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/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _TOOLS_LINUX_ASM_AARCH64_BARRIER_H
#define _TOOLS_LINUX_ASM_AARCH64_BARRIER_H
/*
* From tools/perf/perf-sys.h, last modified in:
* f428ebd184c82a7914b2aa7e9f868918aaf7ea78 perf tools: Fix AAAAARGH64 memory barriers
*
* XXX: arch/arm64/include/asm/barrier.h in the kernel sources use dsb, is this
* a case like for arm32 where we do things differently in userspace?
*/
#define mb() asm volatile("dmb ish" ::: "memory")
#define wmb() asm volatile("dmb ishst" ::: "memory")
#define rmb() asm volatile("dmb ishld" ::: "memory")
#define smp_store_release(p, v) \
do { \
union { typeof(*p) __val; char __c[1]; } __u = \
{ .__val = (__force typeof(*p)) (v) }; \
\
switch (sizeof(*p)) { \
case 1: \
asm volatile ("stlrb %w1, %0" \
: "=Q" (*p) \
: "r" (*(__u8 *)__u.__c) \
: "memory"); \
break; \
case 2: \
asm volatile ("stlrh %w1, %0" \
: "=Q" (*p) \
: "r" (*(__u16 *)__u.__c) \
: "memory"); \
break; \
case 4: \
asm volatile ("stlr %w1, %0" \
: "=Q" (*p) \
: "r" (*(__u32 *)__u.__c) \
: "memory"); \
break; \
case 8: \
asm volatile ("stlr %1, %0" \
: "=Q" (*p) \
: "r" (*(__u64 *)__u.__c) \
: "memory"); \
break; \
default: \
/* Only to shut up gcc ... */ \
mb(); \
break; \
} \
} while (0)
#define smp_load_acquire(p) \
({ \
union { typeof(*p) __val; char __c[1]; } __u; \
\
switch (sizeof(*p)) { \
case 1: \
asm volatile ("ldarb %w0, %1" \
: "=r" (*(__u8 *)__u.__c) \
: "Q" (*p) : "memory"); \
break; \
case 2: \
asm volatile ("ldarh %w0, %1" \
: "=r" (*(__u16 *)__u.__c) \
: "Q" (*p) : "memory"); \
break; \
case 4: \
asm volatile ("ldar %w0, %1" \
: "=r" (*(__u32 *)__u.__c) \
: "Q" (*p) : "memory"); \
break; \
case 8: \
asm volatile ("ldar %0, %1" \
: "=r" (*(__u64 *)__u.__c) \
: "Q" (*p) : "memory"); \
break; \
default: \
/* Only to shut up gcc ... */ \
mb(); \
break; \
} \
__u.__val; \
})
#endif /* _TOOLS_LINUX_ASM_AARCH64_BARRIER_H */
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