summaryrefslogtreecommitdiffstats
path: root/MdeModulePkg/Universal/EbcDxe/x64/EbcSupport.c
diff options
context:
space:
mode:
Diffstat (limited to 'MdeModulePkg/Universal/EbcDxe/x64/EbcSupport.c')
-rw-r--r--MdeModulePkg/Universal/EbcDxe/x64/EbcSupport.c619
1 files changed, 619 insertions, 0 deletions
diff --git a/MdeModulePkg/Universal/EbcDxe/x64/EbcSupport.c b/MdeModulePkg/Universal/EbcDxe/x64/EbcSupport.c
new file mode 100644
index 0000000000..bec82d67c5
--- /dev/null
+++ b/MdeModulePkg/Universal/EbcDxe/x64/EbcSupport.c
@@ -0,0 +1,619 @@
+/*++
+
+Copyright (c) 2006, Intel Corporation
+All rights reserved. This program and the accompanying materials
+are licensed and made available under the terms and conditions of the BSD License
+which accompanies this distribution. The full text of the license may be found at
+http://opensource.org/licenses/bsd-license.php
+
+THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
+
+Module Name:
+
+ EbcSupport.c
+
+Abstract:
+
+ This module contains EBC support routines that are customized based on
+ the target x64 processor.
+
+--*/
+
+#include "EbcInt.h"
+#include "EbcExecute.h"
+
+//
+// NOTE: This is the stack size allocated for the interpreter
+// when it executes an EBC image. The requirements can change
+// based on whether or not a debugger is present, and other
+// platform-specific configurations.
+//
+#define VM_STACK_SIZE (1024 * 8)
+#define EBC_THUNK_SIZE 64
+
+#define STACK_REMAIN_SIZE (1024 * 4)
+
+STATIC
+VOID
+PushU64 (
+ VM_CONTEXT *VmPtr,
+ UINT64 Arg
+ )
+/*++
+
+Routine Description:
+
+ Push a 64 bit unsigned value to the VM stack.
+
+Arguments:
+
+ VmPtr - The pointer to current VM context.
+ Arg - The value to be pushed
+
+Returns:
+
+ VOID
+
+--*/
+{
+ //
+ // Advance the VM stack down, and then copy the argument to the stack.
+ // Hope it's aligned.
+ //
+ VmPtr->R[0] -= sizeof (UINT64);
+ *(UINT64 *) VmPtr->R[0] = Arg;
+ return;
+}
+
+STATIC
+UINT64
+EbcInterpret (
+ UINTN Arg1,
+ UINTN Arg2,
+ UINTN Arg3,
+ UINTN Arg4,
+ UINTN Arg5,
+ UINTN Arg6,
+ UINTN Arg7,
+ UINTN Arg8,
+ UINTN Arg9,
+ UINTN Arg10,
+ UINTN Arg11,
+ UINTN Arg12,
+ UINTN Arg13,
+ UINTN Arg14,
+ UINTN Arg15,
+ UINTN Arg16
+ )
+/*++
+
+Routine Description:
+
+ Begin executing an EBC image. The address of the entry point is passed
+ in via a processor register, so we'll need to make a call to get the
+ value.
+
+Arguments:
+
+ This is a thunk function. Microsoft x64 compiler only provide fast_call
+ calling convention, so the first four arguments are passed by rcx, rdx,
+ r8, and r9, while other arguments are passed in stack.
+
+Returns:
+
+ The value returned by the EBC application we're going to run.
+
+--*/
+{
+ //
+ // Create a new VM context on the stack
+ //
+ VM_CONTEXT VmContext;
+ UINTN Addr;
+ EFI_STATUS Status;
+ UINTN StackIndex;
+
+ //
+ // Get the EBC entry point from the processor register.
+ // Don't call any function before getting the EBC entry
+ // point because this will collab the return register.
+ //
+ Addr = EbcLLGetEbcEntryPoint ();
+
+ //
+ // Now clear out our context
+ //
+ ZeroMem ((VOID *) &VmContext, sizeof (VM_CONTEXT));
+
+ //
+ // Set the VM instruction pointer to the correct location in memory.
