| Commit message (Collapse) | Author | Age | Files | Lines |
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Pull networking updates from David Miller:
"Highlights:
1) Support more Realtek wireless chips, from Jes Sorenson.
2) New BPF types for per-cpu hash and arrap maps, from Alexei
Starovoitov.
3) Make several TCP sysctls per-namespace, from Nikolay Borisov.
4) Allow the use of SO_REUSEPORT in order to do per-thread processing
of incoming TCP/UDP connections. The muxing can be done using a
BPF program which hashes the incoming packet. From Craig Gallek.
5) Add a multiplexer for TCP streams, to provide a messaged based
interface. BPF programs can be used to determine the message
boundaries. From Tom Herbert.
6) Add 802.1AE MACSEC support, from Sabrina Dubroca.
7) Avoid factorial complexity when taking down an inetdev interface
with lots of configured addresses. We were doing things like
traversing the entire address less for each address removed, and
flushing the entire netfilter conntrack table for every address as
well.
8) Add and use SKB bulk free infrastructure, from Jesper Brouer.
9) Allow offloading u32 classifiers to hardware, and implement for
ixgbe, from John Fastabend.
10) Allow configuring IRQ coalescing parameters on a per-queue basis,
from Kan Liang.
11) Extend ethtool so that larger link mode masks can be supported.
From David Decotigny.
12) Introduce devlink, which can be used to configure port link types
(ethernet vs Infiniband, etc.), port splitting, and switch device
level attributes as a whole. From Jiri Pirko.
13) Hardware offload support for flower classifiers, from Amir Vadai.
14) Add "Local Checksum Offload". Basically, for a tunneled packet
the checksum of the outer header is 'constant' (because with the
checksum field filled into the inner protocol header, the payload
of the outer frame checksums to 'zero'), and we can take advantage
of that in various ways. From Edward Cree"
* git://git.kernel.org/pub/scm/linux/kernel/git/davem/net-next: (1548 commits)
bonding: fix bond_get_stats()
net: bcmgenet: fix dma api length mismatch
net/mlx4_core: Fix backward compatibility on VFs
phy: mdio-thunder: Fix some Kconfig typos
lan78xx: add ndo_get_stats64
lan78xx: handle statistics counter rollover
RDS: TCP: Remove unused constant
RDS: TCP: Add sysctl tunables for sndbuf/rcvbuf on rds-tcp socket
net: smc911x: convert pxa dma to dmaengine
team: remove duplicate set of flag IFF_MULTICAST
bonding: remove duplicate set of flag IFF_MULTICAST
net: fix a comment typo
ethernet: micrel: fix some error codes
ip_tunnels, bpf: define IP_TUNNEL_OPTS_MAX and use it
bpf, dst: add and use dst_tclassid helper
bpf: make skb->tc_classid also readable
net: mvneta: bm: clarify dependencies
cls_bpf: reset class and reuse major in da
ldmvsw: Checkpatch sunvnet.c and sunvnet_common.c
ldmvsw: Add ldmvsw.c driver code
...
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Lots of places in the kernel use memcpy(buf, comm, TASK_COMM_LEN); but
the result is typically passed to print("%s", buf) and extra bytes
after zero don't cause any harm.
In bpf the result of bpf_get_current_comm() is used as the part of
map key and was causing spurious hash map mismatches.
Use strlcpy() to guarantee zero-terminated string.
bpf verifier checks that output buffer is zero-initialized,
so even for short task names the output buffer don't have junk bytes.
Note it's not a security concern, since kprobe+bpf is root only.
Fixes: ffeedafbf023 ("bpf: introduce current->pid, tgid, uid, gid, comm accessors")
Reported-by: Tobias Waldekranz <tobias@waldekranz.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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0-day bot reported build error:
kernel/built-in.o: In function `map_lookup_elem':
>> kernel/bpf/.tmp_syscall.o:(.text+0x329b3c): undefined reference to `bpf_stackmap_copy'
when CONFIG_BPF_SYSCALL is set and CONFIG_PERF_EVENTS is not.
Add weak definition to resolve it.
This code path in map_lookup_elem() is never taken
when CONFIG_PERF_EVENTS is not set.
Fixes: 557c0c6e7df8 ("bpf: convert stackmap to pre-allocation")
Reported-by: Fengguang Wu <fengguang.wu@intel.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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It was observed that calling bpf_get_stackid() from a kprobe inside
slub or from spin_unlock causes similar deadlock as with hashmap,
therefore convert stackmap to use pre-allocated memory.
The call_rcu is no longer feasible mechanism, since delayed freeing
causes bpf_get_stackid() to fail unpredictably when number of actual
stacks is significantly less than user requested max_entries.
