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* License cleanup: add SPDX GPL-2.0 license identifier to files with no licenseGreg Kroah-Hartman2017-11-021-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
* percpu: skip chunks if the alloc does not fit in the contig hintDennis Zhou (Facebook)2017-07-261-0/+2
| | | | | | | | | | | | | This patch adds chunk->contig_bits_start to keep track of the contig hint's offset and the check to skip the chunk if it does not fit. If the chunk's contig hint starting offset cannot satisfy an allocation, the allocator assumes there is enough memory pressure in this chunk to either use a different chunk or create a new one. This accepts a less tight packing for a smoother latency curve. Signed-off-by: Dennis Zhou <dennisszhou@gmail.com> Reviewed-by: Josef Bacik <jbacik@fb.com> Signed-off-by: Tejun Heo <tj@kernel.org>
* percpu: add first_bit to keep track of the first free in the bitmapDennis Zhou (Facebook)2017-07-261-1/+1
| | | | | | | | | This patch adds first_bit to keep track of the first free bit in the bitmap. This hint helps prevent scanning of fully allocated blocks. Signed-off-by: Dennis Zhou <dennisszhou@gmail.com> Reviewed-by: Josef Bacik <jbacik@fb.com> Signed-off-by: Tejun Heo <tj@kernel.org>
* percpu: introduce bitmap metadata blocksDennis Zhou (Facebook)2017-07-261-0/+29
| | | | | | | | | | | | | | | | | | | | | | | | This patch introduces the bitmap metadata blocks and adds the skeleton of the code that will be used to maintain these blocks. Each chunk's bitmap is made up of full metadata blocks. These blocks maintain basic metadata to help prevent scanning unnecssarily to update hints. Full scanning methods are used for the skeleton and will be replaced in the coming patches. A number of helper functions are added as well to do conversion of pages to blocks and manage offsets. Comments will be updated as the final version of each function is added. There exists a relationship between PAGE_SIZE, PCPU_BITMAP_BLOCK_SIZE, the region size, and unit_size. Every chunk's region (including offsets) is page aligned at the beginning to preserve alignment. The end is aligned to LCM(PAGE_SIZE, PCPU_BITMAP_BLOCK_SIZE) to ensure that the end can fit with the populated page map which is by page and every metadata block is fully accounted for. The unit_size is already page aligned, but must also be aligned with PCPU_BITMAP_BLOCK_SIZE to ensure full metadata blocks. Signed-off-by: Dennis Zhou <dennisszhou@gmail.com> Reviewed-by: Josef Bacik <jbacik@fb.com> Signed-off-by: Tejun Heo <tj@kernel.org>
* percpu: replace area map allocator with bitmapDennis Zhou (Facebook)2017-07-261-6/+28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The percpu memory allocator is experiencing scalability issues when allocating and freeing large numbers of counters as in BPF. Additionally, there is a corner case where iteration is triggered over all chunks if the contig_hint is the right size, but wrong alignment. This patch replaces the area map allocator with a basic bitmap allocator implementation. Each subsequent patch will introduce new features and replace full scanning functions with faster non-scanning options when possible. Implementation: This patchset removes the area map allocator in favor of a bitmap allocator backed by metadata blocks. The primary goal is to provide consistency in performance and memory footprint with a focus on small allocations (< 64 bytes). The bitmap removes the heavy memmove from the freeing critical path and provides a consistent memory footprint. The metadata blocks provide a bound on the amount of scanning required by maintaining a set of hints. In an effort to make freeing fast, the metadata is updated on the free path if the new free area makes a page free, a block free, or spans across blocks. This causes the chunk's contig hint to potentially be smaller than what it could allocate by up to the smaller of a page or a block. If the chunk's contig hint is contained within a block, a check occurs and the hint is kept accurate. Metadata is always kept accurate on allocation, so there will not be a situation where a chunk has a later contig hint than available. Evaluation: I have primarily done testing against a simple workload of allocation of 1 million objects (2^20) of varying size. Deallocation was done by in order, alternating, and in reverse. These numbers were collected after rebasing ontop of a80099a152. I present the worst-case numbers here: Area Map Allocator: Object Size | Alloc Time (ms) | Free Time (ms) ---------------------------------------------- 4B | 310 | 4770 16B | 557 | 1325 64B | 436 | 273 256B | 776 | 131 1024B | 3280 | 122 Bitmap Allocator: Object