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/*
* SPDX-License-Identifier: MIT
*
* Copyright � 2003-2018 Intel Corporation
*/
#ifndef _INTEL_GPU_COMMANDS_H_
#define _INTEL_GPU_COMMANDS_H_
/*
* Instruction field definitions used by the command parser
*/
#define INSTR_CLIENT_SHIFT 29
#define INSTR_MI_CLIENT 0x0
#define INSTR_BC_CLIENT 0x2
#define INSTR_RC_CLIENT 0x3
#define INSTR_SUBCLIENT_SHIFT 27
#define INSTR_SUBCLIENT_MASK 0x18000000
#define INSTR_MEDIA_SUBCLIENT 0x2
#define INSTR_26_TO_24_MASK 0x7000000
#define INSTR_26_TO_24_SHIFT 24
/*
* Memory interface instructions used by the kernel
*/
#define MI_INSTR(opcode, flags) (((opcode) << 23) | (flags))
/* Many MI commands use bit 22 of the header dword for GGTT vs PPGTT */
#define MI_GLOBAL_GTT (1<<22)
#define MI_NOOP MI_INSTR(0, 0)
#define MI_USER_INTERRUPT MI_INSTR(0x02, 0)
#define MI_WAIT_FOR_EVENT MI_INSTR(0x03, 0)
#define MI_WAIT_FOR_OVERLAY_FLIP (1<<16)
#define MI_WAIT_FOR_PLANE_B_FLIP (1<<6)
#define MI_WAIT_FOR_PLANE_A_FLIP (1<<2)
#define MI_WAIT_FOR_PLANE_A_SCANLINES (1<<1)
#define MI_FLUSH MI_INSTR(0x04, 0)
#define MI_READ_FLUSH (1 << 0)
#define MI_EXE_FLUSH (1 << 1)
#define MI_NO_WRITE_FLUSH (1 << 2)
#define MI_SCENE_COUNT (1 << 3) /* just increment scene count */
#define MI_END_SCENE (1 << 4) /* flush binner and incr scene count */
#define MI_INVALIDATE_ISP (1 << 5) /* invalidate indirect state pointers */
#define MI_REPORT_HEAD MI_INSTR(0x07, 0)
#define MI_ARB_ON_OFF MI_INSTR(0x08, 0)
#define MI_ARB_ENABLE (1<<0)
#define MI_ARB_DISABLE (0<<0)
#define MI_BATCH_BUFFER_END MI_INSTR(0x0a, 0)
#define MI_SUSPEND_FLUSH MI_INSTR(0x0b, 0)
#define MI_SUSPEND_FLUSH_EN (1<<0)
#define MI_SET_APPID MI_INSTR(0x0e, 0)
#define MI_OVERLAY_FLIP MI_INSTR(0x11, 0)
#define MI_OVERLAY_CONTINUE (0x0<<21)
#define MI_OVERLAY_ON (0x1<<21)
#define MI_OVERLAY_OFF (0x2<<21)
#define MI_LOAD_SCAN_LINES_INCL MI_INSTR(0x12, 0)
#define MI_DISPLAY_FLIP MI_INSTR(0x14, 2)
#define MI_DISPLAY_FLIP_I915 MI_INSTR(0x14, 1)
#define MI_DISPLAY_FLIP_PLANE(n) ((n) << 20)
/* IVB has funny definitions for which plane to flip. */
#define MI_DISPLAY_FLIP_IVB_PLANE_A (0 << 19)
#define MI_DISPLAY_FLIP_IVB_PLANE_B (1 << 19)
#define MI_DISPLAY_FLIP_IVB_SPRITE_A (2 << 19)
#define MI_DISPLAY_FLIP_IVB_SPRITE_B (3 << 19)
#define MI_DISPLAY_FLIP_IVB_PLANE_C (4 << 19)
#define MI_DISPLAY_FLIP_IVB_SPRITE_C (5 << 19)
/* SKL ones */
#define MI_DISPLAY_FLIP_SKL_PLANE_1_A (0 << 8)
#define MI_DISPLAY_FLIP_SKL_PLANE_1_B (1 << 8)
#define MI_DISPLAY_FLIP_SKL_PLANE_1_C (2 << 8)
#define MI_DISPLAY_FLIP_SKL_PLANE_2_A (4 << 8)
