diff options
author | Noralf Trønnes <noralf@tronnes.org> | 2016-08-23 13:54:06 +0200 |
---|---|---|
committer | Daniel Vetter <daniel.vetter@ffwll.ch> | 2016-08-23 14:08:35 +0200 |
commit | cfe63423d9be3e7020296c3dfb512768a83cd099 (patch) | |
tree | 93294e2ec00b3b1fb3b33285e44e72670aaaade3 | |
parent | 0a3bfe29f81622f50fbd9a64ec7c705845516681 (diff) | |
download | linux-cfe63423d9be3e7020296c3dfb512768a83cd099.tar.gz linux-cfe63423d9be3e7020296c3dfb512768a83cd099.tar.bz2 linux-cfe63423d9be3e7020296c3dfb512768a83cd099.zip |
drm/fb-helper: Add drm_fb_helper_set_suspend_unlocked()
This adds a function that also takes the console lock before calling
fb_set_suspend() in contrast to drm_fb_helper_set_suspend() which is
a plain wrapper around fb_set_suspend().
Resume is run asynchronously using a worker if the console lock is
already taken. This is modelled after the i915 driver.
Signed-off-by: Noralf Trønnes <noralf@tronnes.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1471953246-29602-1-git-send-email-noralf@tronnes.org
-rw-r--r-- | drivers/gpu/drm/drm_fb_helper.c | 62 | ||||
-rw-r--r-- | include/drm/drm_fb_helper.h | 9 |
2 files changed, 70 insertions, 1 deletions
diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c index c0d1066ea419..43491a6c6e4e 100644 --- a/drivers/gpu/drm/drm_fb_helper.c +++ b/drivers/gpu/drm/drm_fb_helper.c @@ -29,6 +29,7 @@ */ #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt +#include <linux/console.h> #include <linux/kernel.h> #include <linux/sysrq.h> #include <linux/slab.h> @@ -617,6 +618,16 @@ static void drm_fb_helper_crtc_free(struct drm_fb_helper *helper) kfree(helper->crtc_info); } +static void drm_fb_helper_resume_worker(struct work_struct *work) +{ + struct drm_fb_helper *helper = container_of(work, struct drm_fb_helper, + resume_work); + + console_lock(); + fb_set_suspend(helper->fbdev, 0); + console_unlock(); +} + static void drm_fb_helper_dirty_work(struct work_struct *work) { struct drm_fb_helper *helper = container_of(work, struct drm_fb_helper, @@ -648,6 +659,7 @@ void drm_fb_helper_prepare(struct drm_device *dev, struct drm_fb_helper *helper, { INIT_LIST_HEAD(&helper->kernel_fb_list); spin_lock_init(&helper->dirty_lock); + INIT_WORK(&helper->resume_work, drm_fb_helper_resume_worker); INIT_WORK(&helper->dirty_work, drm_fb_helper_dirty_work); helper->dirty_clip.x1 = helper->dirty_clip.y1 = ~0; helper->funcs = funcs; @@ -1025,7 +1037,9 @@ EXPORT_SYMBOL(drm_fb_helper_cfb_imageblit); * @fb_helper: driver-allocated fbdev helper * @state: desired state, zero to resume, non-zero to suspend * - * A wrapper around fb_set_suspend implemented by fbdev core + * A wrapper around fb_set_suspend implemented by fbdev core. + * Use drm_fb_helper_set_suspend_unlocked() if you don't need to take + * the lock yourself */ void drm_fb_helper_set_suspend(struct drm_fb_helper *fb_helper, int state) { @@ -1034,6 +1048,52 @@ void drm_fb_helper_set_suspend(struct drm_fb_helper *fb_helper, int state) } EXPORT_SYMBOL(drm_fb_helper_set_suspend); +/** + * drm_fb_helper_set_suspend_unlocked - wrapper around fb_set_suspend that also + * takes the console lock + * @fb_helper: driver-allocated fbdev helper + * @state: desired state, zero to resume, non-zero to suspend + * + * A wrapper around fb_set_suspend() that takes the console lock. If the lock + * isn't available on resume, a worker is tasked with waiting for the lock + * to become available. The console lock can be pretty contented on resume + * due to all the printk activity. + * + * This function can be called multiple times with the same state since + * &fb_info->state is checked to see if fbdev is running or not before locking. + * + * Use drm_fb_helper_set_suspend() if you need to take the lock yourself. + */ +void drm_fb_helper_set_suspend_unlocked(struct drm_fb_helper *fb_helper, + int suspend) +{ + if (!fb_helper || !fb_helper->fbdev) + return; + + /* make sure there's no pending/ongoing resume */ + flush_work(&fb_helper->resume_work); + + if (suspend) { + if (fb_helper->fbdev->state != FBINFO_STATE_RUNNING) + return; + + console_lock(); + + } else { + if (fb_helper->fbdev->state == FBINFO_STATE_RUNNING) + return; + + if (!console_trylock()) { + schedule_work(&fb_helper->resume_work); + return; + } + } + + fb_set_suspend(fb_helper->fbdev, suspend); + console_unlock(); +} +EXPORT_SYMBOL(drm_fb_helper_set_suspend_unlocked); + static int setcolreg(struct drm_crtc *crtc, u16 red, u16 green, u16 blue, u16 regno, struct fb_info *info) { diff --git a/include/drm/drm_fb_helper.h b/include/drm/drm_fb_helper.h index f811d755c254..0c6e53d9ce68 100644 --- a/include/drm/drm_fb_helper.h +++ b/include/drm/drm_fb_helper.h @@ -177,6 +177,7 @@ struct drm_fb_helper_connector { * the screen buffer * @dirty_lock: spinlock protecting @dirty_clip * @dirty_work: worker used to flush the framebuffer + * @resume_work: worker used during resume if the console lock is already taken * * This is the main structure used by the fbdev helpers. Drivers supporting * fbdev emulation should embedded this into their overall driver structure. @@ -197,6 +198,7 @@ struct drm_fb_helper { struct drm_clip_rect dirty_clip; spinlock_t dirty_lock; struct work_struct dirty_work; + struct work_struct resume_work; /** * @kernel_fb_list: @@ -264,6 +266,8 @@ void drm_fb_helper_cfb_imageblit(struct fb_info *info, const struct fb_image *image); void drm_fb_helper_set_suspend(struct drm_fb_helper *fb_helper, int state); +void drm_fb_helper_set_suspend_unlocked(struct drm_fb_helper *fb_helper, + int suspend); int drm_fb_helper_setcmap(struct fb_cmap *cmap, struct fb_info *info); @@ -421,6 +425,11 @@ static inline void drm_fb_helper_set_suspend(struct drm_fb_helper *fb_helper, { } +static inline void +drm_fb_helper_set_suspend_unlocked(struct drm_fb_helper *fb_helper, int suspend) +{ +} + static inline int drm_fb_helper_hotplug_event(struct drm_fb_helper *fb_helper) { return 0; |