summaryrefslogtreecommitdiffstats
path: root/include/uapi/drm
diff options
context:
space:
mode:
authorDaniel Vetter <daniel.vetter@ffwll.ch>2023-04-11 12:11:32 +0200
committerDaniel Vetter <daniel.vetter@ffwll.ch>2023-04-11 12:21:50 +0200
commitb8d85bb50511c901d48fc34ea8f0bb958042fbf0 (patch)
treea175fad2cc0cbc4daa23e57b8845b34387a7123e /include/uapi/drm
parent838ac90d8d8a806102298d3121acac525c193497 (diff)
parentac7e7c9c65ecfb1fcc99de91cfd6b17a8d4cb9c1 (diff)
downloadlinux-b8d85bb50511c901d48fc34ea8f0bb958042fbf0.tar.gz
linux-b8d85bb50511c901d48fc34ea8f0bb958042fbf0.tar.bz2
linux-b8d85bb50511c901d48fc34ea8f0bb958042fbf0.zip
Merge tag 'drm-msm-next-2023-04-10' of https://gitlab.freedesktop.org/drm/msm into drm-next
main pull request for v6.4 Core Display: ============ * Bugfixes for error handling during probe * rework UBWC decoder programming * prepare_commit cleanup * bindings for SM8550 (MDSS, DPU), SM8450 (DP) * timeout calculation fixup * atomic: use drm_crtc_next_vblank_start() instead of our own custom thing to calculate the start of next vblank DP: == * interrupts cleanup DPU: === * DSPP sub-block flush on sc7280 * support AR30 in addition to XR30 format * Allow using REC_0 and REC_1 to handle wide (4k) RGB planes * Split the HW catalog into individual per-SoC files DSI: === * rework DSI instance ID detection on obscure platforms GPU: === * uapi C++ compatibility fix * a6xx: More robust gdsc reset * a3xx and a4xx devfreq support * update generated headers * various cleanups and fixes * GPU and GEM updates to avoid allocations which could trigger reclaim (shrinker) in fence signaling path * dma-fence deadline hint support and wait-boost * a640 speedbin support * a650 speedbin support Conflicts in drivers/gpu/drm/msm/adreno/adreno_gpu.c: Conflict between the 7fa5047a436b ("drm: Use of_property_present() for testing DT property presence") and 9f251f934012 ("drm/msm/adreno: Use OPP for every GPU generation"). The latter removed the of_ function call outright, so I went with what's in the PR unchanged. From: Rob Clark <robdclark@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/CAF6AEGvwuj5tabyW910+N-B=5kFNAC7QNYoQ=0xi3roBjQvFFQ@mail.gmail.com Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Diffstat (limited to 'include/uapi/drm')
-rw-r--r--include/uapi/drm/msm_drm.h18
1 files changed, 16 insertions, 2 deletions
diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h
index 329100016e7c..6c34272a13fd 100644
--- a/include/uapi/drm/msm_drm.h
+++ b/include/uapi/drm/msm_drm.h
@@ -151,8 +151,13 @@ struct drm_msm_gem_info {
#define MSM_PREP_READ 0x01
#define MSM_PREP_WRITE 0x02
#define MSM_PREP_NOSYNC 0x04
+#define MSM_PREP_BOOST 0x08
-#define MSM_PREP_FLAGS (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
+#define MSM_PREP_FLAGS (MSM_PREP_READ | \
+ MSM_PREP_WRITE | \
+ MSM_PREP_NOSYNC | \
+ MSM_PREP_BOOST | \
+ 0)
struct drm_msm_gem_cpu_prep {
__u32 handle; /* in */
@@ -181,7 +186,11 @@ struct drm_msm_gem_cpu_fini {
*/
struct drm_msm_gem_submit_reloc {
__u32 submit_offset; /* in, offset from submit_bo */
+#ifdef __cplusplus
+ __u32 _or; /* in, value OR'd with result */
+#else
__u32 or; /* in, value OR'd with result */
+#endif
__s32 shift; /* in, amount of left shift (can be negative) */
__u32 reloc_idx; /* in, index of reloc_bo buffer */
__u64 reloc_offset; /* in, offset from start of reloc_bo */
@@ -286,6 +295,11 @@ struct drm_msm_gem_submit {
};
+#define MSM_WAIT_FENCE_BOOST 0x00000001
+#define MSM_WAIT_FENCE_FLAGS ( \
+ MSM_WAIT_FENCE_BOOST | \
+ 0)
+
/* The normal way to synchronize with the GPU is just to CPU_PREP on
* a buffer if you need to access it from the CPU (other cmdstream
* submission from same or other contexts, PAGE_FLIP ioctl, etc, all
@@ -295,7 +309,7 @@ struct drm_msm_gem_submit {
*/
struct drm_msm_wait_fence {
__u32 fence; /* in */
- __u32 pad;
+ __u32 flags; /* in, bitmask of MSM_WAIT_FENCE_x */
struct drm_msm_timespec timeout; /* in */
__u32 queueid; /* in, submitqueue id */
};