Size | Alloc Time (ms) | Free Time (ms) ---------------------------------------------- 4B | 490 | 70 16B | 515 | 75 64B | 610 | 80 256B | 950 | 100 1024B | 3520 | 200 This data demonstrates the inability for the area map allocator to handle less than ideal situations. In the best case of reverse deallocation, the area map allocator was able to perform within range of the bitmap allocator. In the worst case situation, freeing took nearly 5 seconds for 1 million 4-byte objects. The bitmap allocator dramatically improves the consistency of the free path. The small allocations performed nearly identical regardless of the freeing pattern. While it does add to the allocation latency, the allocation scenario here is optimal for the area map allocator. The area map allocator runs into trouble when it is allocating in chunks where the latter half is full. It is difficult to replicate this, so I present a variant where the pages are second half filled. Freeing was done sequentially. Below are the numbers for this scenario: Area Map Allocator: Object Size | Alloc Time (ms) | Free Time (ms) ---------------------------------------------- 4B | 4118 | 4892 16B | 1651 | 1163 64B | 598 | 285 256B | 771 | 158 1024B | 3034 | 160 Bitmap Allocator: Object Size | Alloc Time (ms) | Free Time (ms) ---------------------------------------------- 4B | 481 | 67 16B | 506 | 69 64B | 636 | 75 256B | 892 | 90 1024B | 3262 | 147 The data shows a parabolic curve of performance for the area map allocator. This is due to the memmove operation being the dominant cost with the lower object sizes as more objects are packed in a chunk and at higher object sizes, the traversal of the chunk slots is the dominating cost. The bitmap allocator suffers this problem as well. The above data shows the inability to scale for the allocation path with the area map allocator and that the bitmap allocator demonstrates consistent performance in general. The second problem of additional scanning can result in the area map allocator completing in 52 minutes when trying to allocate 1 million 4-byte objects with 8-byte alignment. The same workload takes approximately 16 seconds to complete for the bitmap allocator. V2: Fixed a bug in pcpu_alloc_first_chunk end_offset was setting the bitmap using bytes instead of bits. Added a comment to pcpu_cnt_pop_pages to explain bitmap_weight. Signed-off-by: Dennis Zhou <dennisszhou@gmail.com> Reviewed-by: Josef Bacik <jbacik@fb.com> Signed-off-by: Tejun Heo <tj@kernel.org>
* percpu: introduce nr_empty_pop_pages to help empty page accountingDennis Zhou (Facebook)2017-07-261-0/+1
| | | | | | | | | | | | | | pcpu_nr_empty_pop_pages is used to ensure there are a handful of free pages around to serve atomic allocations. A new field, nr_empty_pop_pages, is added to the pcpu_chunk struct to keep track of the number of empty pages. This field is needed as the number of empty populated pages is globally tracked and deltas are used to update in the bitmap allocator. Pages that contain a hidden area are not considered to be empty. This new field is exposed in percpu_stats. Signed-off-by: Dennis Zhou <dennisszhou@gmail.com> Reviewed-by: Josef Bacik <jbacik@fb.com> Signed-off-by: Tejun Heo <tj@kernel.org>
* percpu: modify base_addr to be region specificDennis Zhou (Facebook)2017-07-261-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Originally, the first chunk was served by one or two chunks, each given a region they are responsible for. Despite this, the arithmetic was based off of the true base_addr of the chunk making it be overly inclusive. This patch moves the base_addr of chunks that are responsible for the first chunk. The base_addr must remain page aligned to keep the address alignment correct, so it is the beginning of the region served page aligned down. start_offset holds where the region served begins from this new base_addr. The corresponding percpu address checks are modified to be more specific as a result. The first chunk considers only the dynamic region and both first chunk and reserved chunk checks ignore the static region. The static region addresses should never be passed into the allocator. There is no impact here besides distinguishing the first chunk and making the checks specific. The percpu pointer to physical address is left intact as addresses are not given out in the non-allocated portion of percpu memory. nr_pages is added to pcpu_chunk to keep track of the size of the entire region served containing both start_offset and end_offset. This variable will be used to manage the bitmap allocator. Signed-off-by: Dennis Zhou <dennisszhou@gmail.com> Reviewed-by: Josef Bacik <jbacik@fb.com> Signed-off-by: Tejun Heo <tj@kernel.org>
