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authorDave Airlie <airlied@redhat.com>2021-01-29 17:04:36 +1000
committerDave Airlie <airlied@redhat.com>2021-01-29 17:05:15 +1000
commit32c3d9b0f51ee1e6bb0160496b97e50b5caca4d0 (patch)
tree327b549196ad5a98fe77be2e7d317a21f92f882f /include/uapi/drm/drm_fourcc.h
parentbc96ad6722f86a377ed2872c9a4854c90caf78ca (diff)
parent784953a46589276b38d7e6dcb5ebf7e29db72ff1 (diff)
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Merge tag 'drm-intel-next-2021-01-27' of git://anongit.freedesktop.org/drm/drm-intel into drm-next
- HDCP 2.2 and HDCP 1.4 Gen12 DP MST support (Anshuman) - Fix DP vswing settings and handling (Imre, Ville) - Various display code clean-up (Jani, Ville) - Various display refactoring, including split out of pps, aux, and fdi (Ja\ ni, Dave) - Add DG1 missing workarounds (Jose) - Fix display color conversion (Chris, Ville) - Try to guess PCH type even without ISA bridge (Zhenyu) - More backlight refactor (Lyude) - Support two CSC module on gen11 and later (Lee) - Async flips for all ilk+ platforms (Ville) - Clear color support for TGL (RK) - Add a helper to read data from a GEM object page (Imre) - VRR/Adaptive Sync Enabling on DP/eDP for TGL+ (Manasi, Ville Aditya) Signed-off-by: Dave Airlie <airlied@redhat.com> From: Rodrigo Vivi <rodrigo.vivi@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210127140822.GA711686@intel.com
Diffstat (limited to 'include/uapi/drm/drm_fourcc.h')
-rw-r--r--include/uapi/drm/drm_fourcc.h19
1 files changed, 19 insertions, 0 deletions
diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
index 5f42a14481bd..f76de49c768f 100644
--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -528,6 +528,25 @@ extern "C" {
#define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7)
/*
+ * Intel Color Control Surface with Clear Color (CCS) for Gen-12 render
+ * compression.
+ *
+ * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear
+ * and at index 1. The clear color is stored at index 2, and the pitch should
+ * be ignored. The clear color structure is 256 bits. The first 128 bits
+ * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
+ * by 32 bits. The raw clear color is consumed by the 3d engine and generates
+ * the converted clear color of size 64 bits. The first 32 bits store the Lower
+ * Converted Clear Color value and the next 32 bits store the Higher Converted
+ * Clear Color value when applicable. The Converted Clear Color values are
+ * consumed by the DE. The last 64 bits are used to store Color Discard Enable
+ * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
+ * corresponds to an area of 4x1 tiles in the main surface. The main surface
+ * pitch is required to be a multiple of 4 tile widths.
+ */
+#define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8)
+
+/*
* Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
*
* Macroblocks are laid in a Z-shape, and each pixel data is following the