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/*
* Copyright (c) 2016 Intel Corporation
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#ifndef __DRM_FRAMEBUFFER_H__
#define __DRM_FRAMEBUFFER_H__
#include <linux/list.h>
#include <linux/ctype.h>
#include <drm/drm_modeset.h>
struct drm_framebuffer;
struct drm_file;
struct drm_device;
/**
* struct drm_framebuffer_funcs - framebuffer hooks
*/
struct drm_framebuffer_funcs {
/**
* @destroy:
*
* Clean up framebuffer resources, specifically also unreference the
* backing storage. The core guarantees to call this function for every
* framebuffer successfully created by ->fb_create() in
* &drm_mode_config_funcs. Drivers must also call
* drm_framebuffer_cleanup() to release DRM core resources for this
* framebuffer.
*/
void (*destroy)(struct drm_framebuffer *framebuffer);
/**
* @create_handle:
*
* Create a buffer handle in the driver-specific buffer manager (either
* GEM or TTM) valid for the passed-in struct &drm_file. This is used by
* the core to implement the GETFB IOCTL, which returns (for
* sufficiently priviledged user) also a native buffer handle. This can
* be used for seamless transitions between modesetting clients by
* copying the current screen contents to a private buffer and blending
* between that and the new contents.
*
* GEM based drivers should call drm_gem_handle_create() to create the
* handle.
*
* RETURNS:
*
* 0 on success or a negative error code on failure.
*/
int (*create_handle)(struct drm_framebuffer *fb,
struct drm_file *file_priv,
unsigned int *handle);
/**
* @dirty:
*
* Optional callback for the dirty fb IOCTL.
*
* Userspace can notify the driver via this callback that an area of the
* framebuffer has changed and should be flushed to the display
* hardware. This can also be used internally, e.g. by the fbdev
* emulation, though that's not the case currently.
*
* See documentation in drm_mode.h for the struct drm_mode_fb_dirty_cmd
* for more information as all the semantics and arguments have a one to
* one mapping on this function.
*
* RETURNS:
*
* 0 on success or a negative error code on failure.
*/
int (*dirty)(struct drm_framebuffer *framebuffer,
struct drm_file *file_priv, unsigned flags,
unsigned color, struct drm_clip_rect *clips,
unsigned num_clips);
};
struct drm_framebuffer {
struct drm_device *dev;
/*
* Note that the fb is refcounted for the benefit of driver internals,
* for example some hw, disabling a CRTC/plane is asynchronous, and
* scanout does not actually complete until the next vblank. So some
* cleanup (like releasing the reference(s) on the backing GEM bo(s))
* should be deferred. In cases like this, the driver would like to
* hold a ref to the fb even though it has already been removed from
* userspace perspective.
* The refcount is stored inside the mode object.
*/
/*
* Place on the dev->mode_config.fb_list, access protected by
* dev->mode_config.fb_lock.
*/
struct list_head head;
struct drm_mode_object base;
const struct drm_framebuffer_funcs *funcs;
unsigned int pitches[4];
unsigned int offsets[4];
uint64_t modifier[4];
unsigned int width;
unsigned int height;
/* depth can be 15 or 16 */
unsigned int depth;
int bits_per_pixel;
int flags;
uint32_t pixel_format; /* fourcc format */
int hot_x;
int hot_y;
struct list_head filp_head;
};
int drm_framebuffer_init(struct drm_device *dev,
struct drm_framebuffer *fb,
const struct drm_framebuffer_funcs *funcs);
struct drm_framebuffer *drm_framebuffer_lookup(struct drm_device *dev,
uint32_t id);
void drm_framebuffer_remove(struct drm_framebuffer *fb);
void drm_framebuffer_cleanup(struct drm_framebuffer *fb);
void drm_framebuffer_unregister_private(struct drm_framebuffer *fb);
/**
* drm_framebuffer_reference - incr the fb refcnt
* @fb: framebuffer
*
* This functions increments the fb's refcount.
*/
static inline void drm_framebuffer_reference(struct drm_framebuffer *fb)
{
drm_mode_object_reference(&fb->base);
}
/**
* drm_framebuffer_unreference - unref a framebuffer
* @fb: framebuffer to unref
*
* This functions decrements the fb's refcount and frees it if it drops to zero.
*/
static inline void drm_framebuffer_unreference(struct drm_framebuffer *fb)
{
drm_mode_object_unreference(&fb->base);
}
/**
* drm_framebuffer_read_refcount - read the framebuffer reference count.
* @fb: framebuffer
*
* This functions returns the framebuffer's reference count.
*/
static inline uint32_t drm_framebuffer_read_refcount(struct drm_framebuffer *fb)
{
return atomic_read(&fb->base.refcount.refcount);
}
#endif
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