* percpu: end chunk area maps page aligned for the populated bitmapDennis Zhou (Facebook)2017-07-261-0/+3
| | | | | | | | | | | | | | | The area map allocator manages the first chunk area by hiding all but the region it is responsible for serving in the area map. To align this with the populated page bitmap, end_offset is introduced to keep track of the delta to end page aligned. The area map is appended with the page aligned end when necessary to be in line with how the bitmap allocator requires the ending to be aligned with the LCM of PAGE_SIZE and the size of each bitmap block. percpu_stats is updated to ignore this region when present. Signed-off-by: Dennis Zhou <dennisszhou@gmail.com> Reviewed-by: Josef Bacik <jbacik@fb.com> Signed-off-by: Tejun Heo <tj@kernel.org>
* percpu: remove has_reserved from pcpu_chunkDennis Zhou (Facebook)2017-07-261-5/+0
| | | | | | | | | | | Prior this variable was used to manage statistics when the first chunk had a reserved region. The previous patch introduced start_offset to keep track of the offset by value rather than boolean. Therefore, has_reserved can be removed. Signed-off-by: Dennis Zhou <dennisszhou@gmail.com> Reviewed-by: Josef Bacik <jbacik@fb.com> Signed-off-by: Tejun Heo <tj@kernel.org>
* percpu: introduce start_offset to pcpu_chunkDennis Zhou (Facebook)2017-07-261-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | The reserved chunk arithmetic uses a global variable pcpu_reserved_chunk_limit that is set in the first chunk init code to hide a portion of the area map. The bitmap allocator to come will eventually move the base_addr up and require both the reserved chunk and static chunk to maintain this offset. pcpu_reserved_chunk_limit is removed and start_offset is added. The first chunk that is circulated and is pcpu_first_chunk serves the dynamic region, the region following the reserved region. The reserved chunk address check will temporarily use the first chunk to identify its address range. A following patch will increase the base_addr and remove this. If there is no reserved chunk, this will check the static region and return false because those values should never be passed into the allocator. Lastly, when linking in the first chunk, make sure to count the right free region for the number of empty populated pages. Signed-off-by: Dennis Zhou <dennisszhou@gmail.com> Reviewed-by: Josef Bacik <jbacik@fb.com> Signed-off-by: Tejun Heo <tj@kernel.org>
* percpu: expose pcpu_nr_empty_pop_pages in pcpu_statsDennis Zhou (Facebook)2017-07-171-0/+1
| | | | | | | | | | Percpu memory holds a minimum threshold of pages that are populated in order to serve atomic percpu memory requests. This change makes it easier to verify that there are a minimum number of populated pages lying around. Signed-off-by: Dennis Zhou <dennisszhou@gmail.com> Signed-off-by: Tejun Heo <tj@kernel.org>
* percpu: fix early calls for spinlock in pcpu_statsDennis Zhou2017-06-211-4/+6
| | | | | | | | | | | | | | | | | | From 2c06e795162cb306c9707ec51d3e1deadb37f573 Mon Sep 17 00:00:00 2001 From: Dennis Zhou <dennisz@fb.com> Date: Wed, 21 Jun 2017 10:17:09 -0700 Commit 30a5b5367ef9 ("percpu: expose statistics about percpu memory via debugfs") introduces percpu memory statistics. pcpu_stats_chunk_alloc takes the spin lock and disables/enables irqs on creation of a chunk. Irqs are not enabled when the first chunk is initialized and thus kernels are failing to boot with kernel debugging enabled. Fixed by changing _irq to _irqsave and _irqrestore. Fixes: 30a5b5367ef9 ("percpu: expose statistics about percpu memory via debugfs") Signed-off-by: Dennis Zhou <dennisz@fb.com> Reported-by: Alexander Levin <alexander.levin@verizon.com> Signed-off-by: Tejun Heo <tj@kernel.org>
* percpu: expose statistics about percpu memory via debugfsDennis Zhou2017-06-201-0/+131
| | | | | | | | | | | | | There is limited visibility into the use of percpu memory leaving us unable to reason about correctness of parameters and overall use of percpu memory. These counters and statistics aim to help understand basic statistics about percpu memory such as number of allocations over the lifetime, allocation sizes, and fragmentation. New Config: PERCPU_STATS Signed-off-by: Dennis Zhou <dennisz@fb.com> Signed-off-by: Tejun Heo <tj@kernel.org>
* percpu: migrate percpu data structures to internal headerDennis Zhou2017-06-201-0/+33
Migrates pcpu_chunk definition and a few percpu static variables to an internal header file from mm/percpu.c. These will be used with debugfs to expose statistics about percpu memory improving visibility regarding allocations and fragmentation. Signed-off-by: Dennis Zhou <dennisz@fb.com> Signed-off-by: Tejun Heo <tj@kernel.org>