Since elements are no longer freed into slub, we can push elements into
freelist immediately and let them be recycled.
However the very unlikley race between user space map_lookup() and
program-side recycling is possible:
cpu0 cpu1
---- ----
user does lookup(stackidX)
starts copying ips into buffer
delete(stackidX)
calls bpf_get_stackid()
which recyles the element and
overwrites with new stack trace
To avoid user space seeing a partial stack trace consisting of two
merged stack traces, do bucket = xchg(, NULL); copy; xchg(,bucket);
to preserve consistent stack trace delivery to user space.
Now we can move memset(,0) of left-over element value from critical
path of bpf_get_stackid() into slow-path of user space lookup.
Also disallow lookup() from bpf program, since it's useless and
program shouldn't be messing with collected stack trace.
Note that similar race between user space lookup and kernel side updates
is also present in hashmap, but it's not a new race. bpf programs were
always allowed to modify hash and array map elements while user space
is copying them.
Fixes: d5a3b1f69186 ("bpf: introduce BPF_MAP_TYPE_STACK_TRACE")
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Suggested-by: Daniel Borkmann <daniel@iogearbox.net>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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If kprobe is placed on spin_unlock then calling kmalloc/kfree from
bpf programs is not safe, since the following dead lock is possible:
kfree->spin_lock(kmem_cache_node->lock)...spin_unlock->kprobe->
bpf_prog->map_update->kmalloc->spin_lock(of the same kmem_cache_node->lock)
and deadlocks.
The following solutions were considered and some implemented, but
eventually discarded
- kmem_cache_create for every map
- add recursion check to slow-path of slub
- use reserved memory in bpf_map_update for in_irq or in preempt_disabled
- kmalloc via irq_work
At the end pre-allocation of all map elements turned out to be the simplest
solution and since the user is charged upfront for all the memory, such
pre-allocation doesn't affect the user space visible behavior.
Since it's impossible to tell whether kprobe is triggered in a safe
location from kmalloc point of view, use pre-allocation by default
and introduce new BPF_F_NO_PREALLOC flag.
While testing of per-cpu hash maps it was discovered
that alloc_percpu(GFP_ATOMIC) has odd corner cases and often
fails to allocate memory even when 90% of it is free.
The pre-allocation of per-cpu hash elements solves this problem as well.
Turned out that bpf_map_update() quickly followed by
bpf_map_lookup()+bpf_map_delete() is very common pattern used
in many of iovisor/bcc/tools, so there is additional benefit of
pre-allocation, since such use cases are must faster.
Since all hash map elements are now pre-allocated we can remove
atomic increment of htab->count and save few more cycles.
Also add bpf_map_precharge_memlock() to check rlimit_memlock early to avoid
large malloc/free done by users who don't have sufficient limits.
Pre-allocation is done with vmalloc and alloc/free is done
via percpu_freelist. Here are performance numbers for different
pre-allocation algorithms that were implemented, but discarded
in favor of percpu_freelist:
1 cpu:
pcpu_ida 2.1M
pcpu_ida nolock 2.3M
bt 2.4M
kmalloc 1.8M
hlist+spinlock 2.3M
pcpu_freelist 2.6M
4 cpu:
pcpu_ida 1.5M
pcpu_ida nolock 1.8M
bt w/smp_align 1.7M
bt no/smp_align 1.1M
kmalloc 0.7M
hlist+spinlock 0.2M
pcpu_freelist 2.0M
8 cpu:
pcpu_ida 0.7M
bt w/smp_align 0.8M
kmalloc 0.4M
pcpu_freelist 1.5M
32 cpu:
kmalloc 0.13M
pcpu_freelist 0.49M
pcpu_ida nolock is a modified percpu_ida algorithm without
percpu_ida_cpu locks and without cross-cpu tag stealing.
It's faster than existing percpu_ida, but not as fast as pcpu_freelist.
bt is a variant of block/blk-mq-tag.c simlified and customized
for bpf use case. bt w/smp_align is using cache line for every 'long'
(similar to blk-mq-tag). bt no/smp_align allocates 'long'
bitmasks continuously to save memory. It's comparable to percpu_ida
and in some cases faster, but slower than percpu_freelist
hlist+spinlock is the simplest free list with single spinlock.
As expeceted it has very bad scaling in SMP.
kmalloc is existing implementation which is still available via
BPF_F_NO_PREALLOC flag. It's significantly slower in single cpu and
in 8 cpu setup it's 3 times slower than pre-allocation with pcpu_freelist,
but saves memory, so in cases where map->max_entries can be large
and number of map update/delete per second is low, it may make
sense to use it.
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Introduce simple percpu_freelist to keep single list of elements
spread across per-cpu singly linked lists.
