bigger than
the stride, it will cause overwriting of the adjacent UMEM region. If
the packet takes more than one stride, they can be recycled for reuse,
so it's not a problem when the XSK frame size matches the stride size.
Work around the above issue by leveraging KLM to make a more
fine-grained mapping. The beginning of each stride is mapped to the
frame memory, and the padding up to the closest power of two is mapped
to the overflow page that doesn't belong to UMEM. This way, application
data corruption won't happen upon receiving packets bigger than MTU.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Make mlx5e_mpwrq_mtts_per_wqe take into account that KSM requires
smaller alignment than MTT.
Ensure that there is always an even amount of MTTs in a UMR WQE, so that
complete octwords are formed, and no garbage is mapped.
Drop extra alignment in MLX5_MTT_OCTW that may cause setting too big
ucseg->xlt_octowords, also leading to mapping garbage.
Generalize some calculations by introducing the MLX5_OCTWORD constant.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Instead of passing the unaligned flag, pass an enum that indicates the
UMR mode. The next commit will add the third mode (KLM for certain
configurations of XSK), which will be added to this enum instead of
adding another bool flag everywhere.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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XSK need_wakeup mechanism allows the driver to stop busy waiting for
buffers when the fill ring is empty, yield to the application and signal
it that the driver needs to be waken up after the application refills
the fill ring.
Add protection against the race condition on the RX (refill) side: if
the application refills buffers after xskrq->post_wqes is called, but
before mlx5e_xsk_update_rx_wakeup, NAPI will exit, skipping taking these
buffers to the hardware WQ, and the application won't wake it up again.
Optimize the whole need_wakeup logic, removing unneeded flows, to
compensate for this new check.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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The regular RQ remains open after opening an XSK socket, in order to
guarantee that closing the XSK socket never fails due to an error when
reopening the regular RQ.
To save memory, the regular RQ can be deactivated and flushed, releasing
all pages, when an XSK socket is open.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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In the initial implementation of XSK in mlx5e, XSK RQs coexisted with
regular RQs in the same channel. The main idea was to allow RSS work the
same for regular traffic, without need to reconfigure RSS to exclude XSK
queues.
However, this scheme didn't prove to be beneficial, mainly because of
incompatibility with other vendors. Some tools don't properly support
using higher indices for XSK queues, some tools get confused with the
double amount of RQs exposed in sysfs. Some use cases are purely XSK,
and allocating the same amount of unused regular RQs is a waste of
resources.
This commit changes the queuing scheme to the standard one, where XSK
RQs replace regular RQs on the channels where XSK sockets are open. Two
RQs still exist in the channel to allow failsafe disable of XSK, but
only one is exposed at a time. The next commit will achieve the desired
memory save by flushing the buffers when the regular RQ is unused.
As the result of this transition:
1. It's possible to use RSS contexts over XSK RQs.
2. It's possible to dedicate all queues to XSK.
3. When XSK RQs coexist with regular RQs, the admin should make sure no
unwanted traffic goes into XSK RQs by either excluding them from RSS or
settings up the XDP program to return XDP_PASS for non-XSK traffic.
4. When using a mixed fleet of mlx5e devices and other netdevs, the same
configuration can be applied. If the application supports the fallback
to copy mode on unsupported drivers, it will work too.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Add support for XDP metadata on XSK RQs for cross-program
communication. The driver no longer calls xdp_set_data_meta_invalid and
copies the metadata to a newly allocated SKB on XDP_PASS.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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mlx5e_free_rx_mpwqe loops over all pages of a MPWQE, calling
mlx5e_page_release for ones that are not scheduled for XDP_TX or
XDP_REDIRECT; and mlx5e_page_release checks whether it's an XSK RQ or a
regular one for each page/XSK frame. This check can be moved outside the
loop to reduce the number of branches.
mlx5e_free_rx_wqe loops over all fragments, calling mlx5e_page_release
for the ones that are last in a page; and mlx5e_page_release checks
whether it's an XSK RQ or a regular one for each fragment. Using the
fact that XSK doesn't support multiple fragments, it can be optimized
for both XSK and regular usages:
1. Make an early check for XSK and call its deallocator directly, saving
3 branches (loop condition, frag->last_in_page and selection of
deallocator).