#define MI_DISPLAY_FLIP_SKL_PLANE_2_B (5 << 8)
#define MI_DISPLAY_FLIP_SKL_PLANE_2_C (6 << 8)
#define MI_DISPLAY_FLIP_SKL_PLANE_3_A (7 << 8)
#define MI_DISPLAY_FLIP_SKL_PLANE_3_B (8 << 8)
#define MI_DISPLAY_FLIP_SKL_PLANE_3_C (9 << 8)
#define MI_SEMAPHORE_MBOX MI_INSTR(0x16, 1) /* gen6, gen7 */
#define MI_SEMAPHORE_GLOBAL_GTT (1<<22)
#define MI_SEMAPHORE_UPDATE (1<<21)
#define MI_SEMAPHORE_COMPARE (1<<20)
#define MI_SEMAPHORE_REGISTER (1<<18)
#define MI_SEMAPHORE_SYNC_VR (0<<16) /* RCS wait for VCS (RVSYNC) */
#define MI_SEMAPHORE_SYNC_VER (1<<16) /* RCS wait for VECS (RVESYNC) */
#define MI_SEMAPHORE_SYNC_BR (2<<16) /* RCS wait for BCS (RBSYNC) */
#define MI_SEMAPHORE_SYNC_BV (0<<16) /* VCS wait for BCS (VBSYNC) */
#define MI_SEMAPHORE_SYNC_VEV (1<<16) /* VCS wait for VECS (VVESYNC) */
#define MI_SEMAPHORE_SYNC_RV (2<<16) /* VCS wait for RCS (VRSYNC) */
#define MI_SEMAPHORE_SYNC_RB (0<<16) /* BCS wait for RCS (BRSYNC) */
#define MI_SEMAPHORE_SYNC_VEB (1<<16) /* BCS wait for VECS (BVESYNC) */
#define MI_SEMAPHORE_SYNC_VB (2<<16) /* BCS wait for VCS (BVSYNC) */
#define MI_SEMAPHORE_SYNC_BVE (0<<16) /* VECS wait for BCS (VEBSYNC) */
#define MI_SEMAPHORE_SYNC_VVE (1<<16) /* VECS wait for VCS (VEVSYNC) */
#define MI_SEMAPHORE_SYNC_RVE (2<<16) /* VECS wait for RCS (VERSYNC) */
#define MI_SEMAPHORE_SYNC_INVALID (3<<16)
#define MI_SEMAPHORE_SYNC_MASK (3<<16)
#define MI_SET_CONTEXT MI_INSTR(0x18, 0)
#define MI_MM_SPACE_GTT (1<<8)
#define MI_MM_SPACE_PHYSICAL (0<<8)
#define MI_SAVE_EXT_STATE_EN (1<<3)
#define MI_RESTORE_EXT_STATE_EN (1<<2)
#define MI_FORCE_RESTORE (1<<1)
#define MI_RESTORE_INHIBIT (1<<0)
#define HSW_MI_RS_SAVE_STATE_EN (1<<3)
#define HSW_MI_RS_RESTORE_STATE_EN (1<<2)
#define MI_SEMAPHORE_SIGNAL MI_INSTR(0x1b, 0) /* GEN8+ */
#define MI_SEMAPHORE_TARGET(engine) ((engine)<<15)
#define MI_SEMAPHORE_WAIT MI_INSTR(0x1c, 2) /* GEN8+ */
#define MI_SEMAPHORE_POLL (1 << 15)
#define MI_SEMAPHORE_SAD_GT_SDD (0 << 12)
#define MI_SEMAPHORE_SAD_GTE_SDD (1 << 12)
#define MI_SEMAPHORE_SAD_LT_SDD (2 << 12)
#define MI_SEMAPHORE_SAD_LTE_SDD (3 << 12)
#define MI_SEMAPHORE_SAD_EQ_SDD (4 << 12)
#define MI_SEMAPHORE_SAD_NEQ_SDD (5 << 12)
#define MI_STORE_DWORD_IMM MI_INSTR(0x20, 1)
#define MI_STORE_DWORD_IMM_GEN4 MI_INSTR(0x20, 2)
#define MI_MEM_VIRTUAL (1 << 22) /* 945,g33,965 */
#define MI_USE_GGTT (1 << 22) /* g4x+ */
#define MI_STORE_DWORD_INDEX MI_INSTR(0x21, 1)
/*
* Official intel docs are somewhat sloppy concerning MI_LOAD_REGISTER_IMM:
* - Always issue a MI_NOOP _before_ the MI_LOAD_REGISTER_IMM - otherwise hw
* simply ignores the register load under certain conditions.
