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;------------------------------------------------------------------------------ ;
; Copyright (c) 2012 - 2014, Intel Corporation. All rights reserved.<BR>
; This program and the accompanying materials
; are licensed and made available under the terms and conditions of the BSD License
; which accompanies this distribution.  The full text of the license may be found at
; http://opensource.org/licenses/bsd-license.php.
;
; THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
; WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
;
; Module Name:
;
;   ExceptionHandlerAsm.Asm
;
; Abstract:
;
;   x64 CPU Exception Handler
;
; Notes:
;
;------------------------------------------------------------------------------

;
; CommonExceptionHandler()
;
externdef CommonExceptionHandler:near

EXTRN mErrorCodeFlag:DWORD    ; Error code flags for exceptions
EXTRN mDoFarReturnFlag:QWORD  ; Do far return flag

data SEGMENT

.code

ALIGN   8

AsmIdtVectorBegin:
REPEAT  32
    db      6ah        ; push  #VectorNum
    db      ($ - AsmIdtVectorBegin) / ((AsmIdtVectorEnd - AsmIdtVectorBegin) / 32) ; VectorNum
    push    rax
    mov     rax, CommonInterruptEntry
    jmp     rax
ENDM
AsmIdtVectorEnd:

HookAfterStubHeaderBegin:
    db      6ah        ; push
@VectorNum:
    db      0          ; 0 will be fixed 
    push    rax
    mov     rax, HookAfterStubHeaderEnd
    jmp     rax
HookAfterStubHeaderEnd:
    mov     rax, rsp
    and     sp,  0fff0h        ; make sure 16-byte aligned for exception context
    sub     rsp, 18h           ; reserve room for filling exception data later
    push    rcx
    mov     rcx, [rax + 8]
    bt      mErrorCodeFlag, ecx
    jnc     @F
    push    [rsp]             ; push additional rcx to make stack alignment
@@:
    xchg    rcx, [rsp]        ; restore rcx, save Exception Number in stack
    push    [rax]             ; push rax into stack to keep code consistence

;---------------------------------------;
; CommonInterruptEntry                  ;
;---------------------------------------;
; The follow algorithm is used for the common interrupt routine.
; Entry from each interrupt with a push eax and eax=interrupt number
; Stack frame would be as follows as specified in IA32 manuals:
;
; +---------------------+ <-- 16-byte aligned ensured by processor
; +    Old SS           +
; +---------------------+
; +    Old RSP          +
; +---------------------+
; +    RFlags           +
; +---------------------+
; +    CS               +
; +---------------------+
; +    RIP              +
; +---------------------+
; +    Error Code       +
; +---------------------+
; +   Vector Number     +
; +---------------------+
; +    RBP              +
; +---------------------+ <-- RBP, 16-byte aligned
; The follow algorithm is used for the common interrupt routine.
CommonInterruptEntry PROC PUBLIC  
    cli
    pop     rax
    ;
    ; All interrupt handlers are invoked through interrupt gates, so
    ; IF flag automatically cleared at the entry point
    ;
    xchg    rcx, [rsp]      ; Save rcx into stack and save vector number into rcx
    and     rcx, 0FFh
    cmp     ecx, 32         ; Intel reserved vector for exceptions?
    jae     NoErrorCode
    bt      mErrorCodeFlag, ecx
    jc      @F

NoErrorCode:

    ;
    ; Push a dummy error code on the stack
    ; to maintain coherent stack map
    ;
    push    [rsp]
    mov     qword ptr [rsp + 8], 0
@@:       
    push    rbp
    mov     rbp, rsp
    push    0             ; clear EXCEPTION_HANDLER_CONTEXT.OldIdtHandler
    push    0             ; clear EXCEPTION_HANDLER_CONTEXT.ExceptionDataFlag

    ;
    ; Stack:
    ; +---------------------+ <-- 16-byte aligned ensured by processor
    ; +    Old SS           +
    ; +---------------------+
    ; +    Old RSP          +
    ; +---------------------+
    ; +    RFlags           +
    ; +---------------------+
    ; +    CS               +
    ; +---------------------+
    ; +    RIP              +
    ; +---------------------+
    ; +    Error Code       +
    ; +---------------------+
    ; + RCX / Vector Number +
    ; +---------------------+
    ; +    RBP              +
    ; +---------------------+ <-- RBP, 16-byte aligned
    ;