+ //
+ VmContext.Ip = (VMIP) Addr;
+
+ //
+ // Initialize the stack pointer for the EBC. Get the current system stack
+ // pointer and adjust it down by the max needed for the interpreter.
+ //
+ Addr = EbcLLGetStackPointer ();
+
+ //
+ // Adjust the VM's stack pointer down.
+ //
+
+ Status = GetEBCStack((EFI_HANDLE)(UINTN)-1, &VmContext.StackPool, &StackIndex);
+ if (EFI_ERROR(Status)) {
+ return Status;
+ }
+ VmContext.StackTop = (UINT8*)VmContext.StackPool + (STACK_REMAIN_SIZE);
+ VmContext.R[0] = (UINT64) ((UINT8*)VmContext.StackPool + STACK_POOL_SIZE);
+ VmContext.HighStackBottom = (UINTN) VmContext.R[0];
+ VmContext.R[0] -= sizeof (UINTN);
+
+ //
+ // Align the stack on a natural boundary.
+ //
+ VmContext.R[0] &= ~(sizeof (UINTN) - 1);
+
+ //
+ // Put a magic value in the stack gap, then adjust down again.
+ //
+ *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) VM_STACK_KEY_VALUE;
+ VmContext.StackMagicPtr = (UINTN *) (UINTN) VmContext.R[0];
+
+ //
+ // The stack upper to LowStackTop is belong to the VM.
+ //
+ VmContext.LowStackTop = (UINTN) VmContext.R[0];
+
+ //
+ // For the worst case, assume there are 4 arguments passed in registers, store
+ // them to VM's stack.
+ //
+ PushU64 (&VmContext, (UINT64) Arg16);
+ PushU64 (&VmContext, (UINT64) Arg15);
+ PushU64 (&VmContext, (UINT64) Arg14);
+ PushU64 (&VmContext, (UINT64) Arg13);
+ PushU64 (&VmContext, (UINT64) Arg12);
+ PushU64 (&VmContext, (UINT64) Arg11);
+ PushU64 (&VmContext, (UINT64) Arg10);
+ PushU64 (&VmContext, (UINT64) Arg9);
+ PushU64 (&VmContext, (UINT64) Arg8);
+ PushU64 (&VmContext, (UINT64) Arg7);
+ PushU64 (&VmContext, (UINT64) Arg6);
+ PushU64 (&VmContext, (UINT64) Arg5);
+ PushU64 (&VmContext, (UINT64) Arg4);
+ PushU64 (&VmContext, (UINT64) Arg3);
+ PushU64 (&VmContext, (UINT64) Arg2);
+ PushU64 (&VmContext, (UINT64) Arg1);
+
+ //
+ // Interpreter assumes 64-bit return address is pushed on the stack.
+ // The x64 does not do this so pad the stack accordingly.
+ //
+ PushU64 (&VmContext, (UINT64) 0);
+ PushU64 (&VmContext, (UINT64) 0x1234567887654321ULL);
+
+ //
+ // For x64, this is where we say our return address is
+ //
+ VmContext.StackRetAddr = (UINT64) VmContext.R[0];
+
+ //
+ // We need to keep track of where the EBC stack starts. This way, if the EBC
+ // accesses any stack variables above its initial stack setting, then we know
+ // it's accessing variables passed into it, which means the data is on the
+ // VM's stack.
+ // When we're called, on the stack (high to low) we have the parameters, the
+ // return address, then the saved ebp. Save the pointer to the return address.
+ // EBC code knows that's there, so should look above it for function parameters.
+ // The offset is the size of locals (VMContext + Addr + saved ebp).
+ // Note that the interpreter assumes there is a 16 bytes of return address on
+ // the stack too, so adjust accordingly.
+ // VmContext.HighStackBottom = (UINTN)(Addr + sizeof (VmContext) + sizeof (Addr));
+ //
+
+ //
+ // Begin executing the EBC code
+ //
+ EbcExecute (&VmContext);
+
+ //
+ // Return the value in R[7] unless there was an error
+ //
+ ReturnEBCStack(StackIndex);
+ return (UINT64) VmContext.R[7];
+}
+
+STATIC
+UINT64
+ExecuteEbcImageEntryPoint (
+ IN EFI_HANDLE ImageHandle,
+ IN EFI_SYSTEM_TABLE *SystemTable
+ )
+/*++
+
+Routine Description:
+
+ Begin executing an EBC image. The address of the entry point is passed
+ in via a processor register, so we'll need to make a call to get the
+ value.
