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authorChristian König <christian.koenig@amd.com>2018-08-01 16:22:39 +0200
committerAlex Deucher <alexander.deucher@amd.com>2018-08-27 11:10:00 -0500
commit7febe4bfd5d477eba17f70d4879cb81e9787118e (patch)
tree7c07b3718b09b1eabfe07b116147e3bb201b57c5 /include/drm
parentbf9b1d9dc7e99bb1395deb0ed0df3999ea527de3 (diff)
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drm/scheduler: fix setting the priorty for entities (v2)
Since we now deal with multiple rq we need to update all of them, not just the current one. v2: Trivial: Removed unused variable (Alex) Signed-off-by: Christian König <christian.koenig@amd.com> Acked-by: Nayan Deshmukh <nayan26deshmukh@gmail.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'include/drm')
-rw-r--r--include/drm/gpu_scheduler.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 0c4cfe689d4c..22c0f88f7d8f 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -298,9 +298,8 @@ void drm_sched_entity_fini(struct drm_sched_entity *entity);
void drm_sched_entity_destroy(struct drm_sched_entity *entity);
void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
struct drm_sched_entity *entity);
-void drm_sched_entity_set_rq(struct drm_sched_entity *entity,
- struct drm_sched_rq *rq);
-
+void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
+ enum drm_sched_priority priority);
struct drm_sched_fence *drm_sched_fence_create(
struct drm_sched_entity *s_entity, void *owner);
void drm_sched_fence_scheduled(struct drm_sched_fence *fence);