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authorJann Horn <jannh@google.com>2022-11-17 15:43:22 -0800
committerKees Cook <keescook@chromium.org>2022-12-01 08:50:38 -0800
commitd4ccd54d28d3c8598e2354acc13e28c060961dbb (patch)
treed6554f29890e7559df9465c6bdd7e20ff851980a /kernel/exit.c
parent9360d035a579d95d1e76c471061b9065b18a0eb1 (diff)
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exit: Put an upper limit on how often we can oops
Many Linux systems are configured to not panic on oops; but allowing an attacker to oops the system **really** often can make even bugs that look completely unexploitable exploitable (like NULL dereferences and such) if each crash elevates a refcount by one or a lock is taken in read mode, and this causes a counter to eventually overflow. The most interesting counters for this are 32 bits wide (like open-coded refcounts that don't use refcount_t). (The ldsem reader count on 32-bit platforms is just 16 bits, but probably nobody cares about 32-bit platforms that much nowadays.) So let's panic the system if the kernel is constantly oopsing. The speed of oopsing 2^32 times probably depends on several factors, like how long the stack trace is and which unwinder you're using; an empirically important one is whether your console is showing a graphical environment or a text console that oopses will be printed to. In a quick single-threaded benchmark, it looks like oopsing in a vfork() child with a very short stack trace only takes ~510 microseconds per run when a graphical console is active; but switching to a text console that oopses are printed to slows it down around 87x, to ~45 milliseconds per run. (Adding more threads makes this faster, but the actual oops printing happens under &die_lock on x86, so you can maybe speed this up by a factor of around 2 and then any further improvement gets eaten up by lock contention.) It looks like it would take around 8-12 days to overflow a 32-bit counter with repeated oopsing on a multi-core X86 system running a graphical environment; both me (in an X86 VM) and Seth (with a distro kernel on normal hardware in a standard configuration) got numbers in that ballpark. 12 days aren't *that* short on a desktop system, and you'd likely need much longer on a typical server system (assuming that people don't run graphical desktop environments on their servers), and this is a *very* noisy and violent approach to exploiting the kernel; and it also seems to take orders of magnitude longer on some machines, probably because stuff like EFI pstore will slow it down a ton if that's active. Signed-off-by: Jann Horn <jannh@google.com> Link: https://lore.kernel.org/r/20221107201317.324457-1-jannh@google.com Reviewed-by: Luis Chamberlain <mcgrof@kernel.org> Signed-off-by: Kees Cook <keescook@chromium.org> Link: https://lore.kernel.org/r/20221117234328.594699-2-keescook@chromium.org
Diffstat (limited to 'kernel/exit.c')
-rw-r--r--kernel/exit.c42
1 files changed, 42 insertions, 0 deletions
diff --git a/kernel/exit.c b/kernel/exit.c
index 35e0a31a0315..2ab3ead62118 100644
--- a/kernel/exit.c
+++ b/kernel/exit.c
@@ -72,6 +72,33 @@
#include <asm/unistd.h>
#include <asm/mmu_context.h>
+/*
+ * The default value should be high enough to not crash a system that randomly
+ * crashes its kernel from time to time, but low enough to at least not permit
+ * overflowing 32-bit refcounts or the ldsem writer count.
+ */
+static unsigned int oops_limit = 10000;
+
+#ifdef CONFIG_SYSCTL
+static struct ctl_table kern_exit_table[] = {
+ {
+ .procname = "oops_limit",
+ .data = &oops_limit,
+ .maxlen = sizeof(oops_limit),
+ .mode = 0644,
+ .proc_handler = proc_douintvec,
+ },
+ { }
+};
+
+static __init int kernel_exit_sysctls_init(void)
+{
+ register_sysctl_init("kernel", kern_exit_table);
+ return 0;
+}
+late_initcall(kernel_exit_sysctls_init);
+#endif
+
static void __unhash_process(struct task_struct *p, bool group_dead)
{
nr_threads--;
@@ -874,6 +901,8 @@ void __noreturn do_exit(long code)
void __noreturn make_task_dead(int signr)
{
+ static atomic_t oops_count = ATOMIC_INIT(0);
+
/*
* Take the task off the cpu after something catastrophic has
* happened.
@@ -898,6 +927,19 @@ void __noreturn make_task_dead(int signr)
}
/*
+ * Every time the system oopses, if the oops happens while a reference
+ * to an object was held, the reference leaks.
+ * If the oops doesn't also leak memory, repeated oopsing can cause
+ * reference counters to wrap around (if they're not using refcount_t).
+ * This means that repeated oopsing can make unexploitable-looking bugs
+ * exploitable through repeated oopsing.
+ * To make sure this can't happen, place an upper bound on how often the
+ * kernel may oops without panic().
+ */
+ if (atomic_inc_return(&oops_count) >= READ_ONCE(oops_limit))
+ panic("Oopsed too often (kernel.oops_limit is %d)", oops_limit);
+
+ /*
* We're taking recursive faults here in make_task_dead. Safest is to just
* leave this task alone and wait for reboot.
*/