/* push element into the list */
void pcpu_freelist_push(struct pcpu_freelist *, struct pcpu_freelist_node *);
/* pop element from the list */
struct pcpu_freelist_node *pcpu_freelist_pop(struct pcpu_freelist *);
The object is pushed to the current cpu list.
Pop first trying to get the object from the current cpu list,
if it's empty goes to the neigbour cpu list.
For bpf program usage pattern the collision rate is very low,
since programs push and pop the objects typically on the same cpu.
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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if kprobe is placed within update or delete hash map helpers
that hold bucket spin lock and triggered bpf program is trying to
grab the spinlock for the same bucket on the same cpu, it will
deadlock.
Fix it by extending existing recursion prevention mechanism.
Note, map_lookup and other tracing helpers don't have this problem,
since they don't hold any locks and don't modify global data.
bpf_trace_printk has its own recursive check and ok as well.
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Daniel Borkmann <daniel@iogearbox.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Several cases of overlapping changes, as well as one instance
(vxlan) of a bug fix in 'net' overlapping with code movement
in 'net-next'.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Conflicts:
drivers/net/phy/bcm7xxx.c
drivers/net/phy/marvell.c
drivers/net/vxlan.c
All three conflicts were cases of simple overlapping changes.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Currently, when we pass a buffer from the eBPF stack into a helper
function, the function proto indicates argument types as ARG_PTR_TO_STACK
and ARG_CONST_STACK_SIZE pair. If R<X> contains the former, then R<X+1>
must be of the latter type. Then, verifier checks whether the buffer
points into eBPF stack, is initialized, etc. The verifier also guarantees
that the constant value passed in R<X+1> is greater than 0, so helper
functions don't need to test for it and can always assume a non-NULL
initialized buffer as well as non-0 buffer size.
This patch adds a new argument types ARG_CONST_STACK_SIZE_OR_ZERO that
allows to also pass NULL as R<X> and 0 as R<X+1> into the helper function.
Such helper functions, of course, need to be able to handle these cases
internally then. Verifier guarantees that either R<X> == NULL && R<X+1> == 0
or R<X> != NULL && R<X+1> != 0 (like the case of ARG_CONST_STACK_SIZE), any
other combinations are not possible to load.
I went through various options of extending the verifier, and introducing
the type ARG_CONST_STACK_SIZE_OR_ZERO seems to have most minimal changes
needed to the verifier.
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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add new map type to store stack traces and corresponding helper
bpf_get_stackid(ctx, map, flags) - walk user or kernel stack and return id
@ctx: struct pt_regs*
@map: pointer to stack_trace map
@flags: bits 0-7 - numer of stack frames to skip
bit 8 - collect user stack instead of kernel
bit 9 - compare stacks by hash only
bit 10 - if two different stacks hash into the same stackid
discard old
other bits - reserved
Return: >= 0 stackid on success or negative error
stackid is a 32-bit integer handle that can be further combined with
other data (including other stackid) and used as a key into maps.
Userspace will access stackmap using standard lookup/delete syscall commands to
retrieve full stack trace for given stackid.
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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. avoid walking the stack when there is no room left in the buffer
. generalize get_perf_callchain() to be called from bpf helper
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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bpf_percpu_hash_update() expects rcu lock to be held and warns if it's not,
which pointed out a missing rcu read lock.
Fixes: 15a07b338 ("bpf: add lookup/update support for per-cpu hash and array maps")
Signed-off-by: Sasha Levin <sasha.levin@oracle.com>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Daniel Borkmann <daniel@iogearbox.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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The functions bpf_map_lookup_elem(map, key, value) and
bpf_map_update_elem(map, key, value, flags) need to get/set
values from all-cpus for per-cpu hash and array maps,
so that user space can aggregate/update them as necessary.
Example of single counter aggregation in user space:
unsigned int nr_cpus = sysconf(_SC_NPROCESSORS_CONF);
long values[nr_cpus];
long value = 0;
bpf_lookup_elem(fd, key, values);
for (i = 0; i < nr_cpus; i++)
value += values[i];
The user space must provide round_up(value_size, 8) * nr_cpus
array to get/set values, since kernel will use 'long' copy
of per-cpu values to try to copy good counters atomically.
It's a best-effort, since bpf programs and user space are racing
to access the same memory.
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Primary use case is a histogram array of latency
where bpf program computes the latency of block requests or other
events and stores histogram of latency into array of 64 elements.
All cpus are constantly running, so normal increment is not accurate,
bpf_xadd causes cache ping-pong and this per-cpu approach allows
fastest collision-free counters.
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Introduce BPF_MAP_TYPE_PERCPU_HASH map type which is used to do
accurate counters without need to use BPF_XADD instruction which turned
out to be too costly for high-performance network monitoring.
