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authorArvind Yadav <arvind.yadav.cs@gmail.com>2017-08-17 15:36:29 +0530
committerTakashi Iwai <tiwai@suse.de>2017-08-17 12:42:31 +0200
commit05e20b265c9068d2f5871e3fcddc366d5f6feecb (patch)
tree39f51942882e3b9ee8747f327d0053c975681597
parente6a76e2fdabf703e41a82fdb39a960f506a4c467 (diff)
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ALSA: sscape: constify pnp_card_device_id
pnp_card_device_id are not supposed to change at runtime. All functions working with pnp_card_device_id provided by <linux/pnp.h> work with const pnp_card_device_id. So mark the non-const structs as const. Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
-rw-r--r--sound/isa/sscape.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/sound/isa/sscape.c b/sound/isa/sscape.c
index 1cd2908e4f12..733adee5afbf 100644
--- a/sound/isa/sscape.c
+++ b/sound/isa/sscape.c
@@ -88,7 +88,7 @@ MODULE_PARM_DESC(joystick, "Enable gameport.");
static int isa_registered;
static int pnp_registered;
-static struct pnp_card_device_id sscape_pnpids[] = {
+static const struct pnp_card_device_id sscape_pnpids[] = {
{ .id = "ENS3081", .devs = { { "ENS0000" } } }, /* Soundscape PnP */
{ .id = "ENS4081", .devs = { { "ENS1011" } } }, /* VIVO90 */
{ .id = "" } /* end */