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authorJakub Kicinski <kuba@kernel.org>2023-05-24 10:09:01 -0700
committerDavid S. Miller <davem@davemloft.net>2023-05-26 10:30:14 +0100
commit9b66ee06e5ca2698d0ba12a7ad7188cb724279e7 (patch)
tree5154ba9312f0738b8b742fb800604913af2cf740 /net/key
parentca7d05007d0a95615a51cb5a624775db8c450f43 (diff)
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net: ynl: prefix uAPI header include with uapi/
To keep things simple we used to include the uAPI header in the kernel in the #include <linux/$family.h> format. This works well enough, most of the genl families should have headers in include/net/ so linux/$family.h ends up referring to the uAPI header, anyway. And if it doesn't no big deal, we'll just include more info than we need. Unless that is there is a naming conflict. Someone recently created include/linux/psp.h which will be a problem when supporting the PSP protocol. (I'm talking about work-in-progress patches, but it's just a proof that assuming lack of name conflicts was overly optimistic.) Signed-off-by: Jakub Kicinski <kuba@kernel.org> Reviewed-by: Simon Horman <simon.horman@corigine.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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