* - One can actually load arbitrary many arbitrary registers: Simply issue x
* address/value pairs. Don't overdue it, though, x <= 2^4 must hold!
*/
#define MI_LOAD_REGISTER_IMM(x) MI_INSTR(0x22, 2*(x)-1)
#define MI_LRI_FORCE_POSTED (1<<12)
#define MI_STORE_REGISTER_MEM MI_INSTR(0x24, 1)
#define MI_STORE_REGISTER_MEM_GEN8 MI_INSTR(0x24, 2)
#define MI_SRM_LRM_GLOBAL_GTT (1<<22)
#define MI_FLUSH_DW MI_INSTR(0x26, 1) /* for GEN6 */
#define MI_FLUSH_DW_STORE_INDEX (1<<21)
#define MI_INVALIDATE_TLB (1<<18)
#define MI_FLUSH_DW_OP_STOREDW (1<<14)
#define MI_FLUSH_DW_OP_MASK (3<<14)
#define MI_FLUSH_DW_NOTIFY (1<<8)
#define MI_INVALIDATE_BSD (1<<7)
#define MI_FLUSH_DW_USE_GTT (1<<2)
#define MI_FLUSH_DW_USE_PPGTT (0<<2)
#define MI_LOAD_REGISTER_MEM MI_INSTR(0x29, 1)
#define MI_LOAD_REGISTER_MEM_GEN8 MI_INSTR(0x29, 2)
#define MI_BATCH_BUFFER MI_INSTR(0x30, 1)
#define MI_BATCH_NON_SECURE (1)
/* for snb/ivb/vlv this also means "batch in ppgtt" when ppgtt is enabled. */
#define MI_BATCH_NON_SECURE_I965 (1<<8)
#define MI_BATCH_PPGTT_HSW (1<<8)
#define MI_BATCH_NON_SECURE_HSW (1<<13)
#define MI_BATCH_BUFFER_START MI_INSTR(0x31, 0)
#define MI_BATCH_GTT (2<<6) /* aliased with (1<<7) on gen4 */
#define MI_BATCH_BUFFER_START_GEN8 MI_INSTR(0x31, 1)
#define MI_BATCH_RESOURCE_STREAMER (1<<10)
/*
* 3D instructions used by the kernel
*/
#define GFX_INSTR(opcode, flags) ((0x3 << 29) | ((opcode) << 24) | (flags))
#define GEN9_MEDIA_POOL_STATE ((0x3 << 29) | (0x2 << 27) | (0x5 << 16) | 4)
#define GEN9_MEDIA_POOL_ENABLE (1 << 31)
#define GFX_OP_RASTER_RULES ((0x3<<29)|(0x7<<24))
#define GFX_OP_SCISSOR ((0x3<<29)|(0x1c<<24)|(0x10<<19))
#define SC_UPDATE_SCISSOR (0x1<<1)
#define SC_ENABLE_MASK (0x1<<0)
#define SC_ENABLE (0x1<<0)
#define GFX_OP_LOAD_INDIRECT ((0x3<<29)|(0x1d<<24)|(0x7<<16))
#define GFX_OP_SCISSOR_INFO ((0x3<<29)|(0x1d<<24)|(0x81<<16)|(0x1))
#define SCI_YMIN_MASK (0xffff<<16)
#define SCI_XMIN_MASK (0xffff<<0)
#define SCI_YMAX_MASK (0xffff<<16)
#define SCI_XMAX_MASK (0xffff<<0)
#define GFX_OP_SCISSOR_ENABLE ((0x3<<29)|(0x1c<<24)|(0x10<<19))
#define GFX_OP_SCISSOR_RECT ((0x3<<29)|(0x1d<<24)|(0x81<<16)|1)
#define GFX_OP_COLOR_FACTOR ((0x3<<29)|(0x1d<<24)|(0x1<<16)|0x0)
#define GFX_OP_STIPPLE ((0x3<<29)|(0x1d<<24)|(0x83<<16))