In the typical use case the 'key' is the flow tuple or other long
living object that sees a lot of events per second.
bpf_map_lookup_elem() returns per-cpu area.
Example:
struct {
u32 packets;
u32 bytes;
} * ptr = bpf_map_lookup_elem(&map, &key);
/* ptr points to this_cpu area of the value, so the following
* increments will not collide with other cpus
*/
ptr->packets ++;
ptr->bytes += skb->len;
bpf_update_elem() atomically creates a new element where all per-cpu
values are zero initialized and this_cpu value is populated with
given 'value'.
Note that non-per-cpu hash map always allocates new element
and then deletes old after rcu grace period to maintain atomicity
of update. Per-cpu hash map updates element values in-place.
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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git://git.kernel.org/pub/scm/linux/kernel/git/tj/cgroup
Pull cgroup updates from Tejun Heo:
"cgroup changes for v4.6-rc1. No userland visible behavior changes in
this pull request. I'll send out a separate pull request for the
addition of cgroup namespace support.
- The biggest change is the revamping of cgroup core task migration
and controller handling logic. There are quite a few places where
controllers and tasks are manipulated. Previously, many of those
places implemented custom operations for each specific use case
assuming specific starting conditions. While this worked, it makes
the code fragile and difficult to follow.
The bulk of this pull request restructures these operations so that
most related operations are performed through common helpers which
implement recursive (subtrees are always processed consistently)
and idempotent (they make cgroup hierarchy converge to the target
state rather than performing operations assuming specific starting
conditions). This makes the code a lot easier to understand,
verify and extend.
- Implicit controller support is added. This is primarily for using
perf_event on the v2 hierarchy so that perf can match cgroup v2
path without requiring the user to do anything special. The kernel
portion of perf_event changes is acked but userland changes are
still pending review.
- cgroup_no_v1= boot parameter added to ease testing cgroup v2 in
certain environments.
- There is a regression introduced during v4.4 devel cycle where
attempts to migrate zombie tasks can mess up internal object
management. This was fixed earlier this week and included in this
pull request w/ stable cc'd.
- Misc non-critical fixes and improvements"
* 'for-4.6' of git://git.kernel.org/pub/scm/linux/kernel/git/tj/cgroup: (44 commits)
cgroup: avoid false positive gcc-6 warning
cgroup: ignore css_sets associated with dead cgroups during migration
Documentation: cgroup v2: Trivial heading correction.
cgroup: implement cgroup_subsys->implicit_on_dfl
cgroup: use css_set->mg_dst_cgrp for the migration target cgroup
cgroup: make cgroup[_taskset]_migrate() take cgroup_root instead of cgroup
cgroup: move migration destination verification out of cgroup_migrate_prepare_dst()
cgroup: fix incorrect destination cgroup in cgroup_update_dfl_csses()
cgroup: Trivial correction to reflect controller.
cgroup: remove stale item in cgroup-v1 document INDEX file.
cgroup: update css iteration in cgroup_update_dfl_csses()
cgroup: allocate 2x cgrp_cset_links when setting up a new root
cgroup: make cgroup_calc_subtree_ss_mask() take @this_ss_mask
cgroup: reimplement rebind_subsystems() using cgroup_apply_control() and friends
cgroup: use cgroup_apply_enable_control() in cgroup creation path
cgroup: combine cgroup_mutex locking and offline css draining
cgroup: factor out cgroup_{apply|finalize}_control() from cgroup_subtree_control_write()
cgroup: introduce cgroup_{save|propagate|restore}_control()
cgroup: make cgroup_drain_offline() and cgroup_apply_control_{disable|enable}() recursive
cgroup: factor out cgroup_apply_control_enable() from cgroup_subtree_control_write()
...
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When all subsystems are disabled, gcc notices that cgroup_subsys_enabled_key
is a zero-length array and that any access to it must be out of bounds:
In file included from ../include/linux/cgroup.h:19:0,
from ../kernel/cgroup.c:31:
../kernel/cgroup.c: In function 'cgroup_add_cftypes':
../kernel/cgroup.c:261:53: error: array subscript is above array bounds [-Werror=array-bounds]
return static_key_enabled(cgroup_subsys_enabled_key[ssid]);
~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~
../include/linux/jump_label.h:271:40: note: in definition of macro 'static_key_enabled'
static_key_count((struct static_key *)x) > 0; \
^
We should never call the function in this particular case, so this is
not a bug. In order to silence the warning, this adds an explicit check
for the CGROUP_SUBSYS_COUNT==0 case.
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Tejun Heo <tj@kernel.org>
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Before 2e91fa7f6d45 ("cgroup: keep zombies associated with their
original cgroups"), all dead tasks were associated with init_css_set.
