diff options
Diffstat (limited to 'arch/arm64/kernel/vdso/vgetrandom-chacha.S')
-rw-r--r-- | arch/arm64/kernel/vdso/vgetrandom-chacha.S | 172 |
1 files changed, 172 insertions, 0 deletions
diff --git a/arch/arm64/kernel/vdso/vgetrandom-chacha.S b/arch/arm64/kernel/vdso/vgetrandom-chacha.S new file mode 100644 index 000000000000..67890b445309 --- /dev/null +++ b/arch/arm64/kernel/vdso/vgetrandom-chacha.S @@ -0,0 +1,172 @@ +// SPDX-License-Identifier: GPL-2.0 + +#include <linux/linkage.h> +#include <asm/cache.h> +#include <asm/assembler.h> + + .text + +#define state0 v0 +#define state1 v1 +#define state2 v2 +#define state3 v3 +#define copy0 v4 +#define copy0_q q4 +#define copy1 v5 +#define copy2 v6 +#define copy3 v7 +#define copy3_d d7 +#define one_d d16 +#define one_q q16 +#define one_v v16 +#define tmp v17 +#define rot8 v18 + +/* + * ARM64 ChaCha20 implementation meant for vDSO. Produces a given positive + * number of blocks of output with nonce 0, taking an input key and 8-bytes + * counter. Importantly does not spill to the stack. + * + * This implementation avoids d8-d15 because they are callee-save in user + * space. + * + * void __arch_chacha20_blocks_nostack(uint8_t *dst_bytes, + * const uint8_t *key, + * uint32_t *counter, + * size_t nblocks) + * + * x0: output bytes + * x1: 32-byte key input + * x2: 8-byte counter input/output + * x3: number of 64-byte block to write to output + */ +SYM_FUNC_START(__arch_chacha20_blocks_nostack) + + /* copy0 = "expand 32-byte k" */ + mov_q x8, 0x3320646e61707865 + mov_q x9, 0x6b20657479622d32 + mov copy0.d[0], x8 + mov copy0.d[1], x9 + + /* copy1,copy2 = key */ + ld1 { copy1.4s, copy2.4s }, [x1] + /* copy3 = counter || zero nonce */ + ld1 { copy3.2s }, [x2] + + movi one_v.2s, #1 + uzp1 one_v.4s, one_v.4s, one_v.4s + +.Lblock: + /* copy state to auxiliary vectors for the final add after the permute. */ + mov state0.16b, copy0.16b + mov state1.16b, copy1.16b + mov state2.16b, copy2.16b + mov state3.16b, copy3.16b + + mov w4, 20 +.Lpermute: + /* + * Permute one 64-byte block where the state matrix is stored in the four NEON + * registers state0-state3. It performs matrix operations on four words in parallel, + * but requires shuffling to rearrange the words after each round. + */ + +.Ldoubleround: + /* state0 += state1, state3 = rotl32(state3 ^ state0, 16) */ + add state0.4s, state0.4s, state1.4s + eor state3.16b, state3.16b, state0.16b + rev32 state3.8h, state3.8h + + /* state2 += state3, state1 = rotl32(state1 ^ state2, 12) */ + add state2.4s, state2.4s, state3.4s + eor tmp.16b, state1.16b, state2.16b + shl state1.4s, tmp.4s, #12 + sri state1.4s, tmp.4s, #20 + + /* state0 += state1, state3 = rotl32(state3 ^ state0, 8) */ + add state0.4s, state0.4s, state1.4s + eor tmp.16b, state3.16b, state0.16b + shl state3.4s, tmp.4s, #8 + sri state3.4s, tmp.4s, #24 + + /* state2 += state3, state1 = rotl32(state1 ^ state2, 7) */ + add state2.4s, state2.4s, state3.4s + eor tmp.16b, state1.16b, state2.16b + shl state1.4s, tmp.4s, #7 + sri state1.4s, tmp.4s, #25 + + /* state1[0,1,2,3] = state1[1,2,3,0] */ + ext state1.16b, state1.16b, state1.16b, #4 + /* state2[0,1,2,3] = state2[2,3,0,1] */ + ext state2.16b, state2.16b, state2.16b, #8 + /* state3[0,1,2,3] = state3[1,2,3,0] */ + ext state3.16b, state3.16b, state3.16b, #12 + + /* state0 += state1, state3 = rotl32(state3 ^ state0, 16) */ + add state0.4s, state0.4s, state1.4s + eor state3.16b, state3.16b, state0.16b + rev32 state3.8h, state3.8h + + /* state2 += state3, state1 = rotl32(state1 ^ state2, 12) */ + add state2.4s, state2.4s, state3.4s + eor tmp.16b, state1.16b, state2.16b + shl state1.4s, tmp.4s, #12 + sri state1.4s, tmp.4s, #20 + + /* state0 += state1, state3 = rotl32(state3 ^ state0, 8) */ + add state0.4s, state0.4s, state1.4s + eor tmp.16b, state3.16b, state0.16b + shl state3.4s, tmp.4s, #8 + sri state3.4s, tmp.4s, #24 + + /* state2 += state3, state1 = rotl32(state1 ^ state2, 7) */ + add state2.4s, state2.4s, state3.4s + eor tmp.16b, state1.16b, state2.16b + shl state1.4s, tmp.4s, #7 + sri state1.4s, tmp.4s, #25 + + /* state1[0,1,2,3] = state1[3,0,1,2] */ + ext state1.16b, state1.16b, state1.16b, #12 + /* state2[0,1,2,3] = state2[2,3,0,1] */ + ext state2.16b, state2.16b, state2.16b, #8 + /* state3[0,1,2,3] = state3[1,2,3,0] */ + ext state3.16b, state3.16b, state3.16b, #4 + + subs w4, w4, #2 + b.ne .Ldoubleround + + /* output0 = state0 + state0 */ + add state0.4s, state0.4s, copy0.4s + /* output1 = state1 + state1 */ + add state1.4s, state1.4s, copy1.4s + /* output2 = state2 + state2 */ + add state2.4s, state2.4s, copy2.4s + /* output2 = state3 + state3 */ + add state3.4s, state3.4s, copy3.4s + st1 { state0.16b - state3.16b }, [x0] + + /* + * ++copy3.counter, the 'add' clears the upper half of the SIMD register + * which is the expected behaviour here. + */ + add copy3_d, copy3_d, one_d + + /* output += 64, --nblocks */ + add x0, x0, 64 + subs x3, x3, #1 + b.ne .Lblock + + /* counter = copy3.counter */ + st1 { copy3.2s }, [x2] + + /* Zero out the potentially sensitive regs, in case nothing uses these again. */ + movi state0.16b, #0 + movi state1.16b, #0 + movi state2.16b, #0 + movi state3.16b, #0 + movi copy1.16b, #0 + movi copy2.16b, #0 + ret +SYM_FUNC_END(__arch_chacha20_blocks_nostack) + +emit_aarch64_feature_1_and |