+
+Arguments:
+
+ ImageHandle - image handle for the EBC application we're executing
+ SystemTable - standard system table passed into an driver's entry point
+
+Returns:
+
+ The value returned by the EBC application we're going to run.
+
+--*/
+{
+ //
+ // Create a new VM context on the stack
+ //
+ VM_CONTEXT VmContext;
+ UINTN Addr;
+ EFI_STATUS Status;
+ UINTN StackIndex;
+
+ //
+ // Get the EBC entry point from the processor register. Make sure you don't
+ // call any functions before this or you could mess up the register the
+ // entry point is passed in.
+ //
+ Addr = EbcLLGetEbcEntryPoint ();
+
+ //
+ // Now clear out our context
+ //
+ ZeroMem ((VOID *) &VmContext, sizeof (VM_CONTEXT));
+
+ //
+ // Save the image handle so we can track the thunks created for this image
+ //
+ VmContext.ImageHandle = ImageHandle;
+ VmContext.SystemTable = SystemTable;
+
+ //
+ // Set the VM instruction pointer to the correct location in memory.
+ //
+ VmContext.Ip = (VMIP) Addr;
+
+ //
+ // Initialize the stack pointer for the EBC. Get the current system stack
+ // pointer and adjust it down by the max needed for the interpreter.
+ //
+ Addr = EbcLLGetStackPointer ();
+
+ Status = GetEBCStack(ImageHandle, &VmContext.StackPool, &StackIndex);
+ if (EFI_ERROR(Status)) {
+ return Status;
+ }
+ VmContext.StackTop = (UINT8*)VmContext.StackPool + (STACK_REMAIN_SIZE);
+ VmContext.R[0] = (UINT64) ((UINT8*)VmContext.StackPool + STACK_POOL_SIZE);
+ VmContext.HighStackBottom = (UINTN) VmContext.R[0];
+ VmContext.R[0] -= sizeof (UINTN);
+
+
+ //
+ // Put a magic value in the stack gap, then adjust down again
+ //
+ *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) VM_STACK_KEY_VALUE;
+ VmContext.StackMagicPtr = (UINTN *) (UINTN) VmContext.R[0];
+
+ //
+ // Align the stack on a natural boundary
+ VmContext.R[0] &= ~(sizeof(UINTN) - 1);
+ //
+ VmContext.LowStackTop = (UINTN) VmContext.R[0];
+
+ //
+ // Simply copy the image handle and system table onto the EBC stack.
+ // Greatly simplifies things by not having to spill the args.
+ //
+ PushU64 (&VmContext, (UINT64) SystemTable);
+ PushU64 (&VmContext, (UINT64) ImageHandle);
+
+ //
+ // VM pushes 16-bytes for return address. Simulate that here.
+ //
+ PushU64 (&VmContext, (UINT64) 0);
+ PushU64 (&VmContext, (UINT64) 0x1234567887654321ULL);
+
+ //
+ // For x64, this is where we say our return address is
+ //
+ VmContext.StackRetAddr = (UINT64) VmContext.R[0];
+
+ //
+ // Entry function needn't access high stack context, simply
+ // put the stack pointer here.
+ //
+
+ //
+ // Begin executing the EBC code
+ //
+ EbcExecute (&VmContext);
+
+ //
+ // Return the value in R[7] unless there was an error
+ //
+ ReturnEBCStack(StackIndex);
+ return (UINT64) VmContext.R[7];
+}
+
+EFI_STATUS
+EbcCreateThunks (
+ IN EFI_HANDLE ImageHandle,
+ IN VOID *EbcEntryPoint,
+ OUT VOID **Thunk,
+ IN UINT32 Flags
+ )
+/*++
+
+Routine Description:
+
+ Create an IA32 thunk for the given EBC entry point.
+
+Arguments:
+
+ ImageHandle - Handle of image for which this thunk is being created
+ EbcEntryPoint - Address of the EBC code that the thunk is to call
+ Thunk - Returned thunk we create here
+
+Returns:
+
+ Standard EFI status.