If a zombie task is requested for migration, while migration prep
operations would still be performed on init_css_set, the actual
migration would ignore zombie tasks. As init_css_set is always valid,
this worked fine.
However, after 2e91fa7f6d45, zombie tasks stay with the css_set it was
associated with at the time of death. Let's say a task T associated
with cgroup A on hierarchy H-1 and cgroup B on hiearchy H-2. After T
becomes a zombie, it would still remain associated with A and B. If A
only contains zombie tasks, it can be removed. On removal, A gets
marked offline but stays pinned until all zombies are drained. At
this point, if migration is initiated on T to a cgroup C on hierarchy
H-2, migration path would try to prepare T's css_set for migration and
trigger the following.
WARNING: CPU: 0 PID: 1576 at kernel/cgroup.c:474 cgroup_get+0x121/0x160()
CPU: 0 PID: 1576 Comm: bash Not tainted 4.4.0-work+ #289
...
Call Trace:
[<ffffffff8127e63c>] dump_stack+0x4e/0x82
[<ffffffff810445e8>] warn_slowpath_common+0x78/0xb0
[<ffffffff810446d5>] warn_slowpath_null+0x15/0x20
[<ffffffff810c33e1>] cgroup_get+0x121/0x160
[<ffffffff810c349b>] link_css_set+0x7b/0x90
[<ffffffff810c4fbc>] find_css_set+0x3bc/0x5e0
[<ffffffff810c5269>] cgroup_migrate_prepare_dst+0x89/0x1f0
[<ffffffff810c7547>] cgroup_attach_task+0x157/0x230
[<ffffffff810c7a17>] __cgroup_procs_write+0x2b7/0x470
[<ffffffff810c7bdc>] cgroup_tasks_write+0xc/0x10
[<ffffffff810c4790>] cgroup_file_write+0x30/0x1b0
[<ffffffff811c68fc>] kernfs_fop_write+0x13c/0x180
[<ffffffff81151673>] __vfs_write+0x23/0xe0
[<ffffffff81152494>] vfs_write+0xa4/0x1a0
[<ffffffff811532d4>] SyS_write+0x44/0xa0
[<ffffffff814af2d7>] entry_SYSCALL_64_fastpath+0x12/0x6f
It doesn't make sense to prepare migration for css_sets pointing to
dead cgroups as they are guaranteed to contain only zombies which are
ignored later during migration. This patch makes cgroup destruction
path mark all affected css_sets as dead and updates the migration path
to ignore them during preparation.
Signed-off-by: Tejun Heo <tj@kernel.org>
Fixes: 2e91fa7f6d45 ("cgroup: keep zombies associated with their original cgroups")
Cc: stable@vger.kernel.org # v4.4+
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Some controllers, perf_event for now and possibly freezer in the
future, don't really make sense to control explicitly through
"cgroup.subtree_control". For example, the primary role of perf_event
is identifying the cgroups of tasks; however, because the controller
also keeps a small amount of state per cgroup, it can't be replaced
with simple cgroup membership tests.
This patch implements cgroup_subsys->implicit_on_dfl flag. When set,
the controller is implicitly enabled on all cgroups on the v2
hierarchy so that utility type controllers such as perf_event can be
enabled and function transparently.
An implicit controller doesn't show up in "cgroup.controllers" or
"cgroup.subtree_control", is exempt from no internal process rule and
can be stolen from the default hierarchy even if there are non-root
csses.
v2: Reimplemented on top of the recent updates to css handling and
subsystem rebinding. Rebinding implicit subsystems is now a
simple matter of exempting it from the busy subsystem check.
Signed-off-by: Tejun Heo <tj@kernel.org>
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Migration can be multi-target on the default hierarchy when a
controller is enabled - processes belonging to each child cgroup have
to be moved to the child cgroup itself to refresh css association.
This isn't a problem for cgroup_migrate_add_src() as each source
css_set still maps to single source and target cgroups; however,
cgroup_migrate_prepare_dst() is called once after all source css_sets
are added and thus might not have a single destination cgroup. This
is currently worked around by specifying NULL for @dst_cgrp and using
the source's default cgroup as destination as the only multi-target
migration in use is self-targetting. While this works, it's subtle
and clunky.
As all taget cgroups are already specified while preparing the source
css_sets, this clunkiness can easily be removed by recording the
target cgroup in each source css_set. This patch adds
css_set->mg_dst_cgrp which is recorded on cgroup_migrate_src() and
used by cgroup_migrate_prepare_dst(). This also makes migration code
ready for arbitrary multi-target migration.