2. Call the regular deallocator directly in the non-XSK case, saving a
branch per fragment, except the first one.
After the changes, mlx5e_page_release is removed, as there are no
callers left.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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XSK provides a function to allocate frames in batches for more efficient
processing. This commit starts using this function on striding RQ and
creates an optimized flow for XSK. A side effect is an opportunity to
optimize the regular RX flow by dropping branching for XSK cases.
Performance improvement is up to 6.4% in the aligned mode and up to 7.5%
in the unaligned mode.
Aligned mode, 2048-byte frames: 12.9 Mpps -> 13.8 Mpps
Aligned mode, 4096-byte frames: 11.8 Mpps -> 12.5 Mpps
Unaligned mode, 2048-byte frames: 11.9 Mpps -> 12.8 Mpps
Unaligned mode, 3072-byte frames: 11.4 Mpps -> 12.1 Mpps
Unaligned mode, 4096-byte frames: 11.0 Mpps -> 11.2 Mpps
CPU: Intel(R) Xeon(R) Gold 6240 CPU @ 2.60GHz
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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XSK provides a function to allocate frames in batches for more efficient
processing. This commit starts using this function on legacy RQ, adding
a special case for XSK. The new branch introduced basically replaces the
branch that was removed from the same place a few commits before.
A check is made that DMA sync is not needed, because the batching
allocator falls back to returning one frame when DMA sync is needed, and
this is best handled by the loop in the standard case.
Performance improvement is up to 8% in the aligned mode and up to 9% in
the unaligned mode.
Aligned mode, 2048-byte frames: 12.8 Mpps -> 13.5 Mpps
Aligned mode, 4096-byte frames: 11.5 Mpps -> 12.4 Mpps
Unaligned mode, 2048-byte frames: 12.2 Mpps -> 13.4 Mpps
Unaligned mode, 3072-byte frames: 11.6 Mpps -> 12.5 Mpps
Unaligned mode, 4096-byte frames: 11.2 Mpps -> 12.2 Mpps
CPU: Intel(R) Xeon(R) Gold 6240 CPU @ 2.60GHz
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Allocation of XSK frames on legacy RQ may be made more efficient with a
specialized routine that relies on certain assumptions, such as there is
only one fragment, allocation units (XSK frames) are not shared among
multiple packets. It reduces the number of branches both in the XSK code
and in the regular RQ, because with this approach there is only a single
check whether it's an XSK or regular RQ.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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The MLX5E_CHANNEL_STATE_XSK flag checked in mlx5e_xsk_wakeup indicates
that XSK queues are open, but not necessarily activated. This check is
not very useful, because:
0. Both XSK setup and netdev state transitions take the same state_lock
mutex, so they can't happen at the same time.
1. If the netdev is up, xsk_is_bound can return true only when
MLX5E_CHANNEL_STATE_XSK is set on the corresponding channel.
mlx5e_xsk_wakeup is only called when xsk_is_bound is true.
2. If the XSK socket is bound, and the netdev is going up or down,
mlx5e_xsk_wakeup can take one of two branches, depending on the return
value of napi_if_scheduled_mark_missed:
2.1. True means one of two things: either NAPI was enabled at this
point, which means MLX5E_CHANNEL_STATE_XSK was also set; or NAPI was
disabled, and nothing really happened.
2.2. False means that NAPI was enabled by this point, which also implies
MLX5E_CHANNEL_STATE_XSK was set. Additionally, mlx5e_xsk_wakeup contains
a following check for MLX5E_SQ_STATE_ENABLED on async_icosq, and this
flag implies MLX5E_CHANNEL_STATE_XSK too on XSK channels.