+
+--*/
+{
+ UINT8 *Ptr;
+ UINT8 *ThunkBase;
+ UINT32 I;
+ UINT64 Addr;
+ INT32 Size;
+ INT32 ThunkSize;
+
+ //
+ // Check alignment of pointer to EBC code
+ //
+ if ((UINT32) (UINTN) EbcEntryPoint & 0x01) {
+ return EFI_INVALID_PARAMETER;
+ }
+
+ Size = EBC_THUNK_SIZE;
+ ThunkSize = Size;
+
+ Ptr = AllocatePool (Size);
+
+ if (Ptr == NULL) {
+ return EFI_OUT_OF_RESOURCES;
+ }
+ //
+ // Print(L"Allocate TH: 0x%X\n", (UINT32)Ptr);
+ //
+ // Save the start address so we can add a pointer to it to a list later.
+ //
+ ThunkBase = Ptr;
+
+ //
+ // Give them the address of our buffer we're going to fix up
+ //
+ *Thunk = (VOID *) Ptr;
+
+ //
+ // Add a magic code here to help the VM recognize the thunk..
+ // mov rax, ca112ebccall2ebch => 48 B8 BC 2E 11 CA BC 2E 11 CA
+ //
+ *Ptr = 0x48;
+ Ptr++;
+ Size--;
+ *Ptr = 0xB8;
+ Ptr++;
+ Size--;
+ Addr = (UINT64) 0xCA112EBCCA112EBCULL;
+ for (I = 0; I < sizeof (Addr); I++) {
+ *Ptr = (UINT8) (UINTN) Addr;
+ Addr >>= 8;
+ Ptr++;
+ Size--;
+ }
+
+ //
+ // Add code bytes to load up a processor register with the EBC entry point.
+ // mov rax, 123456789abcdef0h => 48 B8 F0 DE BC 9A 78 56 34 12
+ // The first 8 bytes of the thunk entry is the address of the EBC
+ // entry point.
+ //
+ *Ptr = 0x48;
+ Ptr++;
+ Size--;
+ *Ptr = 0xB8;
+ Ptr++;
+ Size--;
+ Addr = (UINT64) EbcEntryPoint;
+ for (I = 0; I < sizeof (Addr); I++) {
+ *Ptr = (UINT8) (UINTN) Addr;
+ Addr >>= 8;
+ Ptr++;
+ Size--;
+ }
+
+ //
+ // Stick in a load of ecx with the address of appropriate VM function.
+ // Using r11 because it's a volatile register and won't be used in this
+ // point.
+ // mov r11 123456789abcdef0h => 49 BB F0 DE BC 9A 78 56 34 12
+ //
+ if (Flags & FLAG_THUNK_ENTRY_POINT) {
+ Addr = (UINTN) ExecuteEbcImageEntryPoint;
+ } else {
+ Addr = (UINTN) EbcInterpret;
+ }
+
+ //
+ // mov r11 Addr => 0x49 0xBB
+ //
+ *Ptr = 0x49;
+ Ptr++;
+ Size--;
+ *Ptr = 0xBB;
+ Ptr++;
+ Size--;
+ for (I = 0; I < sizeof (Addr); I++) {
+ *Ptr = (UINT8) Addr;
+ Addr >>= 8;
+ Ptr++;
+ Size--;
+ }
+ //
+ // Stick in jump opcode bytes for jmp r11 => 0x41 0xFF 0xE3
+ //
+ *Ptr = 0x41;
+ Ptr++;
+ Size--;
+ *Ptr = 0xFF;
+ Ptr++;
+ Size--;
+ *Ptr = 0xE3;
+ Size--;
+
+ //
+ // Double check that our defined size is ok (application error)
+ //
+ if (Size < 0) {
+ ASSERT (FALSE);
+ return EFI_BUFFER_TOO_SMALL;
+ }
+ //
+ // Add the thunk to the list for this image. Do this last since the add
+ // function flushes the cache for us.