Signed-off-by: Tejun Heo <tj@kernel.org>
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On the default hierarchy, a migration can be multi-source and/or
multi-destination. cgroup_taskest_migrate() used to incorrectly
assume single destination cgroup but the bug has been fixed by
1f7dd3e5a6e4 ("cgroup: fix handling of multi-destination migration
from subtree_control enabling").
Since the commit, @dst_cgrp to cgroup[_taskset]_migrate() is only used
to determine which subsystems are affected or which cgroup_root the
migration is taking place in. As such, @dst_cgrp is misleading. This
patch replaces @dst_cgrp with @root.
Signed-off-by: Tejun Heo <tj@kernel.org>
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cgroup_migrate_prepare_dst()
cgroup_migrate_prepare_dst() verifies whether the destination cgroup
is allowable; however, the test doesn't really belong there. It's too
deep and common in the stack and as a result the test itself is gated
by another test.
Separate the test out into cgroup_may_migrate_to() and update
cgroup_attach_task() and cgroup_transfer_tasks() to perform the test
directly. This doesn't cause any behavior differences.
Signed-off-by: Tejun Heo <tj@kernel.org>
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cgroup_update_dfl_csses() should move each task in the subtree to
self; however, it was incorrectly calling cgroup_migrate_add_src()
with the root of the subtree as @dst_cgrp. Fortunately,
cgroup_migrate_add_src() currently uses @dst_cgrp only to determine
the hierarchy and the bug doesn't cause any actual breakages. Fix it.
Signed-off-by: Tejun Heo <tj@kernel.org>
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The existing sequences of operations ensure that the offlining csses
are drained before cgroup_update_dfl_csses(), so even though
cgroup_update_dfl_csses() uses css_for_each_descendant_pre() to walk
the target cgroups, it doesn't end up operating on dead cgroups.
Also, the function explicitly excludes the subtree root from
operation.
This is fragile and inconsistent with the rest of css update
operations. This patch updates cgroup_update_dfl_csses() to use
cgroup_for_each_live_descendant_pre() instead and include the subtree
root.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Zefan Li <lizefan@huawei.com>
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During prep, cgroup_setup_root() allocates cgrp_cset_links matching
the number of existing css_sets to later link the new root. This is
fine for now as the only operation which can happen inbetween is
rebind_subsystems() and rebinding of empty subsystems doesn't create
new css_sets.
However, while not yet allowed, with the recent reimplementation,
rebind_subsystems() can rebind subsystems with descendant csses and
thus can create new css_sets. This patch makes cgroup_setup_root()
allocate 2x of the existing css_sets so that later use of live
subsystem rebinding doesn't blow up.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Zefan Li <lizefan@huawei.com>
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cgroup_calc_subtree_ss_mask() currently takes @cgrp and
@subtree_control. @cgrp is used for two purposes - to decide whether
it's for default hierarchy and the mask of available subsystems. The
former doesn't matter as the results are the same regardless. The
latter can be specified directly through a subsystem mask.
This patch makes cgroup_calc_subtree_ss_mask() perform the same
calculations for both default and legacy hierarchies and take
@this_ss_mask for available subsystems. @cgrp is no longer used and
dropped. This is to allow using the function in contexts where
available controllers can't be decided from the cgroup.
v2: cgroup_refres_subtree_ss_mask() is removed by a previous patch.
Updated accordingly.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Zefan Li <lizefan@huawei.com>
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rebind_subsystem() open codes quite a bit of css and interface file
manipulations. It tries to be fail-safe but doesn't quite achieve it.
It can be greatly simplified by using the new css management helpers.
This patch reimplements rebind_subsytsems() using
cgroup_apply_control() and friends.
* The half-baked rollback on file creation failure is dropped. It is
an extremely cold path, failure isn't critical, and, aside from
kernel bugs, the only reason it can fail is memory allocation
failure which pretty much doesn't happen for small allocations.
* As cgroup_apply_control_disable() is now used to clean up root
cgroup on rebind, make sure that it doesn't end up killing root
csses.
* All callers of rebind_subsystems() are updated to use
cgroup_lock_and_drain_offline() as the apply_control functions
require drained subtree.
* This leaves cgroup_refresh_subtree_ss_mask() without any user.
Removed.
* css_populate_dir() and css_clear_dir() no longer needs
@cgrp_override parameter. Dropped.
* While at it, add WARN_ON() to rebind_subsystem() calls which are
expected to always succeed just in case.