As checking this flag doesn't cut any flows, remove the check.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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mlx5e_xsk_wakeup triggers an IRQ by posting a NOP to async_icosq, taking
a spinlock to protect from concurrent access. There is already a
function that does the same: mlx5e_trigger_napi_icosq. Use this function
in mlx5e_xsk_wakeup.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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mlx5e_xsk_page_alloc_pool became a thin wrapper around xsk_buff_alloc.
Drop it and call xsk_buff_alloc directly.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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struct mlx5e_alloc_unit consists of a single union. Convert it to a
union itself to simplify casting it to struct xdp_buff *, which will be
used to implement XSK batching on striding RQ.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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mlx5e_alloc_unit stores the DMA address and a pointer to either struct
page (regular RQ) or struct xdp_buff (XSK RQ). This DMA address is
redundant, because when a page or an XSK frame is allocated, the same
address is also stored there. Some flows take the address from struct
mlx5e_alloc_unit, and some take it from struct page or xdp_buff.
This commit removes the address from struct mlx5e_alloc_unit, which
makes it twice as small and improves locality (this struct is used in an
array), also saving on unnecessary stores to the addr field. Almost all
flows know unambiguously whether the DMA address should be taken from
page or from xdp_buff. The exception is the allocation flows, where a
new branch appeared, which will be optimized out in the next commits.
struct mlx5e_alloc_unit used to be called mlx5e_dma_info.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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The next commit will remove the DMA address from the struct currently
called mlx5e_dma_info, because the same value can be retrieved with
page_pool_get_dma_addr(page) in almost all cases, with the notable
exception of SHAMPO (HW GRO implementation) that modifies this address
on the fly, after the initial allocation.
To keep the SHAMPO logic intact, struct mlx5e_dma_info remains in the
SHAMPO code, consisting of addr and page (XSK is not compatible with
SHAMPO). The struct used in all other places is renamed to
mlx5e_alloc_unit, allowing the next commit to remove the addr field
without affecting SHAMPO.
The new name means "allocation unit", and it's more appropriate after
the field with the DMA address gets removed.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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UMR MTTs used in striding RQ have certain alignment requirements. While
it's guaranteed to work when UMR pages are aligned to the UMR page size,
in practice it works then UMR pages are aligned to 8 bytes. However,
it's still not enough flexibility for the unaligned mode of XSK. This
patch leverages KSM to map UMR pages without alignment requirements,
when unaligned XSK is active. The downside is that KSM entries are twice
as big as MTTs, which limits the maximum WQE size, so regular RQs and
aligned XSK continue using MTTs.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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This commit allows striding RQ to determine MTT page size at runtime,
instead of sticking to the compile-time PAGE_SIZE. This functionality
will be used by a following commit that adjusts the MTT page size to the
XSK frame size.
Stick with PAGE_SIZE for XSK on legacy RQ, as frag_stride is not used in
data path, it only helps calculate how pages are partitioned into
fragments, and PAGE_SIZE will ensure each fragment starts at the
beginning of a new allocation unit (XSK frame).
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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This commit moves the dma_info array to the end of struct mlx5e_mpw_info
to make it a flexible array. It also removes the intermediate struct
mlx5e_umr_dma_info, which used to contain only this array. The
flexibility of dma_info will allow to choose its size dynamically in a
following commit.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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One of the checks in mlx5e_rx_is_linear_skb verifies that the RX buffer
fits into the XSK frame size. Remove the duplicating check from
mlx5e_validate_xsk_param. It allows to make mlx5e_rx_get_min_frag_sz
static.
Remove mlx5e_rx_is_xdp altogether, as its only usage is located in a
branch where xsk == NULL.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Currently, the driver can silently fall back to legacy RQ after enabling
XDP, even if striding RQ was active before. It happens when PAGE_SIZE is
bigger than the maximum supported stride size. This commit changes this
behavior to more straightforward: if an operation (enabling XDP) doesn't
support the current parameters (striding RQ mode), it fails.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Striding RQ uses MTT page mapping, where each page corresponds to an XSK
frame. MTT pages have alignment requirements, and XSK frames don't have
any alignment guarantees in the unaligned mode. Frames with improper
alignment must be discarded, otherwise the packet data will be written
at a wrong address.
