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author | Jeff Fan <jeff.fan@intel.com> | 2016-07-20 22:11:47 +0800 |
---|---|---|
committer | Jeff Fan <jeff.fan@intel.com> | 2016-08-17 19:54:41 +0800 |
commit | a742e1865de889d73372b984e5e53d5d3afa29c4 (patch) | |
tree | 301465220c7c1f43f07ab2e40305f9e164a836d5 /SourceLevelDebugPkg/Library/DebugAgent | |
parent | 584fcb7de28b710dfcd4fbe8fe1d574c593f3009 (diff) | |
download | edk2-a742e1865de889d73372b984e5e53d5d3afa29c4.tar.gz edk2-a742e1865de889d73372b984e5e53d5d3afa29c4.tar.bz2 edk2-a742e1865de889d73372b984e5e53d5d3afa29c4.zip |
UefiCpuPkg/LocalApic.h: Remove duplicated/conflicted definitions
#define MSR_IA32_APIC_BASE_ADDRESS is duplicated with #define MSR_IA32_APIC_BASE
defined in UefiCpuPkg/Include/Register/ArchitecturalMsr.h, so we could remove it
and update the modules to use MSR_IA32_APIC_BASE from ArchitecturalMsr.h.
Structure MSR_IA32_APIC_BASE conflicts with #define MSR_IA32_APIC_BASE defined
in UefiCpuPkg/Include/Register/ArchitecturalMsr.h, so we could remove it and
update the modules to use structure MSR_IA32_APIC_BASE_REGISTER from
ArchitecturalMsr.h.
v5:
1. Update SourceLevelDebugPkg to use APIC Base MSR from ArchitecturalMsr.h.
Cc: Michael Kinney <michael.d.kinney@intel.com>
Cc: Feng Tian <feng.tian@intel.com>
Cc: Giri P Mudusuru <giri.p.mudusuru@intel.com>
Cc: Laszlo Ersek <lersek@redhat.com>
Contributed-under: TianoCore Contribution Agreement 1.0
Signed-off-by: Jeff Fan <jeff.fan@intel.com>
Reviewed-by: Giri P Mudusuru <giri.p.mudusuru@intel.com>
Reviewed-by: Laszlo Ersek <lersek@redhat.com>
Reviewed-by: Michael Kinney <michael.d.kinney@intel.com>
Tested-by: Laszlo Ersek <lersek@redhat.com>
Tested-by: Michael Kinney <michael.d.kinney@intel.com>
Diffstat (limited to 'SourceLevelDebugPkg/Library/DebugAgent')
-rw-r--r-- | SourceLevelDebugPkg/Library/DebugAgent/DebugAgentCommon/DebugAgent.h | 3 | ||||
-rw-r--r-- | SourceLevelDebugPkg/Library/DebugAgent/DebugAgentCommon/DebugMp.c | 7 |
2 files changed, 7 insertions, 3 deletions
diff --git a/SourceLevelDebugPkg/Library/DebugAgent/DebugAgentCommon/DebugAgent.h b/SourceLevelDebugPkg/Library/DebugAgent/DebugAgentCommon/DebugAgent.h index 64e4c3eaf0..e09ead9cf0 100644 --- a/SourceLevelDebugPkg/Library/DebugAgent/DebugAgentCommon/DebugAgent.h +++ b/SourceLevelDebugPkg/Library/DebugAgent/DebugAgentCommon/DebugAgent.h @@ -1,7 +1,7 @@ /** @file
Command header of for Debug Agent library instance.
- Copyright (c) 2010 - 2015, Intel Corporation. All rights reserved.<BR>
+ Copyright (c) 2010 - 2016, Intel Corporation. All rights reserved.<BR>
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
@@ -34,6 +34,7 @@ #include <Library/PrintLib.h>
#include <Library/PeCoffGetEntryPointLib.h>
#include <Library/PeCoffExtraActionLib.h>
+#include <Register/ArchitecturalMsr.h>
#include <TransferProtocol.h>
#include <ImageDebugSupport.h>
diff --git a/SourceLevelDebugPkg/Library/DebugAgent/DebugAgentCommon/DebugMp.c b/SourceLevelDebugPkg/Library/DebugAgent/DebugAgentCommon/DebugMp.c index bdb6742811..d49d4ee323 100644 --- a/SourceLevelDebugPkg/Library/DebugAgent/DebugAgentCommon/DebugMp.c +++ b/SourceLevelDebugPkg/Library/DebugAgent/DebugAgentCommon/DebugMp.c @@ -1,7 +1,7 @@ /** @file
Multi-Processor support functions implementation.
- Copyright (c) 2010 - 2015, Intel Corporation. All rights reserved.<BR>
+ Copyright (c) 2010 - 2016, Intel Corporation. All rights reserved.<BR>
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
@@ -141,6 +141,8 @@ IsBsp ( IN UINT32 ProcessorIndex
)
{
+ MSR_IA32_APIC_BASE_REGISTER MsrApicBase;
+
//
// If there are less than 2 CPUs detected, then the currently executing CPU
// must be the BSP. This avoids an access to an MSR that may not be supported
@@ -150,7 +152,8 @@ IsBsp ( return TRUE;
}
- if (AsmMsrBitFieldRead64 (MSR_IA32_APIC_BASE_ADDRESS, 8, 8) == 1) {
+ MsrApicBase.Uint64 = AsmReadMsr64 (MSR_IA32_APIC_BASE);
+ if (MsrApicBase.Bits.BSP == 1) {
if (mDebugMpContext.BspIndex != ProcessorIndex) {
AcquireMpSpinLock (&mDebugMpContext.MpContextSpinLock);
mDebugMpContext.BspIndex = ProcessorIndex;
|