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author | Paul Mundt <lethal@linux-sh.org> | 2007-11-10 19:46:31 +0900 |
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committer | Paul Mundt <lethal@linux-sh.org> | 2008-01-28 13:18:42 +0900 |
commit | a62a3861e0adfd2612372883b5b1fc05a5182796 (patch) | |
tree | d3ff2c41f2a059173c8959f006bef770de528a0b /include/asm-sh/system_32.h | |
parent | 36bcd39dbca824daffe16d607ae574b6edc7d31a (diff) | |
download | linux-a62a3861e0adfd2612372883b5b1fc05a5182796.tar.gz linux-a62a3861e0adfd2612372883b5b1fc05a5182796.tar.bz2 linux-a62a3861e0adfd2612372883b5b1fc05a5182796.zip |
sh: Split out system.h in to _32 and _64 variants.
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
Diffstat (limited to 'include/asm-sh/system_32.h')
-rw-r--r-- | include/asm-sh/system_32.h | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/include/asm-sh/system_32.h b/include/asm-sh/system_32.h new file mode 100644 index 000000000000..ad37e8d5f31e --- /dev/null +++ b/include/asm-sh/system_32.h @@ -0,0 +1,97 @@ +#ifndef __ASM_SH_SYSTEM_32_H +#define __ASM_SH_SYSTEM_32_H + +#include <linux/types.h> + +struct task_struct *__switch_to(struct task_struct *prev, + struct task_struct *next); + +/* + * switch_to() should switch tasks to task nr n, first + */ +#define switch_to(prev, next, last) \ +do { \ + register u32 *__ts1 __asm__ ("r1") = &prev->thread.sp; \ + register u32 *__ts2 __asm__ ("r2") = &prev->thread.pc; \ + register u32 *__ts4 __asm__ ("r4") = (u32 *)prev; \ + register u32 *__ts5 __asm__ ("r5") = (u32 *)next; \ + register u32 *__ts6 __asm__ ("r6") = &next->thread.sp; \ + register u32 __ts7 __asm__ ("r7") = next->thread.pc; \ + struct task_struct *__last; \ + \ + __asm__ __volatile__ ( \ + ".balign 4\n\t" \ + "stc.l gbr, @-r15\n\t" \ + "sts.l pr, @-r15\n\t" \ + "mov.l r8, @-r15\n\t" \ + "mov.l r9, @-r15\n\t" \ + "mov.l r10, @-r15\n\t" \ + "mov.l r11, @-r15\n\t" \ + "mov.l r12, @-r15\n\t" \ + "mov.l r13, @-r15\n\t" \ + "mov.l r14, @-r15\n\t" \ + "mov.l r15, @r1\t! save SP\n\t" \ + "mov.l @r6, r15\t! change to new stack\n\t" \ + "mova 1f, %0\n\t" \ + "mov.l %0, @r2\t! save PC\n\t" \ + "mov.l 2f, %0\n\t" \ + "jmp @%0\t! call __switch_to\n\t" \ + " lds r7, pr\t! with return to new PC\n\t" \ + ".balign 4\n" \ + "2:\n\t" \ + ".long __switch_to\n" \ + "1:\n\t" \ + "mov.l @r15+, r14\n\t" \ + "mov.l @r15+, r13\n\t" \ + "mov.l @r15+, r12\n\t" \ + "mov.l @r15+, r11\n\t" \ + "mov.l @r15+, r10\n\t" \ + "mov.l @r15+, r9\n\t" \ + "mov.l @r15+, r8\n\t" \ + "lds.l @r15+, pr\n\t" \ + "ldc.l @r15+, gbr\n\t" \ + : "=z" (__last) \ + : "r" (__ts1), "r" (__ts2), "r" (__ts4), \ + "r" (__ts5), "r" (__ts6), "r" (__ts7) \ + : "r3", "t"); \ + \ + last = __last; \ +} while (0) + +/* + * Jump to P2 area. + * When handling TLB or caches, we need to do it from P2 area. + */ +#define jump_to_P2() \ +do { \ + unsigned long __dummy; \ + __asm__ __volatile__( \ + "mov.l 1f, %0\n\t" \ + "or %1, %0\n\t" \ + "jmp @%0\n\t" \ + " nop\n\t" \ + ".balign 4\n" \ + "1: .long 2f\n" \ + "2:" \ + : "=&r" (__dummy) \ + : "r" (0x20000000)); \ +} while (0) + +/* + * Back to P1 area. + */ +#define back_to_P1() \ +do { \ + unsigned long __dummy; \ + ctrl_barrier(); \ + __asm__ __volatile__( \ + "mov.l 1f, %0\n\t" \ + "jmp @%0\n\t" \ + " nop\n\t" \ + ".balign 4\n" \ + "1: .long 2f\n" \ + "2:" \ + : "=&r" (__dummy)); \ +} while (0) + +#endif /* __ASM_SH_SYSTEM_32_H */ |