#define GFX_OP_MAP_INFO ((0x3<<29)|(0x1d<<24)|0x4)
#define GFX_OP_DESTBUFFER_VARS ((0x3<<29)|(0x1d<<24)|(0x85<<16)|0x0)
#define GFX_OP_DESTBUFFER_INFO ((0x3<<29)|(0x1d<<24)|(0x8e<<16)|1)
#define GFX_OP_DRAWRECT_INFO ((0x3<<29)|(0x1d<<24)|(0x80<<16)|(0x3))
#define GFX_OP_DRAWRECT_INFO_I965 ((0x7900<<16)|0x2)
#define COLOR_BLT_CMD (2<<29 | 0x40<<22 | (5-2))
#define SRC_COPY_BLT_CMD ((2<<29)|(0x43<<22)|4)
#define XY_SRC_COPY_BLT_CMD ((2<<29)|(0x53<<22)|6)
#define XY_MONO_SRC_COPY_IMM_BLT ((2<<29)|(0x71<<22)|5)
#define BLT_WRITE_A (2<<20)
#define BLT_WRITE_RGB (1<<20)
#define BLT_WRITE_RGBA (BLT_WRITE_RGB | BLT_WRITE_A)
#define BLT_DEPTH_8 (0<<24)
#define BLT_DEPTH_16_565 (1<<24)
#define BLT_DEPTH_16_1555 (2<<24)
#define BLT_DEPTH_32 (3<<24)
#define BLT_ROP_SRC_COPY (0xcc<<16)
#define BLT_ROP_COLOR_COPY (0xf0<<16)
#define XY_SRC_COPY_BLT_SRC_TILED (1<<15) /* 965+ only */
#define XY_SRC_COPY_BLT_DST_TILED (1<<11) /* 965+ only */
#define CMD_OP_DISPLAYBUFFER_INFO ((0x0<<29)|(0x14<<23)|2)
#define ASYNC_FLIP (1<<22)
#define DISPLAY_PLANE_A (0<<20)
#define DISPLAY_PLANE_B (1<<20)
#define GFX_OP_PIPE_CONTROL(len) ((0x3<<29)|(0x3<<27)|(0x2<<24)|((len)-2))
#define PIPE_CONTROL_FLUSH_L3 (1<<27)
#define PIPE_CONTROL_GLOBAL_GTT_IVB (1<<24) /* gen7+ */
#define PIPE_CONTROL_MMIO_WRITE (1<<23)
#define PIPE_CONTROL_STORE_DATA_INDEX (1<<21)
#define PIPE_CONTROL_CS_STALL (1<<20)
#define PIPE_CONTROL_TLB_INVALIDATE (1<<18)
#define PIPE_CONTROL_MEDIA_STATE_CLEAR (1<<16)
#define PIPE_CONTROL_QW_WRITE (1<<14)
#define PIPE_CONTROL_POST_SYNC_OP_MASK (3<<14)
#define PIPE_CONTROL_DEPTH_STALL (1<<13)
#define PIPE_CONTROL_WRITE_FLUSH (1<<12)
#define PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH (1<<12) /* gen6+ */
#define PIPE_CONTROL_INSTRUCTION_CACHE_INVALIDATE (1<<11) /* MBZ on ILK */
#define PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE (1<<10) /* GM45+ only */
#define PIPE_CONTROL_INDIRECT_STATE_DISABLE (1<<9)
#define PIPE_CONTROL_NOTIFY (1<<8)
#define PIPE_CONTROL_FLUSH_ENABLE (1<<7) /* gen7+ */
#define PIPE_CONTROL_DC_FLUSH_ENABLE (1<<5)
#define PIPE_CONTROL_VF_CACHE_INVALIDATE (1<<4)
#define PIPE_CONTROL_CONST_CACHE_INVALIDATE (1<<3)
#define PIPE_CONTROL_STATE_CACHE_INVALIDATE (1<<2)
#define PIPE_CONTROL_STALL_AT_SCOREBOARD (1<<1)