Fixes: 282c0c798f8e ("net/mlx5e: Allow XSK frames smaller than a page")
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Reviewed-by: Maciej Fijalkowski <maciej.fijalkowski@intel.com>
Link: https://lore.kernel.org/r/20220729121356.3990867-1-maximmi@nvidia.com
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
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When the driver activates the channels, it assumes NAPI isn't running
yet. mlx5e_activate_rq posts a NOP WQE to ICOSQ to trigger a hardware
interrupt and start NAPI, which will run mlx5e_alloc_rx_mpwqe and post
UMR WQEs to ICOSQ to be able to receive packets with striding RQ.
Unfortunately, a race condition is possible if NAPI is triggered by
something else (for example, TX) at a bad timing, before
mlx5e_activate_rq finishes. In this case, mlx5e_alloc_rx_mpwqe may post
UMR WQEs to ICOSQ, and with the bad timing, the wqe_info of the first
UMR may be overwritten by the wqe_info of the NOP posted by
mlx5e_activate_rq.
The consequence is that icosq->db.wqe_info[0].num_wqebbs will be changed
from MLX5E_UMR_WQEBBS to 1, disrupting the integrity of the array-based
linked list in wqe_info[]. mlx5e_poll_ico_cq will hang in an infinite
loop after processing wqe_info[0], because after the corruption, the
next item to be processed will be wqe_info[1], which is filled with
zeros, and `sqcc += wi->num_wqebbs` will never move further.
This commit fixes this race condition by using async_icosq to post the
NOP and trigger the interrupt. async_icosq is always protected with a
spinlock, eliminating the race condition.
Fixes: bc77b240b3c5 ("net/mlx5e: Add fragmented memory support for RX multi packet WQE")
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reported-by: Karsten Nielsen <karsten@foo-bar.dk>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Reviewed-by: Gal Pressman <gal@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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This commit removes the redundant check and removes the unused cqe parameter
of skb_from_cqe handlers.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Reviewed-by: Gal Pressman <gal@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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Currently, when debugging AF_XDP workloads, one can correlate the -ENXIO
return code as the case that XSK is not in the bound state. Returning
same code from ndo_xsk_wakeup can be misleading and simply makes it
harder to follow what is going on.
Change ENXIO in mlx5's ndo_xsk_wakeup() implementation to EINVAL, so
that when probing it is clear that something is wrong on the driver
side, not the xsk_{recv,send}msg.
There is a -ENETDOWN that can happen from both kernel/driver sides
though, but I don't have a correct replacement for this on one of the
sides, so let's keep it that way.
Signed-off-by: Maciej Fijalkowski <maciej.fijalkowski@intel.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Link: https://lore.kernel.org/bpf/20220413153015.453864-12-maciej.fijalkowski@intel.com
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xmit_xdp_frame is extended to support sending fragmented XDP frames. The
next commit will start using this functionality.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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When MPWQE is disabled, mlx5e_open_xdpsq() prefills the common fields of
WQEs in the XDP SQ to save time when sending packets.
mlx5e_xmit_xdp_frame() runs on the prefilled fields, however, sending
multi buffer XDP frames would require changing some of these fields on a
per-packet basis. Besides that, mlx5e_xmit_xdp_frame() will be used as a
fallback to send multi buffer XDP frames when MPWQE is enabled (MPWQE
can only handle linear packets).
In order to prepare for XDP multi buffer support, this commit introduces
a mode for mlx5e_xmit_xdp_frame() that fills all the fields itself.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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The implementations of xmit_xdp_frame get the xdpi parameter of type
struct mlx5e_xdp_info for the sole purpose of calling
mlx5e_xdpi_fifo_push() on success.
This commit moves this call outside of xmit_xdp_frame, shifting this
responsibility to the caller. It will allow more fine-grained handling
of XDP info for cases when an xdp_frame is fragmented.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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