    ;
    ; Since here the stack pointer is 16-byte aligned, so
    ; EFI_FX_SAVE_STATE_X64 of EFI_SYSTEM_CONTEXT_x64
    ; is 16-byte aligned
    ;

;; UINT64  Rdi, Rsi, Rbp, Rsp, Rbx, Rdx, Rcx, Rax;
;; UINT64  R8, R9, R10, R11, R12, R13, R14, R15;
    push r15
    push r14
    push r13
    push r12
    push r11
    push r10
    push r9
    push r8
    push rax
    push qword ptr [rbp + 8]   ; RCX
    push rdx
    push rbx
    push qword ptr [rbp + 48]  ; RSP
    push qword ptr [rbp]       ; RBP
    push rsi
    push rdi

;; UINT64  Gs, Fs, Es, Ds, Cs, Ss;  insure high 16 bits of each is zero
    movzx   rax, word ptr [rbp + 56]
    push    rax                      ; for ss
    movzx   rax, word ptr [rbp + 32]
    push    rax                      ; for cs
    mov     rax, ds
    push    rax
    mov     rax, es
    push    rax
    mov     rax, fs
    push    rax
    mov     rax, gs
    push    rax

    mov     [rbp + 8], rcx               ; save vector number

;; UINT64  Rip;
    push    qword ptr [rbp + 24]

;; UINT64  Gdtr[2], Idtr[2];
    xor     rax, rax
    push    rax
    push    rax
    sidt    [rsp]
    xchg    rax, [rsp + 2]
    xchg    rax, [rsp]
    xchg    rax, [rsp + 8]

    xor     rax, rax
    push    rax
    push    rax
    sgdt    [rsp]
    xchg    rax, [rsp + 2]
    xchg    rax, [rsp]
    xchg    rax, [rsp + 8]

;; UINT64  Ldtr, Tr;
    xor     rax, rax
    str     ax
    push    rax
    sldt    ax
    push    rax

;; UINT64  RFlags;
    push    qword ptr [rbp + 40]

;; UINT64  Cr0, Cr1, Cr2, Cr3, Cr4, Cr8;
    mov     rax, cr8
    push    rax
    mov     rax, cr4
    or      rax, 208h
    mov     cr4, rax
    push    rax
    mov     rax, cr3
    push    rax
    mov     rax, cr2
    push    rax
    xor     rax, rax
    push    rax
    mov     rax, cr0
    push    rax

;; UINT64  Dr0, Dr1, Dr2, Dr3, Dr6, Dr7;
    mov     rax, dr7
    push    rax
    mov     rax, dr6
    push    rax
    mov     rax, dr3
    push    rax
    mov     rax, dr2
    push    rax
    mov     rax, dr1
    push    rax
    mov     rax, dr0
    push    rax

;; FX_SAVE_STATE_X64 FxSaveState;
    sub rsp, 512
    mov rdi, rsp
    db 0fh, 0aeh, 07h ;fxsave [rdi]

;; UEFI calling convention for x64 requires that Direction flag in EFLAGs is clear
    cld

;; UINT32  ExceptionData;
    push    qword ptr [rbp + 16]

;; Prepare parameter and call
    mov     rcx, [rbp + 8]
    mov     rdx, rsp
    ;
    ; Per X64 calling convention, allocate maximum parameter stack space
    ; and make sure RSP is 16-byte aligned
    ;
    sub     rsp, 4 * 8 + 8
    mov     rax, CommonExceptionHandler
    call    rax
    add     rsp, 4 * 8 + 8

    cli
;; UINT64  ExceptionData;
    add     rsp, 8

;; FX_SAVE_STATE_X64 FxSaveState;

    mov rsi, rsp
    db 0fh, 0aeh, 0Eh ; fxrstor [rsi]
    add rsp, 512

;; UINT64  Dr0, Dr1, Dr2, Dr3, Dr6, Dr7;
;; Skip restoration of DRx registers to support in-circuit emualators
;; or debuggers set breakpoint in interrupt/exception context
    add     rsp, 8 * 6

