| Commit message (Collapse) | Author | Age | Files | Lines |
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The <linux/device.h> header includes a lot of stuff, and
it in turn gets a lot of use just for the basic "struct device"
which appears so often.
Clean up the users as follows:
1) For those headers only needing "struct device" as a pointer
in fcn args, replace the include with exactly that.
2) For headers not really using anything from device.h, simply
delete the include altogether.
3) For headers relying on getting device.h implicitly before
being included themselves, now explicitly include device.h
4) For files in which doing #1 or #2 uncovers an implicit
dependency on some other header, fix by explicitly adding
the required header(s).
Any C files that were implicitly relying on device.h to be
present have already been dealt with in advance.
Total removals from #1 and #2: 51. Total additions coming
from #3: 9. Total other implicit dependencies from #4: 7.
As of 3.3-rc1, there were 110, so a net removal of 42 gives
about a 38% reduction in device.h presence in include/*
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
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This patch updates the maple bus to support asynchronous block reads
and writes as well as generally improving the quality of the code and
supporting concurrency (all needed to support the Dreamcast visual
memory unit - a driver will also be posted for that).
Changes in the bus driver necessitate some changes in the two maple bus
input drivers that are currently in mainline.
As well as supporting block reads and writes this code clean up removes
some poor handling of locks, uses an atomic status variable to serialise
access to devices and more robusly handles the general performance
problems of the bus.
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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We can simply wrap in to the dev_set/get_drvdata(), there's no reason
to track an extra level of private data on top of the struct device.
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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These were completely inconsistent. Clean these up to take a maple_driver
pointer directly for consistency.
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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This patch cleans up the handling of the maple bus queue to remove
the risk of races when adding packets. It also removes references to the
redundant connect and disconnect functions.
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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The connect and disconnect functions are unnecessary - everything they do can be
accomplished in the initial probe - so remove them.
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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Remove an unused variable from the definition of struct maple_device
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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maple_devinfo->connector_direction had a typo, fix it up..
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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This patch removes the now unneeded registration check variable from
struct maple_device. (This patch assumes the include/linux/maple.h file
has already been patched for whitespace errors by
http://lkml.org/lkml/2008/2/6/327)
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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This patch is fundamentally about fixing up the whitespace problems
introduced by my previous patch (that brought the code into mainline). A
second patch will follow that will fix memory leaks. The two need to be
applied sequentially.
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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The Maple bus is SEGA's proprietary serial bus for peripherals
(keyboard, mouse, controller etc). The bus is capable of some
(limited) hotplugging and operates at up to 2 M/bits.
Drivers of one sort or another existed/exist for 2.4 and a rudimentary
port, which didn't support the 2.6 device driver model was also in
existence.
This driver - for the bus logic itself and for the keyboard (other
drivers will follow) are based on the code and concepts of those old
drivers but have lots of completely rewritten parts.
I have the maple bus code as a built in now as that seems the sane and
rational way to handle something like that - you either want the bus
or you don't.
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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