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author | Xi Ruoyao <xry111@xry111.site> | 2024-09-01 14:13:10 +0800 |
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committer | Jason A. Donenfeld <Jason@zx2c4.com> | 2024-09-13 17:28:35 +0200 |
commit | 4d456f0c87c95efb6197a30cd76b5b6ee5fb012e (patch) | |
tree | bb03d465d3dc0a3b52c8b876ff3659ed1a9035f8 /include/vdso | |
parent | 67a121ac8fe136f17e505e6595b8cf1a1f65f40c (diff) | |
download | linux-4d456f0c87c95efb6197a30cd76b5b6ee5fb012e.tar.gz linux-4d456f0c87c95efb6197a30cd76b5b6ee5fb012e.tar.bz2 linux-4d456f0c87c95efb6197a30cd76b5b6ee5fb012e.zip |
random: vDSO: add a __vdso_getrandom prototype for all architectures
Without a prototype, we'll have to add a prototype for each architecture
implementing vDSO getrandom. As most architectures will likely have the
vDSO getrandom implemented in a near future, and we'd like to keep the
declarations compatible everywhere (to ease the libc implementor work),
we should really just have one copy of the prototype.
This also is what's already done inside of include/vdso/gettime.h for
those vDSO functions, so this continues that convention.
Suggested-by: Huacai Chen <chenhuacai@kernel.org>
Signed-off-by: Xi Ruoyao <xry111@xry111.site>
Acked-by: Huacai Chen <chenhuacai@kernel.org>
[Jason: rewrite docbook comment for prototype.]
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Diffstat (limited to 'include/vdso')
-rw-r--r-- | include/vdso/getrandom.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/include/vdso/getrandom.h b/include/vdso/getrandom.h index 4cf02e678f5e..6ca4d6de9e46 100644 --- a/include/vdso/getrandom.h +++ b/include/vdso/getrandom.h @@ -56,4 +56,19 @@ struct vgetrandom_state { */ extern void __arch_chacha20_blocks_nostack(u8 *dst_bytes, const u32 *key, u32 *counter, size_t nblocks); +/** + * __vdso_getrandom - Architecture-specific vDSO implementation of getrandom() syscall. + * @buffer: Passed to __cvdso_getrandom(). + * @len: Passed to __cvdso_getrandom(). + * @flags: Passed to __cvdso_getrandom(). + * @opaque_state: Passed to __cvdso_getrandom(). + * @opaque_len: Passed to __cvdso_getrandom(); + * + * This function is implemented by making a single call to to __cvdso_getrandom(), whose + * documentation may be consulted for more information. + * + * Returns: The return value of __cvdso_getrandom(). + */ +extern ssize_t __vdso_getrandom(void *buffer, size_t len, unsigned int flags, void *opaque_state, size_t opaque_len); + #endif /* _VDSO_GETRANDOM_H */ |