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/* SPDX-License-Identifier: GPL-2.0-only */
/*
* Copyright (C) 2012 Regents of the University of California
*/
#ifndef _ASM_RISCV_SWITCH_TO_H
#define _ASM_RISCV_SWITCH_TO_H
#include <asm/processor.h>
#include <asm/ptrace.h>
#include <asm/csr.h>
#ifdef CONFIG_FPU
extern void __fstate_save(struct task_struct *save_to);
extern void __fstate_restore(struct task_struct *restore_from);
static inline void __fstate_clean(struct pt_regs *regs)
{
regs->sstatus = (regs->sstatus & ~SR_FS) | SR_FS_CLEAN;
}
static inline void fstate_off(struct task_struct *task,
struct pt_regs *regs)
{
regs->sstatus = (regs->sstatus & ~SR_FS) | SR_FS_OFF;
}
static inline void fstate_save(struct task_struct *task,
struct pt_regs *regs)
{
if ((regs->sstatus & SR_FS) == SR_FS_DIRTY) {
__fstate_save(task);
__fstate_clean(regs);
}
}
static inline void fstate_restore(struct task_struct *task,
struct pt_regs *regs)
{
if ((regs->sstatus & SR_FS) != SR_FS_OFF) {
__fstate_restore(task);
__fstate_clean(regs);
}
}
static inline void __switch_to_aux(struct task_struct *prev,
struct task_struct *next)
{
struct pt_regs *regs;
regs = task_pt_regs(prev);
if (unlikely(regs->sstatus & SR_SD))
fstate_save(prev, regs);
fstate_restore(next, task_pt_regs(next));
}
extern bool has_fpu;
#else
#define has_fpu false
#define fstate_save(task, regs) do { } while (0)
#define fstate_restore(task, regs) do { } while (0)
#define __switch_to_aux(__prev, __next) do { } while (0)
#endif
extern struct task_struct *__switch_to(struct task_struct *,
struct task_struct *);
#define switch_to(prev, next, last) \
do { \
struct task_struct *__prev = (prev); \
struct task_struct *__next = (next); \
if (has_fpu) \
__switch_to_aux(__prev, __next); \
((last) = __switch_to(__prev, __next)); \
} while (0)
#endif /* _ASM_RISCV_SWITCH_TO_H */
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