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author | Thierry Reding <thierry.reding@avionic-design.de> | 2013-10-07 09:47:58 +0200 |
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committer | Thierry Reding <treding@nvidia.com> | 2013-10-31 09:55:46 +0100 |
commit | db7fbdfd25ee009165b6c3b80a9d1c6d8534ad94 (patch) | |
tree | 1ba0c25b63b227a7f139b03ae217daf0b7ec1f81 /include/uapi/drm | |
parent | 773af77fc479fd454c3f6836f86bf63996545cf4 (diff) | |
download | linux-db7fbdfd25ee009165b6c3b80a9d1c6d8534ad94.tar.gz linux-db7fbdfd25ee009165b6c3b80a9d1c6d8534ad94.tar.bz2 linux-db7fbdfd25ee009165b6c3b80a9d1c6d8534ad94.zip |
drm/tegra: Support bottom-up buffer objects
The gr3d engine renders images bottom-up. Allow buffers that are used
for 3D content to be marked as such and implement support in the display
controller to present them properly.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Diffstat (limited to 'include/uapi/drm')
-rw-r--r-- | include/uapi/drm/tegra_drm.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/include/uapi/drm/tegra_drm.h b/include/uapi/drm/tegra_drm.h index 6b420029a645..0f8575f58db8 100644 --- a/include/uapi/drm/tegra_drm.h +++ b/include/uapi/drm/tegra_drm.h @@ -19,7 +19,8 @@ #include <drm/drm.h> -#define DRM_TEGRA_GEM_CREATE_TILED (1 << 0) +#define DRM_TEGRA_GEM_CREATE_TILED (1 << 0) +#define DRM_TEGRA_GEM_CREATE_BOTTOM_UP (1 << 1) struct drm_tegra_gem_create { __u64 size; |