While the rules visible to userland aren't changed, this
reimplementation not only simplifies rebind_subsystems() but also
allows it to disable and enable csses recursively. This can be used
to implement more flexible rebinding.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Zefan Li <lizefan@huawei.com>
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cgroup_create() manually updates control masks and creates child csses
which cgroup_mkdir() then manually populates. Both can be simplified
by using cgroup_apply_enable_control() and friends. The only catch is
that it calls css_populate_dir() with NULL cgroup->kn during
cgroup_create(). This is worked around by making the function noop on
NULL kn.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Zefan Li <lizefan@huawei.com>
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cgroup_drain_offline() is used to wait for csses being offlined to
uninstall itself from cgroup->subsys[] array so that new csses can be
installed. The function's only user, cgroup_subtree_control_write(),
calls it after performing some checks and restarts the whole process
via restart_syscall() if draining has to release cgroup_mutex to wait.
This can be simplified by draining before other synchronized
operations so that there's nothing to restart. This patch converts
cgroup_drain_offline() to cgroup_lock_and_drain_offline() which
performs both locking and draining and updates cgroup_kn_lock_live()
use it instead of cgroup_mutex() if requested. This combined locking
and draining operations are easier to use and less error-prone.
While at it, add WARNs in control_apply functions which triggers if
the subtree isn't properly drained.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Zefan Li <lizefan@huawei.com>
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cgroup_subtree_control_write()
Factor out cgroup_{apply|finalize}_control() so that control mask
update can be done in several simple steps. This patch doesn't
introduce behavior changes.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Zefan Li <lizefan@huawei.com>
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While controllers are being enabled and disabled in
cgroup_subtree_control_write(), the original subsystem masks are
stashed in local variables so that they can be restored if the
operation fails in the middle.
This patch adds dedicated fields to struct cgroup to be used instead
of the local variables and implements functions to stash the current
values, propagate the changes and restore them recursively. Combined
with the previous changes, this makes subsystem management operations
fully recursive and modularlized. This will be used to expand cgroup
core functionalities.
While at it, remove now unused @css_enable and @css_disable from
cgroup_subtree_control_write().
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Zefan Li <lizefan@huawei.com>
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cgroup_apply_control_{disable|enable}() recursive
The three factored out css management operations -
cgroup_drain_offline() and cgroup_apply_control_{disable|enable}() -
only depend on the current state of the target cgroups and idempotent
and thus can be easily made to operate on the subtree instead of the
immediate children.
This patch introduces the iterators which walk live subtree and
converts the three functions to operate on the subtree including self
instead of the children. While this leads to spurious walking and be
slightly more expensive, it will allow them to be used for wider scope
of operations.
Note that cgroup_drain_offline() now tests for whether a css is dying
before trying to drain it. This is to avoid trying to drain live
csses as there can be mix of live and dying csses in a subtree unlike
children of the same parent.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Zefan Li <lizefan@huawei.com>
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cgroup_subtree_control_write()
Factor out css enabling and showing into cgroup_apply_control_enable().
* Nest subsystem walk inside child walk. The child walk will later be
converted to subtree walk which is a bit more expensive.
* Instead of operating on the differential masks @css_enable, simply
enable or show csses according to the current cgroup_control() and
cgroup_ss_mask(). This leads to the same result and is simpler and
more robust.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Zefan Li <lizefan@huawei.com>
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cgroup_subtree_control_write()
Factor out css disabling and hiding into cgroup_apply_control_disable().
* Nest subsystem walk inside child walk. The child walk will later be
converted to subtree walk which is a bit more expensive.
* Instead of operating on the differential masks @css_enable and
@css_disable, simply disable or hide csses according to the current
cgroup_control() and cgroup_ss_mask(). This leads to the same
result and is simpler and more robust.
* This allows error handling path to share the same code.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Zefan Li <lizefan@huawei.com>
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Factor out async css offline draining into cgroup_drain_offline().
* Nest subsystem walk inside child walk. The child walk will later be
converted to subtree walk which is a bit more expensive.
* Relocate the draining above subsystem mask preparation, which
doesn't create any behavior differences but helps further
refactoring.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Zefan Li <lizefan@huawei.com>
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When a controller is enabled and visible on a non-root cgroup is
determined by subtree_control and subtree_ss_mask of the parent
cgroup. For a root cgroup, by the type of the hierarchy and which
controllers are attached to it. Deciding the above on each usage is
fragile and unnecessarily complicates the users.
This patch introduces cgroup_control() and cgroup_ss_mask() which
calculate and return the [visibly] enabled subsyste mask for the
specified cgroup and conver the existing usages.
* cgroup_e_css() is restructured for simplicity.
* cgroup_calc_subtree_ss_mask() and cgroup_subtree_control_write() no
longer need to distinguish root and non-root cases.
* With cgroup_control(), cgroup_controllers_show() can now handle both
root and non-root cases. cgroup_root_controllers_show() is removed.
v2: cgroup_control() updated to yield the correct result on v1
hierarchies too. cgroup_subtree_control_write() converted.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Zefan Li <lizefan@huawei.com>
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We're in the process of refactoring cgroup and css management paths to
separate them out to eventually allow cgroups which aren't visible
through cgroup fs. This patch factors out cgroup_create() out of
cgroup_mkdir(). cgroup_create() contains all internal object creation
and initialization. cgroup_mkdir() uses cgroup_create() to create the
internal cgroup and adds interface directory and file creation.
