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authorKai Vehmanen <kai.vehmanen@linux.intel.com>2020-10-12 13:27:04 +0300
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2020-10-29 09:57:25 +0100
commit17784cec2da4beac41fc9eb3e479f74ad7cce95a (patch)
treec43d81f628b924c9befbccef66b19318368a9846
parent8bedcbceaaa37f4362b8fb21e8c9d275e6cbe3a2 (diff)
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ALSA: hda: fix jack detection with Realtek codecs when in D3
commit a6e7d0a4bdb02a7a3ffe0b44aaa8842b7efdd056 upstream. In case HDA controller becomes active, but codec is runtime suspended, jack detection is not successful and no interrupt is raised. This has been observed with multiple Realtek codecs and HDA controllers from different vendors. Bug does not occur if both codec and controller are active, or both are in suspend. Bug can be easily hit on desktop systems with no built-in speaker. The problem can be fixed by powering up the codec once after every controller runtime resume. Even if codec goes back to suspend later, the jack detection will continue to work. Add a flag to 'hda_codec' to describe codecs that require this flow from the controller driver. Modify __azx_runtime_resume() to use pm_request_resume() to make the intent clearer. Mark all Realtek codecs with the new forced_resume flag. BugLink: https://bugzilla.kernel.org/show_bug.cgi?id=209379 Cc: Kailang Yang <kailang@realtek.com> Co-developed-by: Kai-Heng Feng <kai.heng.feng@canonical.com> Signed-off-by: Kai-Heng Feng <kai.heng.feng@canonical.com> Signed-off-by: Kai Vehmanen <kai.vehmanen@linux.intel.com> Cc: <stable@vger.kernel.org> Link: https://lore.kernel.org/r/20201012102704.794423-1-kai.vehmanen@linux.intel.com Signed-off-by: Takashi Iwai <tiwai@suse.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
-rw-r--r--include/sound/hda_codec.h1
-rw-r--r--sound/pci/hda/hda_intel.c14
-rw-r--r--sound/pci/hda/patch_realtek.c1
3 files changed, 10 insertions, 6 deletions
diff --git a/include/sound/hda_codec.h b/include/sound/hda_codec.h
index 65c056ce9112..8341e2c48982 100644
--- a/include/sound/hda_codec.h
+++ b/include/sound/hda_codec.h
@@ -254,6 +254,7 @@ struct hda_codec {
unsigned int force_pin_prefix:1; /* Add location prefix */
unsigned int link_down_at_suspend:1; /* link down at runtime suspend */
unsigned int relaxed_resume:1; /* don't resume forcibly for jack */
+ unsigned int forced_resume:1; /* forced resume for jack */
#ifdef CONFIG_PM
unsigned long power_on_acct;
diff --git a/sound/pci/hda/hda_intel.c b/sound/pci/hda/hda_intel.c
index 590ea262f2e2..9a1968932b78 100644
--- a/sound/pci/hda/hda_intel.c
+++ b/sound/pci/hda/hda_intel.c
@@ -1001,12 +1001,14 @@ static void __azx_runtime_resume(struct azx *chip, bool from_rt)
azx_init_pci(chip);
hda_intel_init_chip(chip, true);
- if (status && from_rt) {
- list_for_each_codec(codec, &chip->bus)
- if (!codec->relaxed_resume &&
- (status & (1 << codec->addr)))
- schedule_delayed_work(&codec->jackpoll_work,
- codec->jackpoll_interval);
+ if (from_rt) {
+ list_for_each_codec(codec, &chip->bus) {
+ if (codec->relaxed_resume)
+ continue;
+
+ if (codec->forced_resume || (status & (1 << codec->addr)))
+ pm_request_resume(hda_codec_dev(codec));
+ }
}
/* power down again for link-controlled chips */
diff --git a/sound/pci/hda/patch_realtek.c b/sound/pci/hda/patch_realtek.c
index 4dfd714f718b..f6a3a517c7b4 100644
--- a/sound/pci/hda/patch_realtek.c
+++ b/sound/pci/hda/patch_realtek.c
@@ -1141,6 +1141,7 @@ static int alc_alloc_spec(struct hda_codec *codec, hda_nid_t mixer_nid)
codec->single_adc_amp = 1;
/* FIXME: do we need this for all Realtek codec models? */
codec->spdif_status_reset = 1;
+ codec->forced_resume = 1;
codec->patch_ops = alc_patch_ops;
err = alc_codec_rename_from_preset(codec);