;; UINT64  Cr0, Cr1, Cr2, Cr3, Cr4, Cr8;
    pop     rax
    mov     cr0, rax
    add     rsp, 8   ; not for Cr1
    pop     rax
    mov     cr2, rax
    pop     rax
    mov     cr3, rax
    pop     rax
    mov     cr4, rax
    pop     rax
    mov     cr8, rax

;; UINT64  RFlags;
    pop     qword ptr [rbp + 40]

;; UINT64  Ldtr, Tr;
;; UINT64  Gdtr[2], Idtr[2];
;; Best not let anyone mess with these particular registers...
    add     rsp, 48

;; UINT64  Rip;
    pop     qword ptr [rbp + 24]

;; UINT64  Gs, Fs, Es, Ds, Cs, Ss;
    pop     rax
    ; mov     gs, rax ; not for gs
    pop     rax
    ; mov     fs, rax ; not for fs
    ; (X64 will not use fs and gs, so we do not restore it)
    pop     rax
    mov     es, rax
    pop     rax
    mov     ds, rax
    pop     qword ptr [rbp + 32]  ; for cs
    pop     qword ptr [rbp + 56]  ; for ss

;; UINT64  Rdi, Rsi, Rbp, Rsp, Rbx, Rdx, Rcx, Rax;
;; UINT64  R8, R9, R10, R11, R12, R13, R14, R15;
    pop     rdi
    pop     rsi
    add     rsp, 8               ; not for rbp
    pop     qword ptr [rbp + 48] ; for rsp
    pop     rbx
    pop     rdx
    pop     rcx
    pop     rax
    pop     r8
    pop     r9
    pop     r10
    pop     r11
    pop     r12
    pop     r13
    pop     r14
    pop     r15

    mov     rsp, rbp
    pop     rbp
    add     rsp, 16
    cmp     qword ptr [rsp - 32], 0  ; check EXCEPTION_HANDLER_CONTEXT.OldIdtHandler
    jz      DoReturn
    cmp     qword ptr [rsp - 40], 1  ; check EXCEPTION_HANDLER_CONTEXT.ExceptionDataFlag
    jz      ErrorCode
    jmp     qword ptr [rsp - 32]
ErrorCode:
    sub     rsp, 8
    jmp     qword ptr [rsp - 24]

DoReturn:
    cmp     mDoFarReturnFlag, 0   ; Check if need to do far return instead of IRET
    jz      DoIret
    push    rax
    mov     rax, rsp          ; save old RSP to rax
    mov     rsp, [rsp + 20h]   
    push    [rax + 10h]       ; save CS in new location
    push    [rax + 8h]        ; save EIP in new location
    push    [rax + 18h]       ; save EFLAGS in new location
    mov     rax, [rax]        ; restore rax
    popfq                     ; restore EFLAGS
    DB      48h               ; prefix to composite "retq" with next "retf"
    retf                      ; far return
DoIret:
    iretq

CommonInterruptEntry ENDP

;-------------------------------------------------------------------------------------
;  GetTemplateAddressMap (&AddressMap);
;-------------------------------------------------------------------------------------
; comments here for definition of address map
AsmGetTemplateAddressMap   PROC
    mov     rax, offset AsmIdtVectorBegin
    mov     qword ptr [rcx], rax
    mov     qword ptr [rcx + 8h],  (AsmIdtVectorEnd - AsmIdtVectorBegin) / 32
    mov     rax, offset HookAfterStubHeaderBegin
    mov     qword ptr [rcx + 10h], rax
    ret
AsmGetTemplateAddressMap   ENDP

;-------------------------------------------------------------------------------------
;  AsmVectorNumFixup (*VectorBase, VectorNum);
;-------------------------------------------------------------------------------------
AsmVectorNumFixup   PROC
    mov     rax, rdx
    mov     [rcx + (@VectorNum - HookAfterStubHeaderBegin)], al
    ret
AsmVectorNumFixup   ENDP

END