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authorRob Clark <robdclark@gmail.com>2014-01-11 16:25:08 -0500
committerRob Clark <robdclark@gmail.com>2014-03-31 10:27:46 -0400
commit37d77c3ab589bf8e3160a33b651fe6dd7439ba48 (patch)
tree12410f409382ba0557078e777f600e2377c08053 /drivers/gpu/drm/msm/msm_gpu.h
parent0963756fe51313a1e2d76885cd21624d3b2cfbf2 (diff)
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drm/msm: crank down gpu when inactive
Shut down the clks when the gpu has nothing to do. A short inactivity timer is used to provide a low pass filter for power transitions. Signed-off-by: Rob Clark <robdclark@gmail.com>
Diffstat (limited to 'drivers/gpu/drm/msm/msm_gpu.h')
-rw-r--r--drivers/gpu/drm/msm/msm_gpu.h16
1 files changed, 15 insertions, 1 deletions
diff --git a/drivers/gpu/drm/msm/msm_gpu.h b/drivers/gpu/drm/msm/msm_gpu.h
index 458db8c64c28..fad27008922f 100644
--- a/drivers/gpu/drm/msm/msm_gpu.h
+++ b/drivers/gpu/drm/msm/msm_gpu.h
@@ -72,6 +72,10 @@ struct msm_gpu {
uint32_t submitted_fence;
+ /* is gpu powered/active? */
+ int active_cnt;
+ bool inactive;
+
/* worker for handling active-list retiring: */
struct work_struct retire_work;
@@ -91,7 +95,12 @@ struct msm_gpu {
uint32_t bsc;
#endif
- /* Hang Detction: */
+ /* Hang and Inactivity Detection:
+ */
+#define DRM_MSM_INACTIVE_PERIOD 66 /* in ms (roughly four frames) */
+#define DRM_MSM_INACTIVE_JIFFIES msecs_to_jiffies(DRM_MSM_INACTIVE_PERIOD)
+ struct timer_list inactive_timer;
+ struct work_struct inactive_work;
#define DRM_MSM_HANGCHECK_PERIOD 500 /* in ms */
#define DRM_MSM_HANGCHECK_JIFFIES msecs_to_jiffies(DRM_MSM_HANGCHECK_PERIOD)
struct timer_list hangcheck_timer;
@@ -99,6 +108,11 @@ struct msm_gpu {
struct work_struct recover_work;
};
+static inline bool msm_gpu_active(struct msm_gpu *gpu)
+{
+ return gpu->submitted_fence > gpu->funcs->last_fence(gpu);
+}
+
static inline void gpu_write(struct msm_gpu *gpu, u32 reg, u32 data)
{
msm_writel(data, gpu->mmio + (reg << 2));