summaryrefslogtreecommitdiffstats
path: root/lib/bitmap.c
Commit message (Collapse)AuthorAgeFilesLines
* [PATCH] cpuset: better bitmap remap defaultsPaul Jackson2006-01-081-45/+44
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix the default behaviour for the remap operators in bitmap, cpumask and nodemask. As previously submitted, the pair of masks <A, B> defined a map of the positions of the set bits in A to the corresponding bits in B. This is still true. The issue is how to map the other positions, corresponding to the unset (0) bits in A. As previously submitted, they were all mapped to the first set bit position in B, a constant map. When I tried to code per-vma mempolicy rebinding using these remap operators, I realized this was wrong. This patch changes the default to map all the unset bit positions in A to the same positions in B, the identity map. For example, if A has bits 4-7 set, and B has bits 9-12 set, then the map defined by the pair <A, B> maps each bit position in the first 32 bits as follows: 0 ==> 0 ... 3 ==> 3 4 ==> 9 ... 7 ==> 12 8 ==> 8 9 ==> 9 ... 31 ==> 31 This now corresponds to the typical behaviour desired when migrating pages and policies from one cpuset to another. The pages on nodes within the original cpuset, and the references in memory policies to nodes within the original cpuset, are migrated to the corresponding cpuset-relative nodes in the destination cpuset. Other pages and node references are left untouched. Signed-off-by: Paul Jackson <pj@sgi.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
* [PATCH] cpusets: bitmap and mask remap operatorsPaul Jackson2005-10-301-0/+166
| | | | | | | | | | | | | | | | | | | | | In the forthcoming task migration support, a key calculation will be mapping cpu and node numbers from the old set to the new set while preserving cpuset-relative offset. For example, if a task and its pages on nodes 8-11 are being migrated to nodes 24-27, then pages on node 9 (the 2nd node in the old set) should be moved to node 25 (the 2nd node in the new set.) As with other bitmap operations, the proper way to code this is to provide the underlying calculation in lib/bitmap.c, and then to provide the usual cpumask and nodemask wrappers. This patch provides that. These operations are termed 'remap' operations. Both remapping a single bit and a set of bits is supported. Signed-off-by: Paul Jackson <pj@sgi.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
* [PATCH] Use ALIGN to remove duplicate codeNick Wilson2005-06-251-2/+1
| | | | | | | | This patch makes use of ALIGN() to remove duplicate round-up code. Signed-off-by: Nick Wilson <njw@osdl.org> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
* Linux-2.6.12-rc2v2.6.12-rc2Linus Torvalds2005-04-161-0/+595
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!