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authorSven Auhagen <sven.auhagen@voleatech.de>2020-06-16 06:35:29 +0200
committerDavid S. Miller <davem@davemloft.net>2020-06-16 13:41:16 -0700
commit807eaf99688ce162a98a7501477644782d4af098 (patch)
tree1fb9b785a88c4e51a7603a50144b2dbd49220619
parent662051215c758ae8545451628816204ed6cd372d (diff)
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mvpp2: remove module bugfix
The remove function does not destroy all BM Pools when per cpu pool is active. When reloading the mvpp2 as a module the BM Pools are still active in hardware and due to the bug have twice the size now old + new. This eventually leads to a kernel crash. v2: * add Fixes tag Fixes: 7d04b0b13b11 ("mvpp2: percpu buffers") Signed-off-by: Sven Auhagen <sven.auhagen@voleatech.de> Signed-off-by: David S. Miller <davem@davemloft.net>
-rw-r--r--drivers/net/ethernet/marvell/mvpp2/mvpp2_main.c7
1 files changed, 5 insertions, 2 deletions
diff --git a/drivers/net/ethernet/marvell/mvpp2/mvpp2_main.c b/drivers/net/ethernet/marvell/mvpp2/mvpp2_main.c
index 5d4ec95be869..24f4d8e0da98 100644
--- a/drivers/net/ethernet/marvell/mvpp2/mvpp2_main.c
+++ b/drivers/net/ethernet/marvell/mvpp2/mvpp2_main.c
@@ -5983,8 +5983,8 @@ static int mvpp2_remove(struct platform_device *pdev)
{
struct mvpp2 *priv = platform_get_drvdata(pdev);
struct fwnode_handle *fwnode = pdev->dev.fwnode;
+ int i = 0, poolnum = MVPP2_BM_POOLS_NUM;
struct fwnode_handle *port_fwnode;
- int i = 0;
mvpp2_dbgfs_cleanup(priv);
@@ -5998,7 +5998,10 @@ static int mvpp2_remove(struct platform_device *pdev)
destroy_workqueue(priv->stats_queue);
- for (i = 0; i < MVPP2_BM_POOLS_NUM; i++) {
+ if (priv->percpu_pools)
+ poolnum = mvpp2_get_nrxqs(priv) * 2;
+
+ for (i = 0; i < poolnum; i++) {
struct mvpp2_bm_pool *bm_pool = &priv->bm_pools[i];
mvpp2_bm_pool_destroy(&pdev->dev, priv, bm_pool);