summaryrefslogtreecommitdiffstats
path: root/include/asm-generic/bitsperlong.h
Commit message (Collapse)AuthorAgeFilesLines
* UAPI: (Scripted) Disintegrate include/asm-genericDavid Howells2012-10-041-12/+1
| | | | | | | | | Signed-off-by: David Howells <dhowells@redhat.com> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: Michael Kerrisk <mtk.manpages@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Acked-by: Dave Jones <davej@redhat.com>
* vsprintf: further optimize decimal conversionDenys Vlasenko2012-05-311-0/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Previous code was using optimizations which were developed to work well even on narrow-word CPUs (by today's standards). But Linux runs only on 32-bit and wider CPUs. We can use that. First: using 32x32->64 multiply and trivial 32-bit shift, we can correctly divide by 10 much larger numbers, and thus we can print groups of 9 digits instead of groups of 5 digits. Next: there are two algorithms to print larger numbers. One is generic: divide by 1000000000 and repeatedly print groups of (up to) 9 digits. It's conceptually simple, but requires an (unsigned long long) / 1000000000 division. Second algorithm splits 64-bit unsigned long long into 16-bit chunks, manipulates them cleverly and generates groups of 4 decimal digits. It so happens that it does NOT require long long division. If long is > 32 bits, division of 64-bit values is relatively easy, and we will use the first algorithm. If long long is > 64 bits (strange architecture with VERY large long long), second algorithm can't be used, and we again use the first one. Else (if long is 32 bits and long long is 64 bits) we use second one. And third: there is a simple optimization which takes fast path not only for zero as was done before, but for all one-digit numbers. In all tested cases new code is faster than old one, in many cases by 30%, in few cases by more than 50% (for example, on x86-32, conversion of 12345678). Code growth is ~0 in 32-bit case and ~130 bytes in 64-bit case. This patch is based upon an original from Michal Nazarewicz. [akpm@linux-foundation.org: checkpatch fixes] Signed-off-by: Michal Nazarewicz <mina86@mina86.com> Signed-off-by: Denys Vlasenko <vda.linux@googlemail.com> Cc: Douglas W Jones <jones@cs.uiowa.edu> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
* asm-generic: introduce asm/bitsperlong.hArnd Bergmann2009-06-111-0/+32
This provides a reliable way for asm-generic/types.h and other files to find out if it is running on a 32 or 64 bit platform. We cannot use CONFIG_64BIT for this in headers that are included from user space because CONFIG symbols are not available there. We also cannot do it inside of asm/types.h because some headers need the word size but cannot include types.h. The solution is to introduce a new header <asm/bitsperlong.h> that defines both __BITS_PER_LONG for user space and BITS_PER_LONG for usage in the kernel. The asm-generic version falls back to 32 bit unless the architecture overrides it, which I did for all 64 bit platforms. Signed-off-by: Remis Lima Baima <remis.developer@googlemail.com> Signed-off-by: Arnd Bergmann <arnd@arndb.de>