This patch doesn't cause any behavior differences.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Zefan Li <lizefan@huawei.com>
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Currently, operations to initialize internal objects and create
interface directory and files are intermixed in cgroup_mkdir(). We're
in the process of refactoring cgroup and css management paths to
separate them out to eventually allow cgroups which aren't visible
through cgroup fs.
This patch reorders operations inside cgroup_mkdir() so that interface
directory and file handling comes after internal object
initialization. This will enable further refactoring.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Zefan Li <lizefan@huawei.com>
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Currently, whether a css (cgroup_subsys_state) has its interface files
created is not tracked and assumed to change together with the owning
cgroup's lifecycle. cgroup directory and interface creation is being
separated out from internal object creation to help refactoring and
eventually allow cgroups which are not visible through cgroupfs.
This patch adds CSS_VISIBLE to track whether a css has its interface
files created and perform management operations only when necessary
which helps decoupling interface file handling from internal object
lifecycle. After this patch, all css interface file management
functions can be called regardless of the current state and will
achieve the expected result.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Zefan Li <lizefan@huawei.com>
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Currently, interface files are created when a css is created depending
on whether @visible is set. This patch separates out the two into
separate steps to help code refactoring and eventually allow cgroups
which aren't visible through cgroup fs.
Move css_populate_dir() out of create_css() and drop @visible. While
at it, rename the function to css_create() for consistency.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Zefan Li <lizefan@huawei.com>
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During task migration, tasks may transfer between two css_sets which
are associated with the same cgroup. If those tasks are the only
tasks in the cgroup, this currently triggers a spurious de-populated
event on the cgroup.
Fix it by bumping up populated count before bumping it down during
migration to ensure that it doesn't reach zero spuriously.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Zefan Li <lizefan@huawei.com>
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css_sets are hashed by their subsys[] contents and in cgroup_init()
init_css_set is hashed early, before subsystem inits, when all entries
in its subsys[] are NULL, so that cgroup_dfl_root initialization can
find and link to it. As subsystems are initialized,
init_css_set.subsys[] is filled up but the hashing is never updated
making init_css_set hashed in the wrong place. While incorrect, this
doesn't cause a critical failure as css_set management code would
create an identical css_set dynamically.
Fix it by rehashing init_css_set after subsystems are initialized.
While at it, drop unnecessary @key local variable.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Zefan Li <lizefan@huawei.com>
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An associated css can be around for quite a while after a cgroup
directory has been removed. In general, it makes sense to reset it to
defaults so as not to worry about any remnants. For instance, memory
cgroup needs to reset memory.low, otherwise pages charged to a dead
cgroup might never get reclaimed. There's ->css_reset callback, which
would fit perfectly for the purpose. Currently, it's only called when a
subsystem is disabled in the unified hierarchy and there are other
subsystems dependant on it. Let's call it on css destruction as well.
Suggested-by: Johannes Weiner <hannes@cmpxchg.org>
Signed-off-by: Vladimir Davydov <vdavydov@virtuozzo.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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There is a mistake about the print format name:id <--> %d:%s, which
the name is 'char *' type and id is 'int' type. Change "name:id" to
"id:name" instead to be consistent with "cgroup_subsys %d:%s".
Signed-off-by: Xiubo Li <lixiubo@cmss.chinamobile.com>
Acked-by: Zefan Li <lizefan@huawei.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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No internal process rule is enforced by cgroup_migrate_prepare_dst()
during process migration. It tests whether the target cgroup's
->child_subsys_mask is zero which is different from "subtree_control"
write path which tests ->subtree_control. This hasn't mattered
because up until now, both ->child_subsys_mask and ->subtree_control
are zero or non-zero at the same time. However, with the planned
addition of implicit controllers, this will no longer be true.
This patch prepares for the change by making
cgorup_migrate_prepare_dst() test ->subtree_control instead.
Signed-off-by: Tejun Heo <tj@kernel.org>
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The function currently returns -EBADF for a directory on the default
hierarchy. Make it also recognize cgroup2_fs_type. This will be used
for perf_event cgroup2 support.
Signed-off-by: Tejun Heo <tj@kernel.org>
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Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Li Zefan <lizefan@huawei.com>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Peter Zijlstra <peterz@infradead.org>
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These var names are unnecessarily unwiedly and another similar
variable will be added. Let's shorten them.
Signed-off-by: Tejun Heo <tj@kernel.org>
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