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/* SPDX-License-Identifier: MIT */
/*
* Copyright © 2014-2018 Broadcom
* Copyright © 2019 Collabora ltd.
*/
#ifndef _PANFROST_DRM_H_
#define _PANFROST_DRM_H_
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
#define DRM_PANFROST_SUBMIT 0x00
#define DRM_PANFROST_WAIT_BO 0x01
#define DRM_PANFROST_CREATE_BO 0x02
#define DRM_PANFROST_MMAP_BO 0x03
#define DRM_PANFROST_GET_PARAM 0x04
#define DRM_PANFROST_GET_BO_OFFSET 0x05
#define DRM_IOCTL_PANFROST_SUBMIT DRM_IOW(DRM_COMMAND_BASE + DRM_PANFROST_SUBMIT, struct drm_panfrost_submit)
#define DRM_IOCTL_PANFROST_WAIT_BO DRM_IOW(DRM_COMMAND_BASE + DRM_PANFROST_WAIT_BO, struct drm_panfrost_wait_bo)
#define DRM_IOCTL_PANFROST_CREATE_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_CREATE_BO, struct drm_panfrost_create_bo)
#define DRM_IOCTL_PANFROST_MMAP_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_MMAP_BO, struct drm_panfrost_mmap_bo)
#define DRM_IOCTL_PANFROST_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_GET_PARAM, struct drm_panfrost_get_param)
#define DRM_IOCTL_PANFROST_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_GET_BO_OFFSET, struct drm_panfrost_get_bo_offset)
#define PANFROST_JD_REQ_FS (1 << 0)
/**
* struct drm_panfrost_submit - ioctl argument for submitting commands to the 3D
* engine.
*
* This asks the kernel to have the GPU execute a render command list.
*/
struct drm_panfrost_submit {
/** Address to GPU mapping of job descriptor */
__u64 jc;
/** An optional array of sync objects to wait on before starting this job. */
__u64 in_syncs;
/** Number of sync objects to wait on before starting this job. */
__u32 in_sync_count;
/** An optional sync object to place the completion fence in. */
__u32 out_sync;
/** Pointer to a u32 array of the BOs that are referenced by the job. */
__u64 bo_handles;
/** Number of BO handles passed in (size is that times 4). */
__u32 bo_handle_count;
/** A combination of PANFROST_JD_REQ_* */
__u32 requirements;
};
/**
* struct drm_panfrost_wait_bo - ioctl argument for waiting for
* completion of the last DRM_PANFROST_SUBMIT on a BO.
*
* This is useful for cases where multiple processes might be
* rendering to a BO and you want to wait for all rendering to be
* completed.
*/
struct drm_panfrost_wait_bo {
__u32 handle;
__u32 pad;
__s64 timeout_ns; /* absolute */
};
/**
* struct drm_panfrost_create_bo - ioctl argument for creating Panfrost BOs.
*
* There are currently no values for the flags argument, but it may be
* used in a future extension.
*/
struct drm_panfrost_create_bo {
__u32 size;
__u32 flags;
/** Returned GEM handle for the BO. */
__u32 handle;
/* Pad, must be zero-filled. */
__u32 pad;
/**
* Returned offset for the BO in the GPU address space. This offset
* is private to the DRM fd and is valid for the lifetime of the GEM
* handle.
*
* This offset value will always be nonzero, since various HW
* units treat 0 specially.
*/
__u64 offset;
};
/**
* struct drm_panfrost_mmap_bo - ioctl argument for mapping Panfrost BOs.
*
* This doesn't actually perform an mmap. Instead, it returns the
* offset you need to use in an mmap on the DRM device node. This
* means that tools like valgrind end up knowing about the mapped
* memory.
*
* There are currently no values for the flags argument, but it may be
* used in a future extension.
*/
struct drm_panfrost_mmap_bo {
/** Handle for the object being mapped. */
__u32 handle;
__u32 flags;
/** offset into the drm node to use for subsequent mmap call. */
__u64 offset;
};
enum drm_panfrost_param {
DRM_PANFROST_PARAM_GPU_PROD_ID,
};
struct drm_panfrost_get_param {
__u32 param;
__u32 pad;
__u64 value;
};
/**
* Returns the offset for the BO in the GPU address space for this DRM fd.
* This is the same value returned by drm_panfrost_create_bo, if that was called
* from this DRM fd.
*/
struct drm_panfrost_get_bo_offset {
__u32 handle;
__u32 pad;
__u64 offset;
};
#if defined(__cplusplus)
}
#endif
#endif /* _PANFROST_DRM_H_ */
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