#define PIPE_CONTROL_DEPTH_CACHE_FLUSH (1<<0)
#define PIPE_CONTROL_GLOBAL_GTT (1<<2) /* in addr dword */
/*
* Commands used only by the command parser
*/
#define MI_SET_PREDICATE MI_INSTR(0x01, 0)
#define MI_ARB_CHECK MI_INSTR(0x05, 0)
#define MI_RS_CONTROL MI_INSTR(0x06, 0)
#define MI_URB_ATOMIC_ALLOC MI_INSTR(0x09, 0)
#define MI_PREDICATE MI_INSTR(0x0C, 0)
#define MI_RS_CONTEXT MI_INSTR(0x0F, 0)
#define MI_TOPOLOGY_FILTER MI_INSTR(0x0D, 0)
#define MI_LOAD_SCAN_LINES_EXCL MI_INSTR(0x13, 0)
#define MI_URB_CLEAR MI_INSTR(0x19, 0)
#define MI_UPDATE_GTT MI_INSTR(0x23, 0)
#define MI_CLFLUSH MI_INSTR(0x27, 0)
#define MI_REPORT_PERF_COUNT MI_INSTR(0x28, 0)
#define MI_REPORT_PERF_COUNT_GGTT (1<<0)
#define MI_LOAD_REGISTER_REG MI_INSTR(0x2A, 0)
#define MI_RS_STORE_DATA_IMM MI_INSTR(0x2B, 0)
#define MI_LOAD_URB_MEM MI_INSTR(0x2C, 0)
#define MI_STORE_URB_MEM MI_INSTR(0x2D, 0)
#define MI_CONDITIONAL_BATCH_BUFFER_END MI_INSTR(0x36, 0)
#define PIPELINE_SELECT ((0x3<<29)|(0x1<<27)|(0x1<<24)|(0x4<<16))
#define GFX_OP_3DSTATE_VF_STATISTICS ((0x3<<29)|(0x1<<27)|(0x0<<24)|(0xB<<16))
#define MEDIA_VFE_STATE ((0x3<<29)|(0x2<<27)|(0x0<<24)|(0x0<<16))
#define MEDIA_VFE_STATE_MMIO_ACCESS_MASK (0x18)
#define GPGPU_OBJECT ((0x3<<29)|(0x2<<27)|(0x1<<24)|(0x4<<16))
#define GPGPU_WALKER ((0x3<<29)|(0x2<<27)|(0x1<<24)|(0x5<<16))
#define GFX_OP_3DSTATE_DX9_CONSTANTF_VS \
((0x3<<29)|(0x3<<27)|(0x0<<24)|(0x39<<16))
#define GFX_OP_3DSTATE_DX9_CONSTANTF_PS \
((0x3<<29)|(0x3<<27)|(0x0<<24)|(0x3A<<16))
#define GFX_OP_3DSTATE_SO_DECL_LIST \
((0x3<<29)|(0x3<<27)|(0x1<<24)|(0x17<<16))
#define GFX_OP_3DSTATE_BINDING_TABLE_EDIT_VS \
((0x3<<29)|(0x3<<27)|(0x0<<24)|(0x43<<16))
#define GFX_OP_3DSTATE_BINDING_TABLE_EDIT_GS \
((0x3<<29)|(0x3<<27)|(0x0<<24)|(0x44<<16))
#define GFX_OP_3DSTATE_BINDING_TABLE_EDIT_HS \
((0x3<<29)|(0x3<<27)|(0x0<<24)|(0x45<<16))
#define GFX_OP_3DSTATE_BINDING_TABLE_EDIT_DS \
((0x3<<29)|(0x3<<27)|(0x0<<24)|(0x46<<16))
#define GFX_OP_3DSTATE_BINDING_TABLE_EDIT_PS \
((0x3<<29)|(0x3<<27)|(0x0<<24)|(0x47<<16))
#define MFX_WAIT ((0x3<<29)|(0x1<<27)|(0x0<<16))
#define COLOR_BLT ((0x2<<29)|(0x40<<22))
#define SRC_COPY_BLT ((0x2<<29)|(0x43<<22))
#endif /* _INTEL_GPU_COMMANDS_H_ */
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