+ //
+ EbcAddImageThunk (ImageHandle, (VOID *) ThunkBase, ThunkSize);
+
+ return EFI_SUCCESS;
+}
+
+VOID
+EbcLLCALLEX (
+ IN VM_CONTEXT *VmPtr,
+ IN UINTN FuncAddr,
+ IN UINTN NewStackPointer,
+ IN VOID *FramePtr,
+ IN UINT8 Size
+ )
+/*++
+
+Routine Description:
+
+ This function is called to execute an EBC CALLEX instruction.
+ The function check the callee's content to see whether it is common native
+ code or a thunk to another piece of EBC code.
+ If the callee is common native code, use EbcLLCAllEXASM to manipulate,
+ otherwise, set the VM->IP to target EBC code directly to avoid another VM
+ be startup which cost time and stack space.
+
+Arguments:
+
+ VmPtr - Pointer to a VM context.
+ FuncAddr - Callee's address
+ NewStackPointer - New stack pointer after the call
+ FramePtr - New frame pointer after the call
+ Size - The size of call instruction
+
+Returns:
+
+ None.
+
+--*/
+{
+ UINTN IsThunk;
+ UINTN TargetEbcAddr;
+
+ IsThunk = 1;
+ TargetEbcAddr = 0;
+
+ //
+ // Processor specific code to check whether the callee is a thunk to EBC.
+ //
+ if (*((UINT8 *)FuncAddr) != 0x48) {
+ IsThunk = 0;
+ goto Action;
+ }
+ if (*((UINT8 *)FuncAddr + 1) != 0xB8) {
+ IsThunk = 0;
+ goto Action;
+ }
+ if (*((UINT8 *)FuncAddr + 2) != 0xBC) {
+ IsThunk = 0;
+ goto Action;
+ }
+ if (*((UINT8 *)FuncAddr + 3) != 0x2E) {
+ IsThunk = 0;
+ goto Action;
+ }
+ if (*((UINT8 *)FuncAddr + 4) != 0x11) {
+ IsThunk = 0;
+ goto Action;
+ }
+ if (*((UINT8 *)FuncAddr + 5) != 0xCA) {
+ IsThunk = 0;
+ goto Action;
+ }
+ if (*((UINT8 *)FuncAddr + 6) != 0xBC) {
+ IsThunk = 0;
+ goto Action;
+ }
+ if (*((UINT8 *)FuncAddr + 7) != 0x2E) {
+ IsThunk = 0;
+ goto Action;
+ }
+ if (*((UINT8 *)FuncAddr + 8) != 0x11) {
+ IsThunk = 0;
+ goto Action;
+ }
+ if (*((UINT8 *)FuncAddr + 9) != 0xCA) {
+ IsThunk = 0;
+ goto Action;
+ }
+ if (*((UINT8 *)FuncAddr + 10) != 0x48) {
+ IsThunk = 0;
+ goto Action;
+ }
+ if (*((UINT8 *)FuncAddr + 11) != 0xB8) {
+ IsThunk = 0;
+ goto Action;
+ }
+
+ CopyMem (&TargetEbcAddr, (UINT8 *)FuncAddr + 12, 8);
+
+Action:
+ if (IsThunk == 1){
+ //
+ // The callee is a thunk to EBC, adjust the stack pointer down 16 bytes and
+ // put our return address and frame pointer on the VM stack.
+ // Then set the VM's IP to new EBC code.
+ //
+ VmPtr->R[0] -= 8;
+ VmWriteMemN (VmPtr, (UINTN) VmPtr->R[0], (UINTN) FramePtr);
+ VmPtr->FramePtr = (VOID *) (UINTN) VmPtr->R[0];
+ VmPtr->R[0] -= 8;
+ VmWriteMem64 (VmPtr, (UINTN) VmPtr->R[0], (UINT64) (VmPtr->Ip + Size));
+
+ VmPtr->Ip = (VMIP) (UINTN) TargetEbcAddr;
+ } else {
+ //
+ // The callee is not a thunk to EBC, call native code.
+ //
+ EbcLLCALLEXNative (FuncAddr, NewStackPointer, FramePtr);
+
+ //
+ // Get return value and advance the IP.
+ //
+ VmPtr->R[7] = EbcLLGetReturnValue ();
+ VmPtr->Ip += Size;
+ }
+}
+